Black Raven, Volume 4

ImmortalTitleTypeRarity
Amanda Passion Play (UR-082) Edge: Trap Fixed
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  R3
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Play in conjunction with a Steal. If you selected an Object, you may put it directly in play as your own or discard it.

"Why take his head, when you can take his wallet." -- Amanda
 
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Andre Korda Pre-Game (Additional Powers) (UP-016) Pre-Game Promo
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Through the centuries, Immortals develop their own strategies and tactics to defeat their opponents. Few teach these tactics to students, and fewer still teach these students everything. An intelligent swordsman always keeps at least one trick up their sleeve.

"Still resisting..." -- Andre Korda

If you do not play a Special Card during your turn, you may remove this card from the game to remove one Location, Object, or Situation titled card from play.
 
ImmortalTitleTypeRarity
Black Phoenix Fan Pre-Game (UP-015) Weapon of Choice Fixed
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  [Hand]
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Originating during 1600 BC, the Chinese fans were first made of bird feathers to keep out dust. It's popularity spread through Arabia, Japan, and even Rome. It was not until the Japanese occupation and Zhou Dynasty periods that the first metallic fans appeared. Used by the deadly Ninjutsu-Rye assassins and Kin Kuei. The rounded steel fan or Ogi, became a great offensive weapon and defensive weapon against heavy powerful attacks. The weapons depended on speed and grace instead of power. When a well planted concubine got close to her target, the assassin could slice with the rounded steel bladed fan or shape it as a sword for a quick death blow. To counter the Ninjutsu-Ryes Serpent style fan. The Dragon or Phoenix steel fans were created as one of the 5 weapons of the Shaolin. Styles of Wu Shu, Ba Gua and Kung Fu techniques with the Ogi fan began during the Ming Dynasties. Amanda first came in contact with these graceful weapons while training with the master Andre Korda. She loved these honorable weapons for their light weight, protective techniques, swooping balance, and great deceptive attributes. She kept a pair of Black Phoenix Steel fans to this day as a reminder of her time in Chinese history.

You may use Black Phoenix Fan if you are using another one-handed Weapon of Choise. You may return any unused attacks from an Exertion you make to the bottom of your Endurance in any order. You cannot block multiple attacks with a single block. You may play with another one-handed weapon.
 
ImmortalTitleTypeRarity
Black Phoenix Fan Quality Blade (UC-009) Object Fixed
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Guards you play are able to block multiple attacks. You may only have one Quality Blade in play. 
ImmortalTitleTypeRarity
Black Phoenix Fan Sun Ji Slash (UR-099) Special Attack Fixed
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2
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"B.A.L.A.N.C.E...balance!" -- Ramirez 
ImmortalTitleTypeRarity
Black Phoenix Fan Wu Shu Manuever (Left-Right) (UR-097) Special Attack / Dodge Fixed
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2
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[GRID:GR,-,-/GR,GO,GO/GR,-,-]
You must be using two Weapons of Choise to use this card. You dodge with one hand and attack with the other. This attack does 3 pts of damage and may not be blocked.
 
ImmortalTitleTypeRarity
Black Phoenix Fan Wu Shu Manuever (Right-Left) (UR-098) Special Attack / Dodge Fixed
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2
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[GRID: -,-,GR/GO,GO,GR/-,-,GR]
You must be using two Weapons of Choise to use this card. You dodge with one hand and attack with the other. This attack does 3 pts of damage and may not be blocked.
 
ImmortalTitleTypeRarity
Caspian Famine (UR-093) Situation Fixed
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  S2
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Draw one card at the beginning of your turn for every unsuccessful attack that you played last turn.

"You're going to taste good." -- Caspian
 
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Generic Berlin, 1939 World War II (UR-096) Situation: Time Fixed
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Play on any Location. You are now in the past. The Nazi's reign of terror has begun. Both players lose one Ability for every Master Card played. Berlin, 1939, stays out even if the Location is removed. 
ImmortalTitleTypeRarity
Generic Bonetti's Defense (UC-010) Situation Fixed
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  4
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Discard Bonetti's Defense to return a Guard you have in play to your hand. This is a Standing Defense.

"You cannot save honor with a lie." -- Hideo Koto
 
ImmortalTitleTypeRarity
Generic Give Kids the World (UR-105) Edge Promo
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  4
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Your skills have paid off and helped others. Play in conjunction with Guardian, Perennial, Valiant, or Vanguard. Gain one Ability.

