You may only play this card if the Battlefield Location is in play. At the beginning of each players turn, that player rolls a die for each Maelstrom in play. For each die roll, their is a 2 in 6 chance they take 1 point of damage. Maelstrom may not be ignored. Damage from Maelstrom may not be prevented. If the Battlefield Location is removed from play, so is Maelstrom.
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