Immortal | Title | Type | Rarity |
Clan MacLeod |
One Year Of Love (CvD-030) |
Edge |
Rare |
Grid | Restrictions | Gems |
|
S4
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Play in conjunction with a Situation: Ally. You may play an additional Situation: Ally this turn. You may only play one One Year of Love this turn.
|
|
Immortal | Title | Type | Rarity |
Clan MacLeod |
Valor of a Highlander (CvD-031) |
Edge |
Rare |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Play in conjunction with a Basic Attack or Basic Block. That may be a Power Blow or Power Block without an Exertion.
|
|
Immortal | Title | Type | Rarity |
Connor MacLeod |
A Master's Focus (CvD-032) |
Edge |
Rare |
Grid | Restrictions | Gems |
|
|
![[Master]](/images/symbols/GemM.jpg) ![[Empathy]](/images/symbols/GemE.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
Play during your May Do/Must Do Phase. Choose a Location, Object, Plot, or Situation in play; or any Non-Persona card in your opponent’s Pre-Game. For the remainder of your turn, you may ignore the effects of that card.
|
|
Immortal | Title | Type | Rarity |
Connor MacLeod |
Alex Johnson (CvD-033) |
Situation: Mortal Ally |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Your opponent must play with their Discard face down. No player may look at that Discard, retrieve or reshuffle cards from it.
|
|
Immortal | Title | Type | Rarity |
Connor MacLeod |
Counter (Duck) (CvD-034) |
Dodge: Duck |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Your next attack this turn may be played hidden.
|
|
Immortal | Title | Type | Rarity |
Connor MacLeod |
Evade (Back Away) (CvD-035) |
Dodge: Back Away |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
This defense will not avoid Ranged Attacks. You may only play Ranged Attacks this turn.
"You don’t understand: Let me go!" -- Connor MacLeod, Highlander: The Final Dimension
|
|
Immortal | Title | Type | Rarity |
Connor MacLeod |
Jack Donavan (CvD-036) |
Situation: Mortal Ally |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may increase or decrease the size of any Hard Exertion made by you or your opponent by one.
"I will not forget you." -- Connor MacLeod, Highlander: The Final Dimension
|
|
Immortal | Title | Type | Rarity |
Connor MacLeod |
John Macleod (CvD-037) |
Situation: Mortal Ally |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may play this card under your opponent's control. The size of your Hard Exertions is increased by three. Once per Hard Exertion, you may take one card from the Exertion to your hand.
|
|
Immortal | Title | Type | Rarity |
Connor MacLeod |
Persona (CvD-055) |
Persona |
Uncommon |
Grid | Restrictions | Gems |
|
6
|
6 5 5 5 5 5![[Reason]](/images/symbols/GemR.jpg) |
Text |
Connor MacLeod was born in 1518 in the village of Glennfinnan, on the shores of Loch Shield. Wounded in battle in 1536, he discovered his immortality when he did not die. Driven from his village by his own clan, he was found and trained by the incomparable Juan Sanchez Villa Lobos Ramirez whose lessons have prepared him for the time of The Gathering.
You may discard one [E] to ignore the effects of any card played by your opponent that would force you to discard cards from your hand. You may increase or decrease the size of a Hard Exertion made by your opponent by one for every Ally you have in play (to a maximum of 3).
|
|
Immortal | Title | Type | Rarity |
Connor MacLeod |
Persona (1st Edition) (CvD-056) |
Persona |
Uncommon |
Grid | Restrictions | Gems |
|
6
|
|
Text |
Connor has been roaming the world since 1518, when he was born in Glenfinnan, Scotland. His mortal coils were lifted after his death by the Kurgan during a battle against the Fraiser's in 1536. He was found and trained by Ramirez, then after the death of Heather, hid first wife, he began wandering the Earth. After so many loves, losses, and centuries, even the strongest immortals look toward some kind of sanctuary against the trials and tribulations of being immortal.
