Immortal | Title | Type | Rarity |
Amanda |
Charm (HS1-114) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may only play this card if your opponent did not play an attack last turn. While this card is in play, your opponent is Prone.
|
|
Immortal | Title | Type | Rarity |
Amanda |
Counter (Duck) (HS1-116) |
Dodge: Duck |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Your next attack this turn may be played hidden.
|
|
Immortal | Title | Type | Rarity |
Amanda |
Counter (Jump) (HS1-115) |
Dodge: Jump |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Your next attack this turn may be played hidden.
"Good-bye? But I'm not going anywhere. Just... putting a few things away." -- Amanda / The Lady and the Tiger
|
|
Immortal | Title | Type | Rarity |
Amanda |
Distract (HS1-117) |
Dodge |
Rare |
Grid | Restrictions | Gems |
|
R6
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
"A girl could get used to having someone like you around." -- Amanda / The Lady and the Tiger
|
|
Immortal | Title | Type | Rarity |
Amanda |
Evade (Escape) (HS1-118) |
Dodge: Escape |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You lose one attack this turn.
|
|
Immortal | Title | Type | Rarity |
Amanda |
Extra Shot (HS1-119) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may play an additional attack this turn. Your opponent must discard a card from their hand for each attack you play this turn.
|
|
Immortal | Title | Type | Rarity |
Amanda |
Lady and... (HS1-120) |
Plot |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Whenever you discard an attack from your hand, you may draw a card.
"You won't believe this, but there have been a lot of times when I missed you." -- Amanda / The Lady and the Tiger
|
|
Immortal | Title | Type | Rarity |
Amanda |
Master Thief (HS1-121) |
Event |
Rare |
Grid | Restrictions | Gems |
|
R4
|
![[Master]](/images/symbols/GemM.jpg) ![[Agility]](/images/symbols/GemA.jpg) ![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Name a card. All opponents must discard any card with that title from their hand.
"There are better weapons then a sword" -- Amanda / Legacy
|
|
Immortal | Title | Type | Rarity |
Amanda |
Master's Dodge (HS1-122) |
Dodge |
Rare |
Grid | Restrictions | Gems |
|
S1
|
![[Master]](/images/symbols/GemM.jpg) ![[Agility]](/images/symbols/GemA.jpg) ![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may play this card from your Discard as if it were from your hand. If you do, remove this card from the game during your next Sweep Phase.
|
|
Immortal | Title | Type | Rarity |
Amanda |
Persona (HS1-237) |
Persona |
Pre-Game |
Grid | Restrictions | Gems |
|
6
|
6 9 2 2 6 6![[Reason]](/images/symbols/GemR.jpg) |
Text |
Born a Pauper in the 9th century, she was killed for stealing from a plague house in 850 AD. First trained by Rebecca Horne, who gave her the Single-Handed Broadsword she uses to this day. Though a middling swordswoman, she is a world-class cat-burglar and seductress.
During your May Do / Must Do Phase, you may discard up to three attacks from your hand to randomly discard the same number of cards from your opponent's hand.
|
|
Immortal | Title | Type | Rarity |
Amanda |
Pickpocket (HS1-123) |
Special Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
This attack cannot be blocked and does 0 damage. If successful, you may look at your opponent's hand and discard one card found there. If that card is an Object, you may instead put it into play under your control.
|
|
Immortal | Title | Type | Rarity |
Amanda |
Premium (HS1-251) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
|
|
|
Text |
Born a Pauper in the 9th century, she was killed for stealing from a plague house in 850 AD. First trained by Rebecca Horne, who gave her the Single-Handed Broadsword she uses to this day. Though a middling swordswoman, she is a world-class cat-burglar and seductress.
During your May Do / Must Do Phase, you may discard up to three attacks from your hand to randomly discard the same number of cards from your opponent's hand.
|
|
Immortal | Title | Type | Rarity |
Amanda |
Seduce (HS1-124) |
Event |
Rare |
Grid | Restrictions | Gems |
|
R3
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Play in conjunction with an attack. That attack cannot be blocked or dodged.
"It's been 65 years. A girl might think you've been avoiding me." -- Amanda / The Lady and the Tiger
|
|
Immortal | Title | Type | Rarity |
Amanda |
St Anne's Broadsword (HS1-113) |
Object: Hilt |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
You may only include this card in your deck if you are using the Single-Handed Broadsword Weapon of Choice. Your Pommel Blows do an additional point of damage.
|
|
Immortal | Title | Type | Rarity |
Amanda |
Steal (HS1-125) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Look at your opponent's hand and discard one card found there.
"If I owned a bible, I'd swear on it!" -- Amanda / The Lady and the Tiger
|
|
Immortal | Title | Type | Rarity |
Amanda |
Stolen Quickening (HS1-126) |
Situation |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
When this card enters play choose a Quickening in your opponent's Pre-Game. This card duplicates the effects of that Quickening.
|
|
Immortal | Title | Type | Rarity |
Amanda |
Trip (HS1-127) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Remove all Standing Defenses your opponent has in play. Dodges will not avoid multiple attacks you play this turn.
|
|
Immortal | Title | Type | Rarity |
Arms and Tactics |
Pre-Game (Alertness) (HS1-252) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
|
|
|
Text |
"Grayson is fourteen hundred years older than I am... and he has been a warlord for the most of that time. You don't just walk up to him with your sword in hand and say, Hey, you are mine!" -- Duncan / Band of Brothers
Alertness: You may remove this card from the game before playing a defense. That defense may now block attacks that cannot be blocked or dodge attacks that cannot be dodged.
|
|
Immortal | Title | Type | Rarity |
Checklist |
Amanda |
Checklist |
Insert |
Grid | Restrictions | Gems |
|
|
|
Text |
|
|
Immortal | Title | Type | Rarity |
Checklist |
Felice Martin |
Checklist |
Insert |
Grid | Restrictions | Gems |
|
|
|
Text |
|
|
Immortal | Title | Type | Rarity |
Checklist |
Fixed Cards |
Checklist |
Insert |
Grid | Restrictions | Gems |
|
|
|
Text |
|
|
Immortal | Title | Type | Rarity |
Checklist |
Generic Cards (1) |
Checklist |
Insert |
Grid | Restrictions | Gems |
|
|
|
Text |
|
|
Immortal | Title | Type | Rarity |
Checklist |
Generic Cards (2) |
Checklist |
Insert |
Grid | Restrictions | Gems |
|
|
|
Text |
|
|
Immortal | Title | Type | Rarity |
Checklist |
Grayson |
Checklist |
Insert |
Grid | Restrictions | Gems |
|
|
|
Text |
|
|
Immortal | Title | Type | Rarity |
Checklist |
Great Sword / Katana |
Checklist |
Insert |
Grid | Restrictions | Gems |
|
|
|
Text |
|
|
Immortal | Title | Type | Rarity |
Checklist |
Hugh Fitzcairn |
Checklist |
Insert |
Grid | Restrictions | Gems |
|
|
|
Text |
|
|
Immortal | Title | Type | Rarity |
Checklist |
Kris / Rapier |
Checklist |
Insert |
Grid | Restrictions | Gems |
|
|
|
Text |
|
|
Immortal | Title | Type | Rarity |
Checklist |
MacLeods |
Checklist |
Insert |
Grid | Restrictions | Gems |
|
|
|
Text |
|
|
Immortal | Title | Type | Rarity |
Checklist |
New Generic |
Checklist |
Insert |
Grid | Restrictions | Gems |
|
|
|
Text |
|
|
Immortal | Title | Type | Rarity |
Checklist |
Pre-Game |
Checklist |
Insert |
Grid | Restrictions | Gems |
|
|
|
Text |
|
|
Immortal | Title | Type | Rarity |
Checklist |
Premium |
Checklist |
Insert |
Grid | Restrictions | Gems |
|
|
|
Text |
|
|
Immortal | Title | Type | Rarity |
Checklist |
Sabre / SBH |
Checklist |
Insert |
Grid | Restrictions | Gems |
|
|
|
Text |
|
|
Immortal | Title | Type | Rarity |
Checklist |
Slan Quince |
Checklist |
Insert |
Grid | Restrictions | Gems |
|
|
|
Text |
|
|
Immortal | Title | Type | Rarity |
Checklist |
Xavier St. Cloud |
Checklist |
Insert |
Grid | Restrictions | Gems |
|
|
|
Text |
|
|
Immortal | Title | Type | Rarity |
Checklist |
Zachary Blaine |
Checklist |
Insert |
Grid | Restrictions | Gems |
|
|
|
Text |
|
|
Immortal | Title | Type | Rarity |
Clan MacLeod |
Different Vintage (HS1-128) |
Situation |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
If you are Duncan MacLeod, you may increase or decrease the size of a Hard Exertion your opponent makes by one for each Ally you have in play (to a maximum of three). If you are Connor MacLeod, you may increase or decrease the size of a Hard Exertion you make by one for each Ally you have in play.
|
|
Immortal | Title | Type | Rarity |
Clan MacLeod |
Honor Bound (HS1-135) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
S4
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may only play this card if your opponent did not play an attack last turn. Retrieve up to three Basic Attacks or Basic Blocks from your Discard and place them into your hand. You may not attack this turn.
|
|
Immortal | Title | Type | Rarity |
Clan MacLeod |
The Highlander (HS1-143) |
Plot |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
At the beginning of your turn, you may draw two cards.
