Immortal | Title | Type | Rarity |
Generic |
Alertness (Block Multiple Attacks) (G01-002) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Play in conjunction with a Block. Nullify any effects which would prevent that Block from defending multiple Attacks.
|
|
Immortal | Title | Type | Rarity |
Generic |
Alertness (Block) (G01-001) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Play in conjunction with a Block. That Block may defend Attacks that cannot be blocked.
|
|
Immortal | Title | Type | Rarity |
Generic |
Alertness (Dodge Multiple Attacks) (G01-005) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Play in conjunction with a Dodge. Nullify any effects which would prevent that Dodge from defending multiple Attacks.
|
|
Immortal | Title | Type | Rarity |
Generic |
Alertness (Dodge) (G01-004) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Play in conjunction with a Dodge. That Dodge may defend Attacks that cannot be dodged.
|
|
Immortal | Title | Type | Rarity |
Generic |
Alertness (Super Block) (G01-003) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Play in conjunction with a Block. That Block may defend Attacks that cannot be blocked. Nullify any Costs to play that Block, any Restriction Effects which would restrict you from playing that Block, and/or any effects which would prevent that Block from defending multiple Attacks.
|
|
Immortal | Title | Type | Rarity |
Generic |
Alertness (Super Dodge) (G01-006) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Play in conjunction with a Dodge. That Dodge may defend Attacks that cannot be Dodged. Nullify any Costs to play that Dodge, any Restriction Effects which would restrict you from playing that Dodge, and/or any effects which would prevent that Dodge from defending multiple Attacks.
|
|
Immortal | Title | Type | Rarity |
Generic |
Always the Last Place You Look / Misfortune (G01-007) |
Edge / Event |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
EDGE: Play during your Reconcile Phase. Choose one Object in play. That Object is nullified until the end of your turn.
EVENT: Remove one Object from play.
|
|
Immortal | Title | Type | Rarity |
Generic |
Bait and Switch (G01-008) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Play in conjunction with a Defense. Nullify any Restriction Effects which would prevent you from playing that Defense.
|
|
Immortal | Title | Type | Rarity |
Generic |
Concentration (G01-009) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Play during your Reconcile Phase. For the remainder of your turn, any Restriction Effects which would prevent you from playing any Special Card(s) are nullified.
|
|
Immortal | Title | Type | Rarity |
Generic |
♦Darius (G01-010) |
Event: Immortal Ally - Mentor |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
ALLOWANCE: You may include one Reserved Card from another immortal in your deck. You may only play, or put that card into play, in conjunction with this card.
|
|
Immortal | Title | Type | Rarity |
Generic |
♦Dawn of Time (G01-011) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
|
+1 |
Text |
Discard up to three cards from your hand. You may play an additional Special Card this turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Focus (G01-012) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Play during your Reconcile Phase. Choose a Situation in play. That Situation is nullified until the beginning of your next turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Focus / Police (G01-013) |
Edge / Event |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
EDGE: Play during your Reconcile Phase. Choose one Situation in play. That Situation is nullified until the end of your turn.
EVENT: Remove one Situation from play.
|
|
Immortal | Title | Type | Rarity |
Generic |
Foiled (G01-014) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Play during your Reconcile Phase. Choose a Plot in play. That Plot is nullified until the beginning of your next turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Foiled / Investigation (G01-015) |
Edge / Event |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
EDGE: Play during your Reconcile Phase. Choose one Plot in play. That Plot is nullified until the end of your turn.
EVENT: Remove one Plot from play.
|
|
Immortal | Title | Type | Rarity |
Generic |
Head Shot (Agility) (G01-016) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Play in conjunction with an upper Attack. That Attack is now a Head Shot.
|
|
Immortal | Title | Type | Rarity |
Generic |
Head Shot (Empathy) (G01-019) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Play in conjunction with an upper Attack. That Attack is now a Head Shot.
|
|
Immortal | Title | Type | Rarity |
Generic |
Head Shot (Reason) (G01-020) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Play in conjunction with an upper Attack. That Attack is now a Head Shot.
|
|
Immortal | Title | Type | Rarity |
Generic |
Head Shot (Strength) (G01-017) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Play in conjunction with an upper Attack. That Attack is now a Head Shot.
|
|
Immortal | Title | Type | Rarity |
Generic |
Head Shot (Toughness) (G01-018) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Play in conjunction with an upper Attack. That Attack is now a Head Shot.
|
|
Immortal | Title | Type | Rarity |
Generic |
♦Heroic Rescue (G01-021) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Take one damage. Prevent all damage from Special Cards your opponent controls this turn. You may play an additional Special Card this turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Holy Ground (G01-022) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
3
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Play during your Defense Phase. Avoid all Attacks this turn. You lose two Ability. Skip your Attack Phase this turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Lean and Mean (G01-023) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
|
|
Text |
Your Minimum Deck Size is reduced by one.
DRAW: You may play this card to draw one card.
|
|
Immortal | Title | Type | Rarity |
Generic |
Master's Reason (G01-024) |
Situation |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Master]](/images/symbols/GemM.jpg) ![[Reason]](/images/symbols/GemR.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
During your Reconcile Phase, choose one Location, Object, Plot or Situation in play. That card is nullified until the end of your turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Protected Resources (G01-025) |
Situation |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
All Discard Effects your opponent controls are nullified. All Burn Effects your opponent controls are nullified.
|
|
Immortal | Title | Type | Rarity |
Generic |
Reconnaissance (G01-026) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Play during your Reconcile Phase. Choose a Location in play. That Location is nullified until the beginning of your next turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Reconnaissance / Get Away from it All (G01-027) |
Edge / Event |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
EDGE: Play during your Reconcile Phase. Choose one Location in play. That Location is nullified until the end of your turn.
EVENT: Remove one Location from play.
|
|
Immortal | Title | Type | Rarity |
Generic |
Recover Weapon (G01-028) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may only play this card if one of your Weapons is Disarmed. You recover a Weapon. Remove any non-Attack cards which make you Unarmed from play.
|
|
Immortal | Title | Type | Rarity |
Generic |
Rush (G01-029) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Remove all Standing Defenses in play. Your opponent takes one damage.
|
|
Immortal | Title | Type | Rarity |
Generic |
Sacrifice (G01-030) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Discard this card from your hand before you play a card. Any Costs required for you to play that card are satisfied.
|
|
Immortal | Title | Type | Rarity |
Generic |
Selective Memory (G01-031) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Play during your Reconcile Phase. All Discard Effects your opponent controls are nullified until the beginning of your next turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Slash (Horizontal) (G01-032) |
Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
DAMAGE: 1
|
|
Immortal | Title | Type | Rarity |
Generic |
Up and At'em (G01-033) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may only play this card if you are Prone. You regain your feet. Remove any non-Attack cards which make you Prone from play.
|
|
Immortal | Title | Type | Rarity |
Generic |
Weapons Expert (G01-034) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
ALLOWANCE: You may include one Attack or Defense from a Weapon of Choice in your deck. You may only play, or put that card into play, in conjunction with this card.
|