Immortal | Title | Type | Rarity |
Christine Salzer |
Pre-Game (GS022) |
Hunter |
Fixed |
Grid | Restrictions | Gems |
|
|
|
Text |
Christine Salzer is the widow of Watcher Don Salzer. After his murder at the hands of Kalas, Christine felt betrayed by the Watchers and by Methos personally. She set out to expose the organization, and the existance of immortals, to the world.
You may include and use cards titled Hunter in your deck.
RETRIEVE: Once per turn, if you do not play a Special Card other than a Hunter, you may Discard a Hunter from your Hand to Retrieve a Watcher card from your opponent's Discard Pile and put it into play under your control.
|
|
Immortal | Title | Type | Rarity |
Don Salzer |
Pre-Game (GS042) |
Watcher |
Fixed |
Grid | Restrictions | Gems |
|
|
|
Text |
Don Salzer is a Watcher historian who is working on a special interactive database with fellow Watcher Adam Pierson. When not working on the database, Don runs the Shakespeare and Company book store. Don is a very mild mannerd man, but very passionate about his interests: The Watchers and rare books.
You may include and use cards titled Watcher in your deck.
RETRIEVE: If you do not play a Special Card other than a Watcher, once per turn you may discard a card from your Hand to Retrieve a Watcher card from your Endurance.
|
|
Immortal | Title | Type | Rarity |
Generic |
Agression (GS001) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Play during you May Do / Must Do Phase. You may nullify any effects in play by your opponent which prevent you from playing an attack, or restrict you from playing attacks.
|
|
Immortal | Title | Type | Rarity |
Generic |
Alertness (Block) (GS002) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Play in conjunction with a block. That defense can now avoid attacks that cannot be blocked.
|
|
Immortal | Title | Type | Rarity |
Generic |
Alertness (Dodge) (GS003) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Play in conjunction with a dodge. That defense can now avoid attacks that cannot be dodged.
|
|
Immortal | Title | Type | Rarity |
Generic |
Alertness (Hidden) (GS004) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
REVEAL: Play on one of your opponent's Hidden attacks. Reveal the attack. If you successfully defend the attack, your opponent cannot play a defense from their Hand against the first attack you play this turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Alertness (Super Block) (GS005) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Play in conjunction with a block. That block can defend attacks that cannot be blocked. You may ignore any effect in play by your opponent which would prevent or restrict you from playing that block. You may ignore any effect in play by your opponent which would prevent that block from defending multiple attacks. You may ignore any cost required to play that block.
|
|
Immortal | Title | Type | Rarity |
Generic |
Alertness (Super Defense) (GS006) |
Situation: Attribute Check |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
ATTRIBUTE CHECK: During your Defense Phase, for each attack your opponent played that cannot be blocked and / or dodged, you may make a Soft Exertion. If you get two of each non-Master gem shown on the attack, you may defend that attack normally. If the attack has no gem, your Attribute Check is automatically successful.
|
|
Immortal | Title | Type | Rarity |
Generic |
Alertness (Super Dodge) (GS007) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Play in conjunction with a dodge. That dodge can defend attacks that cannot be dodged. You may ignore any effect in play by your opponent which would prevent or restrict you from playing that dodge. You may ignore any effect in play by your opponent which would prevent that dodge from defending multiple attacks. You may ignore any cost required to play that dodge.
|
|
Immortal | Title | Type | Rarity |
Generic |
Alertness (Super Hidden) (GS008) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
REVEAL: Play if your opponent played a Hidden attack(s) last turn. Reveal the attack(s). The attack(s) is no longer Hidden and anything in play which affects a Hidden attack(s) no longer affects it. Your attacks this turn may be played Hidden.
|
|
Immortal | Title | Type | Rarity |
Generic |
Always The Last Place You Look / Misfortune (GS009) |
Edge / Event |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
EDGE: Play during your May Do / Must Do Phase. Choose one Object in play. That Object is nullified for the remainder of your turn.
EVENT: Remove one Object from play.
|
|
Immortal | Title | Type | Rarity |
Generic |
Angry Mob (GS009) |
Event: Bystander |
Fixed |
Grid | Restrictions | Gems |
|
3
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
All players take 2 damage. If neither player takes damage from this card, during your next Sweep Phase leave this card in play and activate its effects.
|
|
Immortal | Title | Type | Rarity |
Generic |
Bait and Switch (GS010) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Play during your May Do / Must Do Phase. You may nullify any effects in play by your opponent which prevent you from playing any type of defense from your Hand (this does not include attacks that cannot be blocked and / or dodged).
|
|
Immortal | Title | Type | Rarity |
Generic |
Busy Street (GS011) |
Location |
Fixed |
Grid | Restrictions | Gems |
|
3
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
While strolling on the Busy Street no Situations may be played. During your May Do / Must Do Phase you may ignore any effects in play by your opponent which prevent you from playing Edge cards.
|
|
Immortal | Title | Type | Rarity |
Generic |
Bystander (GS012) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
3
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
DISCARD: Both players must Discard all Special cards from their Hand.
|
|
Immortal | Title | Type | Rarity |
Generic |
Captured! (GS013) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
3
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Look at any cards Captured under another card or Pregame.