"There's no way you could have known what it would be like." -- Connor / The Gathering
|
|
Immortal | Title | Type | Rarity |
Connor MacLeod |
Duncan MacLeod (HS1-129) |
Situation: Immortal Ally |
Uncommon |
Grid | Restrictions | Gems |
|
R2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may not play this card if your opponent is Duncan MacLeod. You may discard one [E] to play a Basic Block against an attack that cannot be blocked.
|
|
Immortal | Title | Type | Rarity |
Crystal |
Pre-Game (Clio) (HS1-253) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
|
|
|
Text |
Rebecca Horne placed the shards of an ancient crystal believed to be the Methuselah's Stone in the care of her many students. The powers of these crystals are legendary. When brought together are said to make an immortal invincible.
CLIO: This card does not count towards your Pre-Game deck construction limit. During deck construction, you may substitute one Basic Attack with any other Non-Special Attack or one Basic Block with any other defense.
|
|
Immortal | Title | Type | Rarity |
Crystal |
Pre-Game (Erato) (HS1-254) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
|
|
|
Text |
Rebecca Horne placed the shards of an ancient crystal believed to be the Methuselah's Stone in the care of her may students. The powers of these crystals are legendary. When brought together are said to make an immortal invincible.
ERATO: This card does not count towards your Pre-Game deck construction limit. During deck construction, you may substitute one Basic Attack with any other Non-Special Attack or one Basic Block with any other defense.
|
|
Immortal | Title | Type | Rarity |
Crystal |
Pre-Game (Melpomene) (HS1-255) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
|
|
|
Text |
Rebecca Horne placed the shards of an ancient crystal believed to be the Methuselah's Stone in the care of her many students. The powers of these crystals are legendary. When brought together are said to make an immortal invincible.
MELPOMENE: This card does not count towards your Pre-Game deck construction limit. During deck construction, you may substitute one Basic Attack with any other Non-Special Attack or one Basic Block with any other defense.
|
|
Immortal | Title | Type | Rarity |
Darius |
Pre-Game (Masters) (HS1-256) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
|
|
|
Text |
"Weapons have no dominion over the souls of man." -- Darius / Band of Brothers
Masters: During deck construction, you may include one additional [M] in your deck.
|
|
Immortal | Title | Type | Rarity |
Duncan MacLeod |
Combination (HS1-130) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may play an additional attack this turn for each Ally you have in play.
|
|
Immortal | Title | Type | Rarity |
Duncan MacLeod |
Connor MacLeod (HS1-131) |
Situation: Immortal Ally |
Uncommon |
Grid | Restrictions | Gems |
|
R2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may not play this card if your opponent is Connor MacLeod. If your opponent forces you to discard cards from your hand, you may discard one [E] to ignore that effect.
|
|
Immortal | Title | Type | Rarity |
Duncan MacLeod |
Counter (Duck) (HS1-132) |
Dodge: Duck |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may play Special Attacks from an Exertion this turn.
|
|
Immortal | Title | Type | Rarity |
Duncan MacLeod |
Dragon-Head Hilt (HS1-133) |
Object: Hilt |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may only include this card in your deck if you are using the Katana Weapon of Choice. Your Non-Special Attacks that cover more than one grid do an additional point of damage.
|
|
Immortal | Title | Type | Rarity |
Duncan MacLeod |
Evade (HS1-134) |
Dodge |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You lose one attack this turn.
"Sendaro. We finish it now!" -- Duncan / Saving Grace
|
|
Immortal | Title | Type | Rarity |
Duncan MacLeod |
Hugh Fitzcairn (HS1-136) |
Situation: Immortal Ally |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may not play this card if your opponent is Hugh Fitzcairn. If your opponent played an Event that prevented damage or avoided an attack during their last turn, you may return one attack you have in play to your hand before your Sweep Phase this turn.
|
|
Immortal | Title | Type | Rarity |
Duncan MacLeod |
Killer Precision (HS1-137) |
Special Attack |
Rare |
Grid | Restrictions | Gems |
|
R1
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
This attack cannot be blocked or dodged. This attack does three damage.
"You were blind then, you still are" -- Duncan / Saving Grace
|
|
Immortal | Title | Type | Rarity |
Duncan MacLeod |
Leg Sweep (HS1-138) |
Special Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may play this attack even if you are Disarmed. This attack cannot be blocked and does 0 damage. You may play an additional attack this turn. If this attack is successful, your next attack cannot be dodged.
|
|
Immortal | Title | Type | Rarity |
Duncan MacLeod |
Master's Block (HS1-139) |
Block |
Rare |
Grid | Restrictions | Gems |
|
R2
|
![[Master]](/images/symbols/GemM.jpg) ![[Toughness]](/images/symbols/GemT.jpg) ![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Your first attack this turn cannot be dodged. You may attack to areas you just blocked this turn.
|
|
Immortal | Title | Type | Rarity |
Duncan MacLeod |
Master's Head Shot (HS1-140) |
Attack |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Master]](/images/symbols/GemM.jpg) ![[Strength]](/images/symbols/GemS.jpg) ![[Strength]](/images/symbols/GemS.jpg) |
Text |
If the last defense you played this turn was a Counter: Jump, this attack cannot be blocked. If you did not play a Special Card this turn, this attack is a Head Shot.
|
|
Immortal | Title | Type | Rarity |
Duncan MacLeod |
Persona (HS1-238) |
Persona |
Pre-Game |
Grid | Restrictions | Gems |
|
6
|
6 5 5 5 5 5![[Reason]](/images/symbols/GemR.jpg) |
Text |
Born in 1592 in the Highlands of Scotland, this foundling baby was taken in and raised as a chieftain's son until he was killed in battle in 1622... and didn't stay dead. First trained by Connor MacLeod, Duncan has "all of the fun and most of the good women." He fights with a carved Dragon-Head Katana bequeathed to him by a Samurai in 1778.
You may discard one [E] to play a Basic Block against an attack that cannot be blocked. For every Ally you have in play, you may increase or decrease the size of a Hard Exertion you make by one (you must announce the size before performing the exertion).
|
|
Immortal | Title | Type | Rarity |
Duncan MacLeod |
Premium (HS1-257) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
|
|
|
Text |
Born in 1592 in the Highlands of Scotland, this foundling baby was taken in and raised as a chieftain's son until he was killed in battle in 1622... and didn't stay dead. First trained by Connor MacLeod, Duncan has "all of the fun and most of the good women." He fights with a carved Dragon-Head Katana bequeathed to him by a Samurai in 1778.
Play in conjunction with the Duncan MacLeod Persona. You begin the game with +1 Ability. Your Master Cards cannot be countered or removed from the game by your opponent.
|
|
Immortal | Title | Type | Rarity |
Duncan MacLeod |
Richie Ryan (HS1-141) |
Situation: Mortal Ally |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may not play this card if your opponent is Richie Ryan. Your opponent may not remove any of your other Mortal Allies. If your opponent removes this card from play, search your Endurance for an Immortal Ally titled Richie Ryan and put it into play. You may only have one Richie Ryan in play.
|
|
Immortal | Title | Type | Rarity |
Duncan MacLeod |
Tessa Noel (HS1-142) |
Situation: Mortal Ally |
Rare |
Grid | Restrictions | Gems |
|
R2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may make a Soft Exertion for [E][E]. If successful, gain one Ability. If Tessa Noel leaves play, lose one Ability.
|
|
Immortal | Title | Type | Rarity |
Duncan MacLeod |
Trip (HS1-144) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Remove all Standing Defenses your opponent has in play. Dodges will not avoid multiple attacks you play this turn.
|
|
Immortal | Title | Type | Rarity |
Felice Martin |
Blackheart (HS1-145) |
Edge |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
If you do not look at your opponent's hand during your turn, play in conjunction with an attack. If that attack is successful, your opponent cannot draw any cards during their next Draw / Discard Phase.
|
|
Immortal | Title | Type | Rarity |
Felice Martin |
Counter (Duck) (HS1-146) |
Dodge: Duck |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may not play an upper attack this turn.
|
|
Immortal | Title | Type | Rarity |
Felice Martin |
Evade (Escape) (HS1-147) |
Dodge: Escape |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You lose one attack this turn.
|
|
Immortal | Title | Type | Rarity |
Felice Martin |
Extra Shot (HS1-148) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may play an additional attack this turn. Before playing that attack, you may look at your opponent's hand.
|
|
Immortal | Title | Type | Rarity |
Felice Martin |
Forgery (HS1-149) |
Object |
Rare |
Grid | Restrictions | Gems |
|
R2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
During your May Do / Must Do Phase choose an Object in play. Forgery duplicates the text, title, and effects of that Object until the beginning of your next turn. You may only have one Forgery in play.
|
|
Immortal | Title | Type | Rarity |
Felice Martin |
Free Fall (HS1-150) |
Plot |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Your opponent cannot draw any cards before their Draw / Discard Phase.