"We are Beasts when we kill, men when we judge, God when we forgive." -- J. Kirian
 
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Generic Nemesis (Nick Wolf) (UR-110) Situation: Nemesis Fixed
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Outside the Law: You may play this card if your opponent is Nick Wolf. Nick may not play Ranged attacks. You may only have one Nemesis in play. 
ImmortalTitleTypeRarity
Generic Not Quite a Master (UR-091) Situation: Trap Fixed
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  4
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You may not play this card if your Persona is allowed more than four Master Cards. Play next to an object in play. If your opponent plays any one of your captured cards, your opponent loses three Ability. Discard this card.

"It's what we do..." -- Haresh Clay
 
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Generic Perennial (UR-102) Event Promo
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  2
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Lose 1 ability. Your opponent may not use their Persona ability during their next turn.

"We are Brothers!" -- Ramirez
 
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Generic S C Foundation (UR-112) Edge Promo
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  2
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You made a difference. Play in conjunction with Guardian, Perennial, Valiant, or Vanguard. You may keep all Trap cards you draw from an Exertion this turn. 
ImmortalTitleTypeRarity
Generic The Dark Ages (UR-104) Situation: Time Promo
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You are now in the past. Inquisitions, disease and crime runs rampant. No Police titled cards may be played. Dark Ages stays in play even if the location is removed. 
ImmortalTitleTypeRarity
Kronos Pestilence (UR-095) Situation Fixed
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  S4
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Your opponent must discard a card to play a card for each Pestilence in play.

"Just think of what men like us could do. Men without conscience, without fear. Think of the destruction, the devastation, the death, a world of anarchy and madness. Now you think of that, and dream." -- Kronos
 
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Methos Death (UR-094) Event Fixed
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  S2
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Search your Endurance for any ten non-Special Attacks and put them into play. Shuffle your discard pile into your Endurance, you lose five Ability from exhausting your Endurance. Dodges will not avoid multiple attacks played this turn.

"I was the nightmare that kept them awake at night!" -- Methos
 
ImmortalTitleTypeRarity
Nick Wolf Back Away (UC-008) Dodge Fixed
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R6
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This defense will not avoid Ranged Attacks. You may only play Ranged Attacks this turn. 
ImmortalTitleTypeRarity
Nick Wolf Beretta Special (UR-083) Object Fixed
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  S2 [Hand]
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When played, reveal the top 10 cards of your Endurance. Place all Basic Attacks revealed under Beretta, place all other cards revealed at the bottom of your Endurance. If you do not play an attacks or Special Cards during your turn, you may play one attack from under each Beretta as a 1-point Ranged Attack even if you have two Hand Icons in play or you are disarmed. 
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Nick Wolf Duck (UC-011) Dodge Promo
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R4
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You're learning from a Master and barely avoid danger. Your next basic or ranged attack is hidden. 
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Nick Wolf Guardian Angel (UR-089) Situation Fixed
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  R2
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You are protected by Amanda. While this card is in play you gain one Ability.

"Tell me detective, you ever howl at the moon?" -- Amanda
 
ImmortalTitleTypeRarity
Nick Wolf Interrogator (UR-085) Edge Fixed
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  R3
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Play in conjunction with a Police card that removes a Situation. Your opponent must discard all cards from their hand with the same title as the Situation that was removed.

"Four hours of interrogation makes me cranky." -- Nick Wolf
 
ImmortalTitleTypeRarity
Nick Wolf Martial Law (UR-084) Situation Fixed
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  R3
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Discard Martial Law to place all Basic Attacks from your hand to the top of your Endurance in any order.