You may ignore the effects of any card played by your opponent that would force you to discard cards from your hand. You may increase or decrease the size of a Hard Exertion made by your opponent by one for every Ally you have in play (to a maximum of three).
|
|
Immortal | Title | Type | Rarity |
Connor MacLeod |
Redemption (CvD-038) |
Edge |
Rare |
Grid | Restrictions | Gems |
|
R4
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Play before making a Hard Exertion for a Power Blow or Power Block. You may take any unused cards found in that Exertion to your Hand.
|
|
Immortal | Title | Type | Rarity |
Connor MacLeod |
Trip (CvD-039) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Remove all Standing Defenses your opponent has in play. Dodges will not avoid multiple attacks you play this turn.
|
|
Immortal | Title | Type | Rarity |
Duncan MacLeod |
Anne Lindsey (CvD-040) |
Situation: Mortal Ally |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
During your Defense Phase, you may make a Hard Exertion to prevent one damage during your turn.
"I like this place. I’m surprised I haven’t heard of it before."
|
|
Immortal | Title | Type | Rarity |
Duncan MacLeod |
Evade (Back Away) (CvD-041) |
Dodge: Back Away |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
This defense will not avoid Ranged Attacks. You may only play Ranged Attacks this turn.
"I Thought I missed your funeral." -- Duncan MacLeod, Highlander: Endgame
|
|
Immortal | Title | Type | Rarity |
Duncan MacLeod |
Feint (CvD-042) |
Edge |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Play in conjunction with a block. You may add one additional adjacent grid for that block to cover. You may only play one Feint this turn.
|
|
Immortal | Title | Type | Rarity |
Duncan MacLeod |
Joe Dawson (CvD-043) |
Situation: Mortal Ally |
Rare |
Grid | Restrictions | Gems |
|
R4
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
During your May Do/Must Do Phase, choose one Ally, Watcher or Hunter in play. Nullify the effects of that card for the remainder of your turn.
|
|
Immortal | Title | Type | Rarity |
Duncan MacLeod |
Leg Sweep (CvD-044) |
Special Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may play this attack even if you are Disarmed. This attack cannot be blocked and does 0 damage. You may play an additional attack this turn. If this attack is successful, your next attack cannot be dodged.
|
|
Immortal | Title | Type | Rarity |
Duncan MacLeod |
Meditation (CvD-045) |
Edge |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Look at the top five cards of your Endurance. You may choose to put those cards on the bottom of your Endurance. You may only play one Meditation per turn.
|
|
Immortal | Title | Type | Rarity |
Duncan MacLeod |
Persona (CvD-057) |
Persona |
Uncommon |
Grid | Restrictions | Gems |
|
6
|
6 5 5 5 5 5![[Reason]](/images/symbols/GemR.jpg) |
Text |
Born in 1592 in the Highlands of Scotland, this foundling baby was taken in and raised as a chieftain’s son until he was killed in bottle in 1622... and didn’t stay dead. First trained by Conner MacLeod, Duncan has "all of the fun and most of the good women". He fights with a carved Dragon-Head Katana bequeathed to him by a Samurai in 1778.
You may discard one [E] to play a Basic Block against an attack that cannot be blocked. For every Ally you have in play, you may increase or decrease the size of a Hard Exertion you make by one (you must announce the size before performing the exertion).
|
|
Immortal | Title | Type | Rarity |
Duncan MacLeod |
Persona (1st Edition) (CvD-058) |
Persona |
Uncommon |
Grid | Restrictions | Gems |
|
6
|
|
Text |
Born in 1592 and raised as the chieftain's son, Duncan was a warrior among his people until he died on the battlefield fighting for Scotland in 1622. Shortly after the battle, he was found and trained by his legendary kinsman Connor MacLeod. Throughout the years, Connor and Duncan have remained friends and trained together when their paths cross. Duncan has survived the centuries through hard training and a strict code of honor.