"I've seen all your moves, pal, everything you got. I'm inside your head, MacLeod... now you're going to lose it." -- Felice Martin / Free Fall
|
|
Immortal | Title | Type | Rarity |
Felice Martin |
Masamune (HS1-151) |
Object: Hilt |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may only include this card in your deck if you are using the Katana Weapon of Choice. Once per turn, before playing a non-hidden Basic Attack, you may discard a defense from your hand to add an additional adjoining grid to that attack.
|
|
Immortal | Title | Type | Rarity |
Felice Martin |
Master Seductress (HS1-152) |
Event |
Rare |
Grid | Restrictions | Gems |
|
R2
|
![[Master]](/images/symbols/GemM.jpg) ![[Empathy]](/images/symbols/GemE.jpg) ![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Look at your opponent's hand. You may play one Ally found there even if that Ally is a Special Card.
"Make love to me, Richie, now... before this feeling goes away." -- Felice Martin / Free Fall
|
|
Immortal | Title | Type | Rarity |
Felice Martin |
Master's Advice (HS1-153) |
Situation |
Rare |
Grid | Restrictions | Gems |
|
R2
|
![[Master]](/images/symbols/GemM.jpg) ![[Empathy]](/images/symbols/GemE.jpg) ![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Your maximum Ability is increased by two. While this card is in play, your current Ability is increased by two. You may only have one Master's Advice in play.
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Immortal | Title | Type | Rarity |
Felice Martin |
Master's Deception (HS1-154) |
Event |
Rare |
Grid | Restrictions | Gems |
|
R2
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![[Master]](/images/symbols/GemM.jpg) ![[Empathy]](/images/symbols/GemE.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
Choose a card type. Your opponent must discard all cards that match the chosen card type.
"I... I don't want to hurt you." -- Felice Martin / Free Fall
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Immortal | Title | Type | Rarity |
Felice Martin |
Over-Aggressive Maneuver (HS1-155) |
Special Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Discard a defense from your hand. Choose one area on the attack grid for this attack to cover.
"I'm not going anywhere... you are!" -- Felice Martin / Free Fall
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Immortal | Title | Type | Rarity |
Felice Martin |
Persona (HS1-239) |
Persona |
Pre-Game |
Grid | Restrictions | Gems |
|
5
|
5 5 4 4 7 5![[Reason]](/images/symbols/GemR.jpg) |
Text |
Some might say that she's understandably unstable. A product of her past, left raped and dead near the gates of Orleans at a time when a woman alone had no hope for the future. Her "teacher" master forger Pierre Bedard, kept her as a plaything and, when he tired of her, came for her head.
If you do not play a Special Card during your turn, you may discard one [E] from your hand to look at your opponent's hand.
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Immortal | Title | Type | Rarity |
Felice Martin |
Power Trip (Lure) (HS1-156) |
Plot |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Lure: you may play an additional attack this turn. You may have multiple Power Trip: Lure's in play.
"Maps are a hobby of mine... This one's is a fake." -- Felice Martin / Free Fall
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Immortal | Title | Type | Rarity |
Felice Martin |
Power Trip (True Colors) (HS1-157) |
Plot |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
True Colors: You must have Power Trip: Lure in play to play this card. During your opponent's next May Do / Must Do Phase, your opponent loses one Ability for each Power Trip removed from play this turn. Remove all cards titled Power Trip from play.
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Immortal | Title | Type | Rarity |
Felice Martin |
Premium (HS1-258) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
|
|
|
Text |
Some might say that she's understandably unstable. A product of her past, left raped and dead near the gates of Orleans at a time when a woman alone had no hope for the future. Her "teacher" master forger Pierre Bedard, kept her as a plaything and, when he tired of her, came for her head.
Play in conjunction with the Felice Martin Persona. You begin the game with +1 Ability. Your Master Cards cannot be countered or removed from the game by your opponent.
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Immortal | Title | Type | Rarity |
Felice Martin |
Trip (HS1-158) |
Event |
Common |
Grid | Restrictions | Gems |
|
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![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Remove all Standing Defenses your opponent has in play. You may look at your opponent's hand.
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Immortal | Title | Type | Rarity |
Generic |
Abandoned Warehouse (HS1-268) |
Location |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Any player may increase or decrease the size of their Hard Exertions by one.
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Immortal | Title | Type | Rarity |
Generic |
Alertness (Block) (HS1-026) |
Edge |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Play in conjunction with a Block. That defense can now block attacks that cannot be blocked.
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Immortal | Title | Type | Rarity |
Generic |
Alertness (Dodge) (HS1-027) |
Edge |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Play in conjunction with a Dodge. That defense can now avoid attacks that cannot be dodged.
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Immortal | Title | Type | Rarity |
Generic |
Always the Last Place You Look (HS1-028) |
Edge |
Common |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Play during your May Do / Must Do Phase. Choose an Object in play. For the remainder of your turn, you may ignore the effects of that Object.
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Immortal | Title | Type | Rarity |
Generic |
Antique Shop (HS1-029) |
Location |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Discard an Object from your hand to retrieve one Object from your Discard and put it in your hand.
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Immortal | Title | Type | Rarity |
Generic |
Bad Day in Building "A" (HS1-269) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Your friends are having a bad day in Building "A". While this card is in play, all Allies have no effect.
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Immortal | Title | Type | Rarity |
Generic |
Carl's Forest (HS1-030) |
Location |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Both players must make a Hard Exertion to play a Special Card.
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Immortal | Title | Type | Rarity |
Generic |
Challenge (HS1-031) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
No Dodges may be played until the end of your next turn.
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Immortal | Title | Type | Rarity |
Generic |
Crusade Gauntlets (HS1-270) |
Object: Armor |
Uncommon |
Grid | Restrictions | Gems |
|
2
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
If you are forced to discard cards from your hand, you may discard them from the top of your Endurance instead.
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Immortal | Title | Type | Rarity |
Generic |
Crusade Helmet (HS1-271) |
Object: Helmet |
Uncommon |
Grid | Restrictions | Gems |
|
2
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
If you are forced to discard cards from the top of your Endurance, you may discard them from your hand instead.
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Immortal | Title | Type | Rarity |
Generic |
Darius (HS1-019) |
Event: Immortal Ally |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may include one card from another Persona in your deck. You may only play that card or put that card into play in conjunction with this card. you may play this card in conjunction with another Special Card.
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Immortal | Title | Type | Rarity |
Generic |
Dawn of Time (HS1-061) |
Event |
Rare |
Grid | Restrictions | Gems |
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|
![[Master]](/images/symbols/GemM.jpg) ![[Agility]](/images/symbols/GemA.jpg) ![[Strength]](/images/symbols/GemS.jpg) ![[Toughness]](/images/symbols/GemT.jpg) ![[Empathy]](/images/symbols/GemE.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
This card's Attributes do not count towards your deck construction limit. You may discard up to three cards from your hand.
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Immortal | Title | Type | Rarity |
Generic |
Detective Thomas Powell (HS1-032) |
Situation: Mortal Ally |
Rare |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Your opponent must discard a Plot to play a Plot.
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Immortal | Title | Type | Rarity |
Generic |
Dirty Trick (Shove) (HS1-033) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Shove: This attack cannot be blocked. This attack does no damage. This attack cannot be a Power Blow. If this attack is successful, your opponent may only play Ranged Attacks during their next turn.
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Immortal | Title | Type | Rarity |
Generic |
Dirty Trick (Tackle) (HS1-034) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Tackle: This attack cannot be blocked. This attack does no damage. This attack cannot be a Power Blow. If this attack is successful, your opponent must make a Soft-Exertion for [T][T][T] or they are now Prone.
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Immortal | Title | Type | Rarity |
Generic |
Dr. Paul Wilder (HS1-035) |
Event: Mortal Ally |
Common |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
If your opponent gained Ability last turn, they lose two Ability.
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Immortal | Title | Type | Rarity |
Generic |
Feint (HS1-036) |
Edge |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Play in conjunction with a Block defending against a hidden attack. If that Block is successful, your opponent cannot play a defense from their hand against the first attack you play this turn.
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Immortal | Title | Type | Rarity |
Generic |
Focus (HS1-016) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Play during your May Do / Must Do Phase. Choose a Situation in play. For the remainder of your turn, you may ignore the effects of that Situation.
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Immortal | Title | Type | Rarity |
Generic |
Foiled (HS1-037) |
Edge |
Common |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Play during your May Do / Must Do Phase. Choose a Plot in play. For the remainder of your turn, you may ignore the effects of that Plot.
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Immortal | Title | Type | Rarity |
Generic |
Get Away From It All (HS1-038) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Remove a Location from play.