Choose --
DISCARD: Discard all of those cards.
REMOVAL: Choose one of those cards and Remove it from the Game, regardless of any other effect(s).
|
|
Immortal | Title | Type | Rarity |
Generic |
Concentration (GS014) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Play during your May Do / Must Do Phase. You may ignore any effects which prevent you from playing this card from your Hand. You may ignore any effects in play by your opponent which prevent you from playing Special Cards.
|
|
Immortal | Title | Type | Rarity |
Generic |
Disarm (Attribute Challenge) (GS015) |
Event: Attribute Challenge |
Fixed |
Grid | Restrictions | Gems |
|
3
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Name an Attribute. Both players must make a Soft Exertion for that Attribute.
WIN: Your opponent is Disarmed.
LOSE: Randomly Discard a card from your Hand.
TIE: No effect.
|
|
Immortal | Title | Type | Rarity |
Generic |
Disarm (Attribute Check) (GS016) |
Event: Attribute Check |
Fixed |
Grid | Restrictions | Gems |
|
3
|
![[Agility]](/images/symbols/GemA.jpg) ![[Strength]](/images/symbols/GemS.jpg) |
Text |
Your opponent must make an Attribute Check for either [S][S] or [A][A], your choice. If unsuccessful, your opponent is Disarmed.
|
|
Immortal | Title | Type | Rarity |
Generic |
Druidic Gathering Place (GS017) |
Location |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
All damage and Ability loss from Special cards controlled by your opponent is reduced by one.
|
|
Immortal | Title | Type | Rarity |
Generic |
Focus / Police (GS018) |
Edge / Event: Lawmen |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
EDGE: Play during your May Do / Must Do Phase. Choose one Situation in play. That Situation is nullified for the remainder of your turn.
EVENT: LAWMEN: Remove one Situation from play.
|
|
Immortal | Title | Type | Rarity |
Generic |
Foiled / Investigation (GS019) |
Edge / Event: Lawmen |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
EDGE: Play during your May Do / Must Do Phase. Choose one Plot in play. That Plot is nullified for the remainder of your turn.
EVENT: LAWMEN: Remove one Plot from play.
|
|
Immortal | Title | Type | Rarity |
Generic |
Fortelling (GS021) |
Edge: Gypsy |
Fixed |
Grid | Restrictions | Gems |
|
3
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
No Removal effects may be used while this card is in play. This card cannot be targeted by Capture effects.
|
|
Immortal | Title | Type | Rarity |
Generic |
Gather Evidence (GS020) |
Edge: Lawman |
Fixed |
Grid | Restrictions | Gems |
|
3
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
No Capture effects controlled by your opponent may be used while this card is in play.
|
|
Immortal | Title | Type | Rarity |
Generic |
Lean and Mean (GS026) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
|
|
Text |
Your Minimum Deck Size is decreased by one.
DISCARD: Discard a card from your Hand to the bottom of your Endurance.
|
|
Immortal | Title | Type | Rarity |
Generic |
Master's Advance (GS027) |
Situation |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Master]](/images/symbols/GemM.jpg) ![[Agility]](/images/symbols/GemA.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
COST: Your opponent must discard a dodge to play a dodge from their Hand.
|
|
Immortal | Title | Type | Rarity |
Generic |
Master's Block (GS028) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Master]](/images/symbols/GemM.jpg) ![[Agility]](/images/symbols/GemA.jpg) ![[Agility]](/images/symbols/GemA.jpg) |
Text |
Play in conjunction with a Basic Block. You may play any number of Basic Blocks from your Hand this turn. These all form one defense. You may attack to areas you just blocked this turn. You may ignore any effect played by your opponent that prevents this Block from defending multiple attacks.
|
|
Immortal | Title | Type | Rarity |
Generic |
Master's Dodge (GS029) |
Dodge |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Master]](/images/symbols/GemM.jpg) ![[Agility]](/images/symbols/GemA.jpg) ![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may ignore any effects played by your opponent which prevent this defense from avoiding multiple attacks. You may not play attacks this turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Master's Experience (GS030) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
1
|
![[Master]](/images/symbols/GemM.jpg) |
Text |
Name a card. Remove all Locations, Objects, Plots and Situations in play with the chosen name. Remove this card from the game after use.