You may play Basic Blocks against attacks that cannot be blocked. For every Ally you have in play, you may increase or decrease the size of a Hard Exertion you make by one (you must announce the size before performing the Exertion).
|
|
Immortal | Title | Type | Rarity |
Duncan MacLeod |
Prime Block (CvD-046) |
Block |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
This defense can block attacks that cannot be blocked. This defense may be a Power Block without an Exertion. Your first attack this turn may be a Power Blow without an Exertion.
|
|
Immortal | Title | Type | Rarity |
Duncan MacLeod |
Tackle (CvD-047) |
Special Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
This attack does 0 damage. You may play this attack after a Back Away. You may attack normally after the Back Away this turn. You may play an additional attack this turn.
|
|
Immortal | Title | Type | Rarity |
Duncan MacLeod |
Trip (CvD-048) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Remove all Standing Defenses your opponent has in play. Dodges will not avoid multiple attacks you play this turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Abandoned Warehouse (CvD-016) |
Location |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Any player may increase or decrease the size of their Hard Exertions by one.
|
|
Immortal | Title | Type | Rarity |
Generic |
Alertness (Dodge) (CvD-017) |
Edge |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Play in conjunction with a Dodge. That defense can now dodge attacks that cannot be dodged.
|
|
Immortal | Title | Type | Rarity |
Generic |
Avery Hoskins (CvD-018) |
Situation: Mortal Ally |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Each player must make a Hard Exertion during their turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Even The Odds (CvD-019) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Draw cards until you have the same number of cards in your hand as your opponent does. You may play an additional Special Card this turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Guard (Left) (CvD-020) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
This is a Standing Defense.
|
|
Immortal | Title | Type | Rarity |
Generic |
Guard (Lower) (CvD-021) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
This is a Standing Defense.
|
|
Immortal | Title | Type | Rarity |
Generic |
Guard (Right) (CvD-022) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
This is a Standing Defense.
|
|
Immortal | Title | Type | Rarity |
Generic |
Guard (Upper) (CvD-023) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
This is a Standing Defense.
|
|
Immortal | Title | Type | Rarity |
Generic |
Lower Center Attack (CvD-008) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
If your opponent played a Power Blow last turn, you may make your first attack this turn Hidden. You may make a Hard Exertion to make this attack a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Lower Center Block (CvD-014) |
Basic Block |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may make a Hard Exertion to make this block a Power Block.
|
|
Immortal | Title | Type | Rarity |
Generic |
Lower Left Attack (CvD-007) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
If your opponent played a Power Blow last turn, you may make your first attack this turn Hidden. You may make a Hard Exertion to make this attack a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Lower Left Block (CvD-013) |
Basic Block |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may make a Hard Exertion to make this block a Power Block.
|
|
Immortal | Title | Type | Rarity |
Generic |
Lower Right Attack (CvD-009) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
If your opponent played a Power Blow last turn, you may make your first attack this turn Hidden. You may make a Hard Exertion to make this attack a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Lower Right Block (CvD-015) |
Basic Block |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may make a Hard Exertion to make this block a Power Block.
|
|
Immortal | Title | Type | Rarity |
Generic |
Middle Left Attack (CvD-004) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
If your opponent played a Power Blow last turn, you may make your first attack this turn Hidden. You may make a Hard Exertion to make this attack a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Middle Right Attack (CvD-006) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
If your opponent played a Power Blow last turn, you may make your first attack this turn Hidden. You may make a Hard Exertion to make this attack a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Opera House (CvD-024) |
Location |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
No attacks may be played hidden.
|
|
Immortal | Title | Type | Rarity |
Generic |
Over-Extended Attack (LL) (CvD-025) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
This attack may be made a Power Blow with a 0-card Hard Exertion. Your opponent’s first attack during their next turn cannot be dodged.
|
|
Immortal | Title | Type | Rarity |
Generic |
Over-Extended Attack (LR) (CvD-026) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
This attack may be made a Power Blow with a 0-card Hard Exertion. Your opponent’s first attack during their next turn cannot be dodged.
|
|
Immortal | Title | Type | Rarity |
Generic |
Over-Extended Attack (UC) (CvD-027) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
This attack may be made a Power Blow with a 0-card Hard Exertion. Your opponent’s first attack during their next turn cannot be dodged.
|
|
Immortal | Title | Type | Rarity |
Generic |
Police (Situation) (CvD-028) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Remove a Situation from play.