"Good to see you, MacLeod. You did find me after all." -- Kuyler / For Evil's Sake
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Immortal | Title | Type | Rarity |
Generic |
Guard (Lower) (HS1-039) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
This is a Standing Defense.
"A mere pin prick." -- Connor / The Gathering
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Immortal | Title | Type | Rarity |
Generic |
Guard (Upper) (HS1-040) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
This is a Standing Defense.
"En Garde you fool!" -- Richie Ryan / The Gathering
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Immortal | Title | Type | Rarity |
Generic |
Guillotine (HS1-041) |
Object |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Discard this card from play to search your Discard for one Head Shot and put in in your hand.
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Immortal | Title | Type | Rarity |
Generic |
Head Shot (HS1-023) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Play in conjunction with an upper attack. That attack is now a Head Shot.
"There can be only one!!" -- Duncan / The Gathering
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Immortal | Title | Type | Rarity |
Generic |
Henry the Lion Tamer (HS1-042) |
Event: Mortal Ally |
Rare |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may only play this card if your opponent looked at your hand during their last turn. Reshuffle your hand into your Endurance and draw up to your Ability. You may play another Special Card this turn.
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Immortal | Title | Type | Rarity |
Generic |
Holy Ground (Avoid Attacks) (HS1-043) |
Event |
Rare |
Grid | Restrictions | Gems |
|
3
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Avoid all attacks this turn. Skip your Attack Phase. You lose two Ability.
"No Immortal can fight here... ever. You'll always be safe." -- Connor / The Gathering
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Immortal | Title | Type | Rarity |
Generic |
Investigation (HS1-017) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Remove a Plot from play.
"Where is your gold!" -- Brigand / Band of Brothers
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|
Immortal | Title | Type | Rarity |
Generic |
Irish Pub (HS1-044) |
Location |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Before making an Exertion announce one Attribute to become another Attribute until the end of that Exertion.
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Immortal | Title | Type | Rarity |
Generic |
James Horton (HS1-045) |
Event: Mortal Ally - Watcher |
Rare |
Grid | Restrictions | Gems |
|
2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Name an attribute. Your opponent takes three damage. They may make a Soft Exertion to prevent one damage for each of that Attribute found.
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Immortal | Title | Type | Rarity |
Generic |
Kuanwau Root (HS1-272) |
Object |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may make free Power Blows and Power Blocks. You lose Ability whenever making a Power Blow or Power Block.
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|
Immortal | Title | Type | Rarity |
Generic |
Kwanlo Root (HS1-272) |
Object |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may make free Power Blows and Power Blocks. You lose one Ability whenever making a Power Blow or Power Block.
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|
Immortal | Title | Type | Rarity |
Generic |
Labyrinth (HS1-273) |
Location |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
No player may look at another player's hand.
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|
Immortal | Title | Type | Rarity |
Generic |
Lean and Mean (HS1-025) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
|
|
Text |
Your minimum deck size is decreased by one. Draw a card.
"Your time is over, Grayson." -- Duncan / Band of Brothers
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|
Immortal | Title | Type | Rarity |
Generic |
Leo Adkins (HS1-279) |
Situation: Mortal Ally |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
If your opponent plays a card that allows them to remove one of your Objects, Plots, or Situations from play, they must instead remove Leo Adkins from play.
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|
Immortal | Title | Type | Rarity |
Generic |
Lower Center Attack (HS1-008) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
If your opponent played a Power Blow last turn, you may make your first attack this turn hidden. You may make a Hard Exertion to make this attack a Power Blow.
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|
Immortal | Title | Type | Rarity |
Generic |
Lower Center Block (HS1-014) |
Basic Block |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may make a Hard Exertion to make this block a Power Block.
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|
Immortal | Title | Type | Rarity |
Generic |
Lower Left Attack (HS1-007) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
If your opponent played a Power Blow last turn, you may make your first attack this turn hidden. You may make a Hard Exertion to make this attack a Power Blow.
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|
Immortal | Title | Type | Rarity |
Generic |
Lower Left Block (HS1-013) |
Basic Block |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may make a Hard Exertion to make this block a Power Block.
|
|
Immortal | Title | Type | Rarity |
Generic |
Lower Right Attack (HS1-009) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
If your opponent played a Power Blow last turn, you may make your first attack this turn hidden. You may make a Hard Exertion to make this attack a Power Blow.
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|
Immortal | Title | Type | Rarity |
Generic |
Lower Right Block (HS1-015) |
Basic Block |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may make a Hard Exertion to make this block a Power Block.
|
|
Immortal | Title | Type | Rarity |
Generic |
Lucky Block (Lower) (HS1-274) |
Block |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
If this Block is played from an Exertion, your opponent cannot play a defense from their hand against the first attack you play this turn.
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|
Immortal | Title | Type | Rarity |
Generic |
Lucky Block (Middle) (HS1-046) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
If this Block is played from an Exertion, your opponent cannot play a defense from their hand against the first attack you play this turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Lucky Block (Upper) (HS1-275) |
Block |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
If this Block is played from an Exertion, your opponent cannot play a defense from their hand against the first attack you play this turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Master Swordsman (HS1-047) |
Special Attack / Block |
Rare |
Grid | Restrictions | Gems |
|
|
![[Master]](/images/symbols/GemM.jpg) ![[Strength]](/images/symbols/GemS.jpg) ![[Toughness]](/images/symbols/GemT.jpg) |
Text |
This card may be played as an Attack or Block. If played as a Block, it can be used from an Exertion. Choose one area on the attack grid for this to cover. This may be a Power Blow or Power Block without an Exertion.
|
|
Immortal | Title | Type | Rarity |
Generic |
Master's Dodge (HS1-048) |
Dodge |
Rare |
Grid | Restrictions | Gems |
|
2
|
![[Master]](/images/symbols/GemM.jpg) ![[Agility]](/images/symbols/GemA.jpg) ![[Agility]](/images/symbols/GemA.jpg) |
Text |
You cannot make a Power Blow this turn.
"I told you I don't want to fight you." -- Duncan / The Beast Below
|
|
Immortal | Title | Type | Rarity |
Generic |
Master's Domain (HS1-049) |
Event |
Rare |
Grid | Restrictions | Gems |
|
2
|
![[Master]](/images/symbols/GemM.jpg) ![[Reason]](/images/symbols/GemR.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
Search your Endurance or Discard for a Location and put it into play.
"They promised not to hurt you if it wasn't necessary, so just be good and they'll let you go in the morning." -- Amanda / Lady and the Tiger
|
|
Immortal | Title | Type | Rarity |
Generic |
Master's Endurance (HS1-050) |
Situation |
Rare |
Grid | Restrictions | Gems |
|
2
|
![[Master]](/images/symbols/GemM.jpg) ![[Strength]](/images/symbols/GemS.jpg) ![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may increase or decrease the size of your Hard Exertions by two.
|
|
Immortal | Title | Type | Rarity |
Generic |
Middle Left Attack (HS1-004) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
If your opponent played a Power Blow last turn, you may make your first attack this turn hidden. You may make a Hard Exertion to make this attack a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Middle Right Attack (HS1-006) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
If your opponent played a Power Blow last turn, you may make your first attack this turn hidden. You may make a Hard Exertion to make this attack a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Mimes (HS1-276) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
If your opponent drew cards before their Draw / Discard Phase last turn, you may discard this card from play to draw that many cards during your turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Misfortune (HS1-024) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Remove an Object from play.
"One night only, everything must go!" -- Richie Ryan / The Gathering
|
|
Immortal | Title | Type | Rarity |
Generic |
Opera House (HS1-277) |
Location |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
No attacks may be played hidden.
|
|
Immortal | Title | Type | Rarity |
Generic |
Pistol (MC) (HS1-051) |
Ranged Attack |
Common |
Grid | Restrictions | Gems |
|
2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
This attack does one damage.
"I was saving this for MacLeod to slow him down." -- Zachary Blaine / Lady and the Tiger
|
|
Immortal | Title | Type | Rarity |
Generic |
Pistol (ML) (HS1-281) |
Ranged Attack |
Uncommon |
Grid | Restrictions | Gems |
|
2
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
This attack does one damage.
|
|
Immortal | Title | Type | Rarity |
Generic |
Pistol (MR) (HS1-280) |
Ranged Attack |
Uncommon |
Grid | Restrictions | Gems |
|
2
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
This attack does one damage.
|
|
Immortal | Title | Type | Rarity |
Generic |
Police (Situation) (HS1-018) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Remove a Situation from play.
"There's no blood, no sign of a struggle." -- Bennett / Eyewitness
|
|
Immortal | Title | Type | Rarity |
Generic |
Quality Blade (HS1-052) |
Object: Hilt |
Uncommon |
Grid | Restrictions | Gems |
|
1
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Your maximum Ability is increased by one. Gain one Ability.
