Born in England in 1223, John Garrick was born with the gift of clairvoyance, able to occasionally see events happening far away. This caused him grief on several occasions, one of which required Duncan MacLeod to save him from being burned as a witch. Unfortunately Garrick was unable to escape and was burned at the stake. After surviving this ordeal, Garrick went insane and learned how to use his gift as a weapon...
"You left me, but I won't leave you!" -- Garrick
You may begin the game with Vision in play, but must reduce your Starting Ability by 1 if you do so. At any time during your turn, you may place 2 cards from your hand into your discard pile in order to draw one card from your Endurance. You may have up to 4 Master cards.