|
|
Immortal | Title | Type | Rarity |
Generic |
Slash (Upper) (CvD-029) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
This attack cannot be a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Thrust (CvD-005) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
This attack does an additional point of damage. If your opponent played a Power Blow last turn, you may make your first attack this turn Hidden. You may make a Hard Exertion to make this attack a Power Blow. This attack does an additional point of damage. If your opponent played a Power Blow last turn, you may make your first attack this turn Hidden. You may make a Hard Exertion to make this attack a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Upper Center Attack (CvD-002) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
If your opponent played a Power Blow last turn, you may make your first attack this turn Hidden. You may make a Hard Exertion to make this attack a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Upper Center Block (CvD-011) |
Basic Block |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may make a Hard Exertion to make this block a Power Block.
|
|
Immortal | Title | Type | Rarity |
Generic |
Upper Left Attack (CvD-001) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
If your opponent played a Power Blow last turn, you may make your first attack this turn Hidden. You may make a Hard Exertion to make this attack a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Upper Left Block (CvD-010) |
Basic Block |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may make a Hard Exertion to make this block a Power Block.
|
|
Immortal | Title | Type | Rarity |
Generic |
Upper Right Attack (CvD-003) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
If your opponent played a Power Blow last turn, you may make your first attack this turn Hidden. You may make a Hard Exertion to make this attack a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Upper Right Block (CvD-012) |
Basic Block |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
You may make a Hard Exertion to make this block a Power Block.
|
|
Immortal | Title | Type | Rarity |
Katana |
Cleave (Vertical) (CvD-049) |
Attack |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
This attack doe one damage. This attack cannot be a Power Blow. You may ignore any cost required for you to play this card.
|
|
Immortal | Title | Type | Rarity |
Katana |
Focused Strike (ML) (CvD-061) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
This attack may be a Power Blow with a 0-card Hard Exertion.
|
|
Immortal | Title | Type | Rarity |
Katana |
Focused Strike (MR) (CvD-062) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
This attack may be a Power Blow with a 0-card Hard Exertion.
|
|
Immortal | Title | Type | Rarity |
Katana |
Lightning Strike (CvD-050) |
Attack |
Rare |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
This attack does one damage. This attack cannot be a Power Blow. Your opponent may not play a dodge from their hand to defend against this attack.
|
|
Immortal | Title | Type | Rarity |
Katana |
Pre-Game (Connor) (CvD-059) |
Weapon of Choice |
Uncommon |
Grid | Restrictions | Gems |
|
|
|
Text |
The Tachi was the customary single edged sword for the Japanese until the 10th century, when there was need for the Japanese horsemen to have a weapon for surprise attacks. During this time, the Tachi was shortened and called Katana to keep the distinction between the two. The Katana has always been known as the weapon of the Samurai, which were the guardians of Japan. Its thin blade and signature curved design distinguish it from other swords.
You may only use this Weapon of Choice if you are Connor MacLeod. This weapon does count against your Pre-Game limit. You may attack against to area you just blocked. Your Non-Special-Attacks that cover only one grid do one less damage.
|
|
Immortal | Title | Type | Rarity |
Katana |
Pre-Game (Duncan) (CvD-060) |
Weapon of Choice |
Uncommon |
Grid | Restrictions | Gems |
|
|
|
Text |
The Tachi was the customary single edged sword for the Japanese until the 10th century, when there was need for the Japanese horsemen to have a weapon for surprise attacks. During this time, the Tachi was shortened and called Katana to keep the distinction between the two. The Katana has always been known as the weapon of the Samurai, which were the guardians of Japan. Its thin blade and signature curved design distinguish it from other swords.
You may only use this Weapon of Choice if you are Duncan MacLeod. This weapon does not count against your Pre-Game limit. You may Attack to areas you just Blocked. Your Non-Special Attacks that cover only one grid do one less damage.
|
|
Immortal | Title | Type | Rarity |
Katana |
Slash (UL to LR) (CvD-052) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
This attack does one damage. This attack cannot be a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Katana |
Slash (UR to LL) (CvD-051) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
This attack does one damage. This attack cannot be a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Katana |
Two-Handed Stance (0 Card Exertion) (CvD-053) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may make a 0-card Hard Exertion to make a Basic Attack a Power Blow. This is a Standing Defense.
|
|
Immortal | Title | Type | Rarity |
Katana |
Two-Handed Stance (Additional Attack) (CvD-054) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may play an additional attack during your turn. This is a Standing Defense.
|