"Don't touch the blade... always use the handle. Take good care of it. Make it a part of you. It may be the only friend you have." -- Duncan / Freefall
|
|
Immortal | Title | Type | Rarity |
Generic |
Reconnaissance (HS1-053) |
Edge |
Common |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Play during your May Do / Must Do Phase. Choose a Location in play. For the remainder of your turn, you may ignore the effects of that Location.
|
|
Immortal | Title | Type | Rarity |
Generic |
Riposte (HS1-054) |
Edge |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Play in conjunction with a Block. Your first attack this turn may be played hidden.
|
|
Immortal | Title | Type | Rarity |
Generic |
Sacrifice (HS1-055) |
Edge |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
If you are forced to discard a card from your hand (even if the discard is random), you may instead discard this card. If your opponent discards this card from your hand during their turn, they lose one Ability.
|
|
Immortal | Title | Type | Rarity |
Generic |
Season One (Eyewitness) (HS1-021) |
Plot |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Eyewitness: You must have Season One: The Gathering in play to play this card. When this card comes into play, look at your opponent's hand.
|
|
Immortal | Title | Type | Rarity |
Generic |
Season One (The Gathering) (HS1-020) |
Plot |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
The Gathering: Discard three cards from your hand when you play this card.
"You can't stay out of the game Duncan. You've tried before." -- Connor MacLeod / The Gathering
|
|
Immortal | Title | Type | Rarity |
Generic |
Season One (The Hunters) (HS1-022) |
Plot |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
The Hunters: you must have Season One: The Gathering and Eyewitness in play to play this card. Your opponent must discard their hand at the beginning of their next turn and redraw. Remove all cards titled Season One you control from play.
|
|
Immortal | Title | Type | Rarity |
Generic |
Sheriff Howard Crowley (HS1-278) |
Situation: Immortal Ally |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
No cards with Police in the title may be played.
|
|
Immortal | Title | Type | Rarity |
Generic |
Slash (Lower) (HS1-056) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
This attack does one damage. This attack cannot be a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Slash (Upper) (HS1-058) |
Attack |
Uncommon |
Grid | Restrictions | Gems |
|
2
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
This attack cannot be a Power Blow.
"Nobody's safe, Grayson. Not even you." -- Duncan / Band of Brothers
|
|
Immortal | Title | Type | Rarity |
Generic |
Slash (Vertical) (HS1-057) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
This attack does one damage. This attack cannot be a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Sulphur Plant (HS1-059) |
Location |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
If a power makes an Exertion for a Power Blow or Power Block and there is no [T] in that Exertion, that player is Prone.
|
|
Immortal | Title | Type | Rarity |
Generic |
The Circus (HS1-060) |
Location |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
During their May Do / Must Do Phase, each player may make a Soft Exertion for [A][A][A]. If successful, they may retrieve one Dodge from their Discard and place it in their hand.
|
|
Immortal | Title | Type | Rarity |
Generic |
The Scalper (HS1-062) |
Situation: Mortal Ally |
Uncommon |
Grid | Restrictions | Gems |
|
2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
During your May Do / Must Do Phase, you must remove one Situation: Ally from play.
|
|
Immortal | Title | Type | Rarity |
Generic |
The Sea Witch (HS1-063) |
Location |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
During each player's May Do / Must Do Phase, they must drop all Standing Defenses.
|
|
Immortal | Title | Type | Rarity |
Generic |
Thrust (HS1-005) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
This attack does an additional point of damage. If your opponent played a Power Blow last turn, you may make your first attack this turn hidden. You may make a Hard Exertion to make this attack a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Up and At'em (HS1-064) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may only play this card if you are Prone. You regain your feet.
|
|
Immortal | Title | Type | Rarity |
Generic |
Upper Center Attack (HS1-002) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
If your opponent played a Power Blow last turn, you may make your first attack this turn hidden. You may make a Hard Exertion to make this attack a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Upper Center Block (HS1-011) |
Basic Block |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
You may make a Hard Exertion to make this block a Power Block.
|
|
Immortal | Title | Type | Rarity |
Generic |
Upper Left Attack (HS1-001) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
If your opponent played a Power Blow last turn, you may make your first attack this turn hidden. You may make a Hard Exertion to make this attack a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Upper Left Block (HS1-010) |
Basic Block |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may make a Hard Exertion to make this block a Power Block.
|
|
Immortal | Title | Type | Rarity |
Generic |
Upper Right Attack (HS1-003) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
If your opponent played a Power Blow last turn, you may make your first attack this turn hidden. You may make a Hard Exertion to make this attack a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Upper Right Block (HS1-012) |
Basic Block |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may make a Hard Exertion to make this block a Power Block.
|
|
Immortal | Title | Type | Rarity |
Grayson |
Band of Brothers (HS1-159) |
Plot |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Your opponent cannot retrieve cards from their Discard or reshuffle their Discard into their Endurance unless they exhaust.
|
|
Immortal | Title | Type | Rarity |
Grayson |
Business as Usual (HS1-160) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Search your Endurance for a card titled Risk Management and put it into your hand.
"I will not Bargain with him." -- Grayson / Band of Brothers
|
|
Immortal | Title | Type | Rarity |
Grayson |
Counter (Duck) (HS1-161) |
Dodge: Duck |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may make a 0-card Hard Exertion to make your next attack this turn a Power Blow.
"You are good. Another century and you might have beaten me!" -- Grayson / Band of Brothers
|
|
Immortal | Title | Type | Rarity |
Grayson |
Evade (Back Away) (HS1-162) |
Dodge: Back Away |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
This defense will not avoid Ranged Attacks. You may only play Ranged Attacks this turn.
"You're lucky as well. You've been reprieved" -- Grayson / Band of Brothers
|
|
Immortal | Title | Type | Rarity |
Grayson |
Extra Shot (HS1-163) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may play an additional attack this turn. Your opponent must discard a card off the top of their Endurance for each attack you play this turn.
"Neither you nor those you love will ever be safe again" -- Grayson / Band of Brothers
|
|
Immortal | Title | Type | Rarity |
Grayson |
Gothic Warlord (HS1-164) |
Event |
Rare |
Grid | Restrictions | Gems |
|
R4
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Your opponent takes one damage. Your opponent must discard all Allies from their hand.
|
|
Immortal | Title | Type | Rarity |
Grayson |
Hired Thugs (HS1-165) |
Event: Mortal Ally |
Uncommon |
Grid | Restrictions | Gems |
|
R2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Name a Mortal Ally your opponent has in play. During your opponent's next May Do / Must Do Phase, they must make a Soft-Exertion for [A][A] or remove that Ally from the game.
|
|
Immortal | Title | Type | Rarity |
Grayson |
Master's Attack (HS1-166) |
Special Attack |
Rare |
Grid | Restrictions | Gems |
|
S3
|
![[Master]](/images/symbols/GemM.jpg) ![[Strength]](/images/symbols/GemS.jpg) ![[Strength]](/images/symbols/GemS.jpg) |
Text |
Choose one area on the attack grid for this to cover. You may make your opponent discard the top three cards of their Endurance. If you do, this attack is a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Grayson |
Master's Block (HS1-167) |
Block |
Rare |
Grid | Restrictions | Gems |
|
S3
|
![[Master]](/images/symbols/GemM.jpg) ![[Toughness]](/images/symbols/GemT.jpg) ![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may make your opponent discard the top three cards of their Endurance. If you do, this defense is a Power Block. You may attack to areas you just blocked this turn.
|
|
Immortal | Title | Type | Rarity |
Grayson |
Persona (HS1-240) |
Persona |
Pre-Game |
Grid | Restrictions | Gems |
|
6
|
6 4 5 6 3 7![[Reason]](/images/symbols/GemR.jpg) |
Text |
Grayson was born in 325 in Daria. He grew up a warrior and became an Immortal in 365 fighting the invading Goths. Found by Darius, he eventually became second in command of Darius' Armies.
When Darius beheaded a holy man at the gates of Paris he turned from war to become a peace maker. Grayson always considered this a betrayal and would stop at nothing for revenge.
You only lose three Ability when exhausting. If your opponent took damage during their last turn, during your May Do / Must DO Phase you may remove one card from your opponent's Discard from the game.
|
|
Immortal | Title | Type | Rarity |
Grayson |
Premium (HS1-259) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
|
|
|
Text |
Grayson was born in 325 in Daria. He grew up a warrior and became an Immortal in 365 fighting the invading Goths. Found by Darius, he eventually became second in command of Darius' Armies.
When Darius beheaded a holy man at the gates of Paris he turned from war to become a peace maker. Grayson always considered this a betrayal and would stop at nothing for revenge.