|
|
Immortal | Title | Type | Rarity |
Generic |
Master's Reason (GS031) |
Situation |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Master]](/images/symbols/GemM.jpg) |
Text |
During your May Do / Must Do Phase, choose one Location, Object, Plot or Situation in play. For the remainder of your turn you may ignore the effects of that card.
|
|
Immortal | Title | Type | Rarity |
Generic |
Master's Stratagem (GS032) |
Situation |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Master]](/images/symbols/GemM.jpg) ![[Reason]](/images/symbols/GemR.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
DRAW: During your May Do / Must Do Phase, you may discard up to two cards from your Hand to Draw a card for each card discarded.
|
|
Immortal | Title | Type | Rarity |
Generic |
Minstrel Show (GS033) |
Location |
Fixed |
Grid | Restrictions | Gems |
|
3
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Only one Capture effect may be used per turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Pedestrian (Allies) (GS034) |
Situation: Pedestrian |
Fixed |
Grid | Restrictions | Gems |
|
3
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
When this card enters play, place it under your opponents control. Your Allies are now Pedestrians as well as Allies.
|
|
Immortal | Title | Type | Rarity |
Generic |
Pedestrian (Disarmed) (GS035) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
3
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Play during your Defense Phase. Both players are Considered Disarmed while this card is in play.
|
|
Immortal | Title | Type | Rarity |
Generic |
Quality Blade (GS036) |
Object: Offhand Hilt |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
While this card is in play add one to your Ability.
"Never give a sword to a man who can't dance." -- Confucius
|
|
Immortal | Title | Type | Rarity |
Generic |
Quiet Street (GS037) |
Location |
Fixed |
Grid | Restrictions | Gems |
|
3
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
While strolling on the Quiet Street no Events may be played. During your May Do / Must Do Phase you may ignore any effects in play by your opponent which prevent you from playing Edge cards.
|
|
Immortal | Title | Type | Rarity |
Generic |
Reconnaissance / Get Away From It All (GS038) |
Edge / Event |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
EDGE: Play during your May Do / Must Do Phase. Choose one Location in play. That Location is nullified for the remainder of your turn.
EVENT: Remove one Location from play.
|
|
Immortal | Title | Type | Rarity |
Generic |
Selective Memory (GS039) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Play during your May Do / Must Do Phase. For the remainder of your turn, you may ignore any effects your opponent has in play which force you to Discard cards from your Hand.
|
|
Immortal | Title | Type | Rarity |
Generic |
Shattered Stadium (GS040) |
Location |
Fixed |
Grid | Restrictions | Gems |
|
3
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Only one card may be Removed from the Game per turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
The Doors of Time (GS041) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
2
|
|
Text |
DISCARD: You may discard this card from your Hand to your Discard Pile.
If you are in End Game, play this card from your Hand to Ignore all Ability Loss due to End Game this turn. This card cannot have its Restriction number increased.
|
|
Immortal | Title | Type | Rarity |
Generic |
Willpower (GS045) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Play during your May Do / Must Do Phase. All Illusions are nullified until the beginning of your next turn.
|
|
Immortal | Title | Type | Rarity |
Hunter |
Hunter (Discard) (GS023) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
DISCARD: Your opponent must Discard a block and a dodge from their Hand. If they do not, they take one damage.
|
|
Immortal | Title | Type | Rarity |
Hunter |
Hunter (Persona Power) (GS024) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
4
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Play during your May Do / Must Do Phase. Your opponent's Persona Power is nullified during their next turn.
|
|
Immortal | Title | Type | Rarity |
Hunter |
Hunter (Prone) (GS025) |
Situation |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Your opponent is Prone. Your opponent's Attribute Checks to regain their feet are decreased by one. If your opponent regains their feet, remove this card from play. If your opponent removes this card from play, they regain their feet. If your opponent regains their feet while this card is nullified, this card is not removed from play in this case.
|
|
Immortal | Title | Type | Rarity |
Watcher |
Watcher (Gain Two Ability) (GS044) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Gain two Ability.
"This may hurt a little." -- Duncan
"AHH!! A Little?!" -- Pete
|
|
Immortal | Title | Type | Rarity |
Watcher |
Watcher (Persona Power Nullified) (GS043) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
4
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Play during your May Do / Must Do Phase. Your opponent's Persona Power is nullified during your turn.
|
|
Immortal | Title | Type | Rarity |
Watcher |
Watcher (Special Card) (GS042) |
Dodge |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may only play this card if you do not play a Special Card other than a Watcher or Hunter during your turn.
|