"Lady, what you're selling, I an't buying!" -- Nick Wolf
 
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Nick Wolf Master Hand to Hand (UR-087) Special Attack Fixed
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S2
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Play only if you are disarmed. Your police training kicks in. Choose any three areas for this attack to cover. Your opponent may not play a defense against this attack unless that defense comes from an Exertion. If successful, this attack does 3 damage and your opponent is Prone. 
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Nick Wolf Master Marksman (UR-088) Situation Fixed
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  R2
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Play only if you are disarmed. Whenever you make a successful Ranged Attack, randomly select one card from your opponent's hand and remove it from the game. 
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Nick Wolf Persona (UP-013) Persona Fixed
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  4
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Born July 1966, Wolf had great potential from the start. Athletics, scholastics, and even girls came easy to him in his youth. Until a blown knee in college ended all that. After quitting school Nick WOlf got into trouble in bar fights that led to prize fighting, and eventually working as a deck hand on a tanker. He learned French, joined the police force and survived thru a short-lived marriage. He earned his Detective stripes and built a solid reputation as a man of justice, with no confidence in the legal system. All seemed bright until his partner Claudia was murdered and the immortal Amanda entered his life. He quit the force, but still maintained his rigid belief in justice. Wolf was poisoned and lay dying from an ambitious ruthless immortal. However, instead of allowing Wolf a normal mortal ending, Wolf was plunged into the world of immortals when he was executed by the very immortal he loved. Angered, proud and lost, Wolf has been roaming the world the past five years until he met the legendary blind deacon, and blood brother of Nakano and Ramirez, Father Thomas Manko in Japan. He has been training there since holding true to his beliefs, mastering his demons, and facing an uncertain future as an immortal. -- Watcher Chronicle

Your opponent cannot look at your hand, unless you have a card in play allowing them to do so. Your Ranged Attacks do an additional point of damage. You may choose to begin the game disarmed. You may include up to 4 Master Cards.
 
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Nick Wolf Premium (+1) (UP-014) Pre-Game Fixed
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Born July 1966, Wolf had great potential from the start. Athletics, scholastics, and even girls came easy to him in his youth. Until a blown knee in college ended all that. After quitting school Nick WOlf got into trouble in bar fights that led to prize fighting, and eventually working as a deck hand on a tanker. He learned French, joined the police force and survived thru a short-lived marriage. He earned his Detective stripes and built a solid reputation as a man of justice, with no confidence in the legal system. All seemed bright until his partner Claudia was murdered and the immortal Amanda entered his life. He quit the force, but still maintained his rigid belief in justice. Wolf was poisoned and lay dying from an ambitious ruthless immortal. However, instead of allowing Wolf a normal mortal ending, Wolf was plunged into the world of immortals when he was executed by the very immortal he loved. Angered, proud and lost, Wolf has been roaming the world the past five years until he met the legendary blind deacon, and blood brother of Nakano and Ramirez, Father Thomas Manko in Japan. He has been training there since holding true to his beliefs, mastering his demons, and facing an uncertain future as an immortal. -- Watcher Chronicle

Play this card before the game begins in conjunction with the Nick Wolf Persona card. You begin the game with +1 Ability. This card modifies your Persona and may not be removed from play.
 
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Nick Wolf Reload (UC-011) Event Fixed
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  R2
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Play only if Beretta is in play and has no attacks underneath it. Reveal the top 10 cards of your Endurance. Place all Basic Attacks revealed under Beretta, place all other cards revealed at the bottom of your Endurance in any order. 
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Nick Wolf The Sword or The Gun (UR-090) Event Fixed
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  S2
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If you are armed, your opponent must discard all blocks. If you are disarmed, your opponent must discard all dodges.

"I'm Immortal." -- Nick Wolf
 
ImmortalTitleTypeRarity
Nick Wolf Vigilante (UR-086) Edge Fixed
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  R3
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Play in conjunction with a Police card that prevents damage caused by your opponent. Your opponent loses Ability equal to the amount of damage prevented by Police. 
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Silas War (UR-092) Edge: Trap Fixed
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  S2
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Play in conjunction with a Power Blow. If your opponent successfully defends this attack, your opponent must discard all defenses with the same title as the one that defended against this attack.

"We do whatever we please." -- Silas
 
ImmortalTitleTypeRarity
Xavier St. Cloud Machine Gun Henchmen (UR-101) Situation: Trap Promo
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  S1
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If your opponent plays a Location, flip this card. All opponents takes 6 damage. They may prevent one point of damage for every defense they discard from their hand. Discard this card.

"Make Sure..." -- Xavier St. Cloud
 
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Yung Dol Kim Wei Chung Foil (UR-100) Attack: Trap Fixed
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R4
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Play in conjunction with an upper Basic Attack. If your opponent successfully blocked your attack, your opponent must play a new defense to defend this attack. This attack cannot be a Power Blow.