Play in conjunction with the Grayson Persona. You begin the game with +1 Ability. Your Master Cards cannot be countered or removed from the game by your opponent.
|
|
Immortal | Title | Type | Rarity |
Grayson |
Risk Management (Attack) (HS1-168) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
R2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
ATTACK: Whenever your opponent plays an attack from their hand, they must discard one card off the top of their Endurance for each Risk Management you have in play. You may only have one Risk Management: ATTACK in play.
|
|
Immortal | Title | Type | Rarity |
Grayson |
Risk Management (Defense) (HS1-169) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
R2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
DEFENSE: Whenever your opponent plays a defense from their hand, they must discard one card off the top of their Endurance for each Risk Management you have in play. You may only have one Risk Management: DEFENSE in play.
|
|
Immortal | Title | Type | Rarity |
Grayson |
Risk Management (Special) (HS1-170) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
R2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
SPECIAL: Whenever your opponent plays a Special Card, they must discard one card off the top of their Endurance for each Risk Management you have in play. You may only have one Risk Management: SPECIAL in play.
|
|
Immortal | Title | Type | Rarity |
Grayson |
Sinuous Blade (HS1-171) |
Object: Hilt |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may only include this card in your deck if you are using the Kris Weapon of Choice. Whenever your opponent makes a Soft Exertion, they must place the cards used in that Exertion in their Discard.
|
|
Immortal | Title | Type | Rarity |
Grayson |
Stalk (HS1-172) |
Special Attack |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
This attack cannot be dodged. If your opponent has an Immortal Ally in play, this attack cannot be blocked. This attack may be made a Head Shot.
"You are a remarkable woman... well worth keeping you alive." -- Grayson / Band of Brothers
|
|
Immortal | Title | Type | Rarity |
Grayson |
Thrown Dagger (HS1-173) |
Ranged Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
This attack does one damage. Your opponent may make a Hard Exertion to take no damage from this attack.
"I will hunt down your... proteges one by one. Until you sicken of it and come out of Sanctuary to face me." -- Grayson / Band of Brothers.
|
|
Immortal | Title | Type | Rarity |
Grayson |
Trip (HS1-174) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Remove all Standing Defenses your opponent has in play. You may make a 0-card Hard Exertion to make your next attack this turn a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Grayson |
Unlimited Resources (HS1-175) |
Edge |
Rare |
Grid | Restrictions | Gems |
|
R2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Play in conjunction with Risk Management. You may play an additional Risk Management this turn.
|
|
Immortal | Title | Type | Rarity |
Great Sword |
Cleave (Horizontal) (HS1-065) |
Special Attack |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
This attack may be played after an Evade: BACK AWAY.
|
|
Immortal | Title | Type | Rarity |
Great Sword |
Cleave (Vertical) (HS1-066) |
Special Attack |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
This attack may be played after an Evade: BACK AWAY.
|
|
Immortal | Title | Type | Rarity |
Great Sword |
Collateral Damage (HS1-067) |
Event |
Rare |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Play in conjunction with a Power Blow. If your opponent successfully dodges this attack, during your next May Do / Must Do Phase you may remove one Object, Situation, Plot, or Location from play.
|
|
Immortal | Title | Type | Rarity |
Great Sword |
Great Sword (HS1-241) |
Weapon of Choice |
Pre-Game |
Grid | Restrictions | Gems |
|
|
|
Text |
The Great Sword is referenced today mostly as an extremely large or powerful weapon, like the Bihänder, in comparison with less sizable weapons like the falchion. In history, the sword had the same relative use as a comparative term between one smaller weapon and another considerably larger.
Whenever your opponent makes a Power Block, they must discard the top three cards of their Endurance. You may not play hidden attacks.
|
|
Immortal | Title | Type | Rarity |
Great Sword |
Hack (Left) (HS1-069) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
|
|
Immortal | Title | Type | Rarity |
Great Sword |
Hack (Right) (HS1-068) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
|
|
Immortal | Title | Type | Rarity |
Great Sword |
Master of the Great Sword (HS1-070) |
Situation |
Rare |
Grid | Restrictions | Gems |
|
2
|
![[Master]](/images/symbols/GemM.jpg) ![[Toughness]](/images/symbols/GemT.jpg) ![[Toughness]](/images/symbols/GemT.jpg) |
Text |
If you play a Power Blow, your opponent may not make a free hidden attack on their next turn. This is a Standing Defense.
|
|
Immortal | Title | Type | Rarity |
Great Sword |
Sweeping Block (Left) (HS1-071) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
This defense may be a Power Block without an Exertion.
|
|
Immortal | Title | Type | Rarity |
Great Sword |
Sweeping Block (Right) (HS1-072) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
This defense may be a Power Block without an Exertion.
|
|
Immortal | Title | Type | Rarity |
Hugh Fitzcairn |
Cavalier Hat (HS1-176) |
Object |
Rare |
Grid | Restrictions | Gems |
|
R2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Whenever you make a Hard Exertion, you may draw one [E] card found in that Exertion into your hand.
|
|
Immortal | Title | Type | Rarity |
Hugh Fitzcairn |
Charm (HS1-177) |
Event |
Rare |
Grid | Restrictions | Gems |
|
R4
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Take control of one Situation: Ally your opponent has in play. If that Ally is removed from play, return it to its original owner's Discard.
|
|
Immortal | Title | Type | Rarity |
Hugh Fitzcairn |
Combination (HS1-178) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may play an additional attack this turn. This additional attack does an additional point of damage for every [E] you have in play.
|
|
Immortal | Title | Type | Rarity |
Hugh Fitzcairn |
Counter (Duck) (HS1-179) |
Dodge: Duck |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may retrieve one card from your Discard and shuffle it into your Endurance.
|
|
Immortal | Title | Type | Rarity |
Hugh Fitzcairn |
Darius (HS1-180) |
Situation: Immortal Ally |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Discard to prevent all damage from an Event played by your opponent.
"He was once my closest friend on earth" -- Darius / Band of Brothers
|
|
Immortal | Title | Type | Rarity |
Hugh Fitzcairn |
Duncan MacLeod (HS1-181) |
Situation: Immortal Ally |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may not play this card if your opponent is Duncan MacLeod. Discard this card to remove one Plot from play.
"Twice I have intercepted poison meant for him." -- Duncan / The Hunters
|
|
Immortal | Title | Type | Rarity |
Hugh Fitzcairn |
Evade (Escape) (HS1-182) |
Dodge: Escape |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You lose one attack this turn.
"If we stay, it's only a matter of time before his enemies come for us." -- Hugh / The Hunters
|
|
Immortal | Title | Type | Rarity |
Hugh Fitzcairn |
Golden-Wire Hilt (HS1-183) |
Object: Hilt |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
You may only include this card in your deck if you are using the Rapier Weapon of Choice. During your May Do / Must Do Phase, you may discard a card from your hand for each defense your opponent played during their last turn.
|
|
Immortal | Title | Type | Rarity |
Hugh Fitzcairn |
Lunge (HS1-184) |
Special Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
This attack does one damage. Your opponent cannot play a defense from their hand against this attack unless that defense contains at least one [E].
|
|
Immortal | Title | Type | Rarity |
Hugh Fitzcairn |
Master's Block (HS1-185) |
Block |
Rare |
Grid | Restrictions | Gems |
|
R2
|
![[Master]](/images/symbols/GemM.jpg) ![[Toughness]](/images/symbols/GemT.jpg) ![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Your next attack this turn may be played hidden. You may attack to areas you just blocked this turn.
|
|
Immortal | Title | Type | Rarity |
Hugh Fitzcairn |
Master's Wit (HS1-186) |
Event |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Master]](/images/symbols/GemM.jpg) ![[Empathy]](/images/symbols/GemE.jpg) ![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Your opponent may not play any attacks, defenses, or Special Cards from their hand next turn.
"It's not the fight I hate. It's the waiting for it." -- Hugh / The Hunters
|
|
Immortal | Title | Type | Rarity |
Hugh Fitzcairn |
Persona (HS1-242) |
Persona |
Pre-Game |
Grid | Restrictions | Gems |
|
5
|
5 5 3 3 9 5![[Reason]](/images/symbols/GemR.jpg) |
Text |
Born late in the year 1195. Hugh Fitzcairn, a fine if slightly lecherous English gentleman, has spent years in the pursuit of the perfect woman. Along the way, Fitz has encountered many Immortals, befriending some, battling others to the gory end. He fights with honor, grace and an unmatched savvy. A romantic hero, Fitz is always at ease -- at least until he gets himself in trouble up to his neck. He still finds time to relax, awaiting the next woman to capture his heart.
Once per turn, if you do not play a Special Card, you may make a Hard Exertion to prevent one damage for each [E] found (to a maximum of two).
|
|
Immortal | Title | Type | Rarity |
Hugh Fitzcairn |
Premium (HS1-260) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
|
|
|
Text |
Born late in the year 1195. Hugh Fitzcairn, a fine if slightly lecherous English gentleman, has spent years in the pursuit of the perfect woman. Along the way, Fitz has encountered many Immortals, befriending some, battling others to the gory end. He fights with honor, grace and an unmatched savvy. A romantic hero, Fitz is always at ease -- at least until he gets himself in trouble up to his neck. He still finds time to relax, awaiting the next woman to capture his heart.
Play in conjunction with the Hugh Fitzcairn Persona. You begin the game with +1 Ability. Your Master Cards cannot be countered or removed from the game by your opponent.
|
|
Immortal | Title | Type | Rarity |
Hugh Fitzcairn |
The Hunters (HS1-187) |
Plot |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Your opponent may not counter any Ally Event you play or remove any Ally Situation you control from play.
|
|
Immortal | Title | Type | Rarity |
Hugh Fitzcairn |
Trip (HS1-188) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Remove all Standing Defenses your opponent has in play. You may retrieve one card from your Discard and shuffle it into your Endurance.
|
|
Immortal | Title | Type | Rarity |
Hugh Fitzcairn |
Who? (HS1-189) |
Situation |
Rare |
Grid | Restrictions | Gems |
|
R2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
During your May Do / Must Do Phase, select one Situation or Plot in play. For the remainder of your turn, you may ignore the effects of that Situation or Plot.
|
|
Immortal | Title | Type | Rarity |
Hugh Fitzcairn |
Witty Remark (HS1-190) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Your opponent loses one attack next turn.
"I know my countenance is attractive to the eye, but..." -- Hugh / The Hunters
|
|
Immortal | Title | Type | Rarity |
Katana |
Combination (HS1-074) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
You may play an additional attack this turn. If that attack is a Slash, it does an additional point of damage.
|
|
Immortal | Title | Type | Rarity |
Katana |
Guard (Lower) (HS1-076) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may play this defense in conjunction with another Guard. If you do, they form one defense. During your May Do / Must Do Phase, you must discard two defenses from your hand or drop this Guard. This is a Standing Defense.
|
|
Immortal | Title | Type | Rarity |
Katana |
Guard (Upper) (HS1-078) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may play this defense in conjunction with another Guard. If you do, they form one defense. During your May Do / Must Do Phase, you must discard two defenses from your hand or drop this Guard. This is a Standing Defense.
|
|
Immortal | Title | Type | Rarity |
Katana |
Lightning Strike (HS1-075) |
Attack |
Rare |
Grid | Restrictions | Gems |
|
4
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
This attack does one damage. This attack cannot be a Power Blow. Your opponent cannot play a Dodge from their hand to defend against this attack.
|
|
Immortal | Title | Type | Rarity |
Katana |
Master of the Katana (HS1-077) |
Situation |
Rare |
Grid | Restrictions | Gems |
|
2
|
![[Master]](/images/symbols/GemM.jpg) ![[Toughness]](/images/symbols/GemT.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
You may attack to areas covered by a Guard you have in play without dropping the Guard. This is a Standing Defense.
|
|
Immortal | Title | Type | Rarity |
Katana |
Pre-Game (HS1-243) |
Weapon of Choice |
Pre-Game |
Grid | Restrictions | Gems |
|
|
|
Text |
Katana is the word for "sword" in the Japanese language. A curved, single-edged sword traditionally used by the samurai. The katana was primarily used for cutting, although its curvature is generally gentle enough to allow for effective thrusting as well. Though it is intended for use with a two-handed grip, many extant historical Japanese sword arts include at least one or two single-handed techniques. It is traditionally worn edge up.
You may attack to areas you just blocked. Your Non-Special Attacks that cover only one grid do one less damage.
|
|
Immortal | Title | Type | Rarity |
Katana |
Slash (LL-UR) (HS1-080) |
Attack |
Common |
Grid | Restrictions | Gems |
|
2
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
This attack does one damage. This attack cannot be a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Katana |
Slash (UL-LR) (HS1-079) |
Attack |
Common |
Grid | Restrictions | Gems |
|
2
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
This attack does one damage. This attack cannot be a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Katana |
Two-Handed Stance (HS1-073) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may make a 0-card Hard Exertion to make a Basic Block a Power Block. This is a Standing Defense.
|
|
Immortal | Title | Type | Rarity |
Kris |
Bleeding Wound (HS1-081) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
2
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may only play this card if you played a successful attack last turn. Your opponent cannot draw any cards during their turn. Remove this card if your opponent has five or fewer cards left in their Hand.
|
|
Immortal | Title | Type | Rarity |
Kris |
Expert Thrust (HS1-082) |
Special Attack |
Rare |
Grid | Restrictions | Gems |
|
2
|
|
Text |
This attack cannot be blocked or dodged. This attack does one damage.
|
|
Immortal | Title | Type | Rarity |
Kris |
Internal Bleeding (HS1-083) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
2
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may only play this card if you played a successful attack last turn. Your opponent is Prone. If this card is removed from play, your opponent regains their feet. Remove this card from play if your opponent successfully regains their feet.
|
|
Immortal | Title | Type | Rarity |
Kris |
Master of the Kris (HS1-084) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
2
|
![[Master]](/images/symbols/GemM.jpg) ![[Toughness]](/images/symbols/GemT.jpg) ![[Toughness]](/images/symbols/GemT.jpg) |
Text |
If the last defense you played this turn was a successful Block and your first attack played this turn is a Stab, choose one: That Stab cannot be blocked; or that Stab cannot be dodged. This is a Standing Defense.
|
|
Immortal | Title | Type | Rarity |
Kris |
Parry (Left) (HS1-085) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may attack to areas you just blocked this turn.
|
|
Immortal | Title | Type | Rarity |
Kris |
Parry (Right) (HS1-086) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may attack to areas you just blocked this turn.
|
|
Immortal | Title | Type | Rarity |
Kris |
Pre-Game (HS1-244) |
Weapon of Choice |
Pre-Game |
Grid | Restrictions | Gems |
|
|
|
Text |
The kris is a distinctive, asymmetrical dagger indigenous to Malaysia. Both a weapon and a spiritual object, kris are often considered to have an essence or presence, with some blades possessing good luck, while others possessing bad.
Functionally, the kris is not a slashing weapon like a bowie knife or other fighting knife, but rather a stabbing instrument. There are many stories of a kris being made especially for killing a specific person.
During your attack phase, you may make a three-card Hard Exertion to remove one Standing Defense your opponent has from play. You may not include attacks in your deck that cover more than one grid.
|
|
Immortal | Title | Type | Rarity |
Kris |
Stab (ML) (HS1-087) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
This attack does one damage. This attack cannot be a Power Blow. Choose one: This attack cannot be blocked; or this attack cannot be dodged.
|
|
Immortal | Title | Type | Rarity |
Kris |
Stab (MR) (HS1-088) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
This attack does one damage. This attack cannot be a Power Blow. Choose one: This attack cannot be blocked; or this attack cannot be dodged.
|
|
Immortal | Title | Type | Rarity |
Rapier |
Combination (HS1-089) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may play an additional attack this turn. All Basic Attacks you play this turn deal an additional point of damage.
|
|
Immortal | Title | Type | Rarity |
Rapier |
Flashing Blades (HS1-090) |
Event |
Rare |
Grid | Restrictions | Gems |
|
4
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may play an additional attack this turn. Defenses will not block or avoid multiple attacks you play this turn.
|
|
Immortal | Title | Type | Rarity |
Rapier |
Master of Rapier (HS1-091) |
Situation |
Rare |
Grid | Restrictions | Gems |
|
2
|
![[Master]](/images/symbols/GemM.jpg) ![[Reason]](/images/symbols/GemR.jpg) ![[Agility]](/images/symbols/GemA.jpg) |
Text |
Dodges will not avoid multiple attacks you play. This is a Standing Defense.
|
|
Immortal | Title | Type | Rarity |
Rapier |
Pre-Game (HS1-245) |
Weapon of Choice |
Pre-Game |
Grid | Restrictions | Gems |
|
|
|
Text |
The rapier began to develop around 1500 as the "dress sword". The rapier was a cut-and-thrust civilian weapon for self-defense and the duel. Rapier generally refers to a relatively long-bladed sword characterized by a complex hilt which is constructed to provide protection for the hand wielding it. A typical example would have a relatively long and slender blade of 2.5 centimeters or less in width, 1 meter or more in length and ending in a sharply pointed tip.
You may play an additional Non-Special Attack during your turn. Your Non-Special Attacks do one less damage (to a minimum of one).
|
|
Immortal | Title | Type | Rarity |
Rapier |
Quick Parry (LL) (HS1-092) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Retrieve one Basic Attack from your Discard and put it in your hand.
|
|
Immortal | Title | Type | Rarity |
Rapier |
Quick Parry (LR) (HS1-093) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Retrieve one Basic Attack from your Discard and put it in your hand.
|
|
Immortal | Title | Type | Rarity |
Rapier |
Slice (UL) (HS1-094) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
If the next attack you play this turn is a Slice, that attack cannot be dodged. This attack cannot be a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Rapier |
Slice (UR) (HS1-095) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
If the next attack you play this turn is a Slice, that attack cannot be dodged. This attack cannot be a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Rapier |
Swashbuckler (HS1-096) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
If the last defense you played this turn was a Dodge, you may play an additional attack this turn. This is a Standing Defense.
|
|
Immortal | Title | Type | Rarity |
Sabre |
Combination (HS1-097) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may play an additional attack this turn. This additional attack may be played hidden.
|
|
Immortal | Title | Type | Rarity |
Sabre |
Cutting Edge (HS1-098) |
Edge |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Play in conjunction with an attack. If your opponent successfully blocks this attack, they must discard all cards from their hand with the same title as the Block they used to defend this attack.
|
|
Immortal | Title | Type | Rarity |
Sabre |
Fleche (HS1-099) |
Attack |
Rare |
Grid | Restrictions | Gems |
|
4
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
This attack cannot be a Power Blow. If this attack is played hidden, it cannot be dodged.
|
|
Immortal | Title | Type | Rarity |
Sabre |
Master of the Sabre (HS1-100) |
Situation |
Rare |
Grid | Restrictions | Gems |
|
2
|
![[Master]](/images/symbols/GemM.jpg) ![[Reason]](/images/symbols/GemR.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
If your opponent successfully defends one of your hidden attacks, you may return that attack to your hand during your next Sweep Phase. This is a Standing Defense.
|
|
Immortal | Title | Type | Rarity |
Sabre |
Pre-Game (HS1-246) |
Weapon of Choice |
Pre-Game |
Grid | Restrictions | Gems |
|
|
|
Text |
The origins of the sabre are somewhat unclear, and it may come from designs such as the falchion or the scimitar used in the Middle Ages by such Central Asian cavalry as the Turks, Tatars, and Mongols. The Sabre first appeared in Europe with the arrival of the Hungarians in the 10th Century. Originally, the sabre was used as a cavalry weapon that gradually came to replace the various straight bladed cutting sword types on the battlefield. As time went on, sabres became insignia of rank in many armies.
If your opponent plays an unsuccessful defense against one of your hidden attacks that is not a Power Blow, they cannot make an Exertion for a defense to defend that attack. You must discard an attack to play a Non-Basic Attack from your hand.
|
|
Immortal | Title | Type | Rarity |
Sabre |
Riposte (UL) (HS1-101) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You first attack this turn may be played hidden.
|
|
Immortal | Title | Type | Rarity |
Sabre |
Riposte (UR) (HS1-102) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Your first attack this turn may be played hidden.
|
|
Immortal | Title | Type | Rarity |
Sabre |
Slash (Left) (HS1-103) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
This attack cannot be a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Sabre |
Slash (Right) (HS1-104) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
This attack cannot be a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Single-Handed Broadsword |
Counter Attack (ML) (HS1-105) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
If your opponent played a Power Blow last turn, this attack does an additional point of damage.
|
|
Immortal | Title | Type | Rarity |
Single-Handed Broadsword |
Counter Attack (MR) (HS1-106) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
If your opponent played a Power Blow last turn, this attack does an additional point of damage.
|
|
Immortal | Title | Type | Rarity |
Single-Handed Broadsword |
Master of the Broadsword (HS1-107) |
Situation |
Rare |
Grid | Restrictions | Gems |
|
2
|
![[Master]](/images/symbols/GemM.jpg) ![[Toughness]](/images/symbols/GemT.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
Neither player may play Power Blows. Both players must make a Hard Exertion to play an Evade from their hand. This is a Standing Defense.
|
|
Immortal | Title | Type | Rarity |
Single-Handed Broadsword |
Pommel Blow (UL) (HS1-109) |
Special Attack |
Uncommon |
Grid | Restrictions | Gems |
|
2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
This attack cannot be blocked and does 0 damage. If this attack is successful, you may discard three cards randomly from your opponent's hand.
|
|
Immortal | Title | Type | Rarity |
Single-Handed Broadsword |
Pommel Blow (UR) (HS1-108) |
Special Attack |
Uncommon |
Grid | Restrictions | Gems |
|
2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
This attack cannot be blocked and does 0 damage. If this attack is successful, you may discard three cards randomly from your opponent's hand.
|
|
Immortal | Title | Type | Rarity |
Single-Handed Broadsword |
Pre-Game (HS1-247) |
Weapon of Choice |
Pre-Game |
Grid | Restrictions | Gems |
|
|
|
Text |
If your opponent played a Power Blow last turn, you may play an additional attack during your turn. You take three damage when blocking a Power Blow and one damage when Power Blocking a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Single-Handed Broadsword |
Quick Parry (UL) (HS1-110) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Retrieve one Basic Attack from your Discard and put it in your hand.
|
|
Immortal | Title | Type | Rarity |
Single-Handed Broadsword |
Quick Parry (UR) (HS1-111) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Retrieve one Basic Attack from your Discard and put it in your hand.
|
|
Immortal | Title | Type | Rarity |
Single-Handed Broadsword |
Weapon Lock (HS1-112) |
Edge |
Rare |
Grid | Restrictions | Gems |
|
4
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Play in conjunction with a Block. Retrieve up to three Basic Attacks from your Discard and put them in your hand. You may not play any attacks this turn.
|
|
Immortal | Title | Type | Rarity |
Slan Quince |
Berserk (HS1-191) |
Event |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may only play this card if you have five or less Ability. Play in place of an attack. You may make a ten-card Hard Exertion. You may play all Non-Special Attacks found in that Exertion. You may make multiple Power Blows this turn. Dodges will not avoid multiple attacks you play this turn. Lose one Ability.
|
|
Immortal | Title | Type | Rarity |
Slan Quince |
Blotting Out the Sun (HS1-192) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
If your opponent blocks a Power Blow with a Standing Defense, they must drop that defense at the end of their Defense Phase.
|
|
Immortal | Title | Type | Rarity |
Slan Quince |
Ciao Baby! (HS1-193) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Search your Discard for a Location and put it into play.
|
|
Immortal | Title | Type | Rarity |
Slan Quince |
Evade (Back Away) (HS1-194) |
Dodge: Back Away |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
This defense will not avoid Ranged Attacks. You may only play Ranged Attacks this turn.
|
|
Immortal | Title | Type | Rarity |
Slan Quince |
Face Mask (HS1-195) |
Object: Helmet |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Your opponent's upper attacks do one less damage. You may only have one Face Mask in play.
"Just protecting my most valuable asset." -- Slan / The Gathering
|
|
Immortal | Title | Type | Rarity |
Slan Quince |
Follow Up (HS1-196) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may play an additional attack this turn. If you have less Ability than your opponent, this additional attack cannot be dodged.
|
|
Immortal | Title | Type | Rarity |
Slan Quince |
Master's Attack (HS1-197) |
Special Attack |
Rare |
Grid | Restrictions | Gems |
|
R2
|
![[Master]](/images/symbols/GemM.jpg) ![[Strength]](/images/symbols/GemS.jpg) ![[Strength]](/images/symbols/GemS.jpg) |
Text |
When you play this attack, you may make a five card Hard Exertion. If you do, this attack does an additional point of damage for each [S] in that Exertion (to a maximum of three). This attack cannot be dodged. This attack is a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Slan Quince |
Master's Strength (HS1-198) |
Situation |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Master]](/images/symbols/GemM.jpg) ![[Strength]](/images/symbols/GemS.jpg) ![[Strength]](/images/symbols/GemS.jpg) |
Text |
During your Ability / Adjustment Phase, if your opponent played a successful attack this turn and you played no defenses, reduce the amount of damage you take this turn by one (to a minimum of one).
|
|
Immortal | Title | Type | Rarity |
Slan Quince |
Over-Extended Attack (HS1-199) |
Special Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Your opponent must discard a Dodge to play a Dodge from their hand against this attack. Your opponent's first attack during their next turn cannot be dodged. You may play this attack after playing an Evade: Back Away.
|
|
Immortal | Title | Type | Rarity |
Slan Quince |
Overpower (HS1-200) |
Special Attack |
Uncommon |
Grid | Restrictions | Gems |
|
2
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
This attack cannot be blocked. If this attack is successful, your opponent is Prone.
|
|
Immortal | Title | Type | Rarity |
Slan Quince |
Persona (HS1-248) |
Persona |
Pre-Game |
Grid | Restrictions | Gems |
|
5
|
5 2 8 8 2 5![[Reason]](/images/symbols/GemR.jpg) |
Text |
Born in New York City in 1787, killed when his ship sank in the war of 1812. First trained by Patrick Stanzer. Also known as "Slan the Cat," because he likes to play with his victims. Once a blacksmith by trade, he uses a sword he made himself. In battle, he wears a metal mask over his face to protect his self proclaimed beauty.
You do not need to make an Exertion to make your attacks Power Blows.
|
|
Immortal | Title | Type | Rarity |
Slan Quince |
Premium (HS1-261) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
|
|
|
Text |
Born in New York City in 1787, killed when his ship sank in the war of 1812. First trained by Patrick Stanzer. Also known as "Slan the Cat," because he likes to play with his victims. Once a blacksmith by trade, he uses a sword he made himself. In battle, he wears a metal mask over his face to protect his self proclaimed beauty.
Play in conjunction with the Slan Quince Persona. You begin the game with +1 Ability. Your Master Cards cannot be countered or removed from the game by your opponent.
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Immortal | Title | Type | Rarity |
Slan Quince |
Run Through (HS1-201) |
Event |
Uncommon |
Grid | Restrictions | Gems |
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R4
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may only play this card if your opponent played a successful attack last turn. Your first attack this turn cannot be blocked.
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Immortal | Title | Type | Rarity |
Slan Quince |
Shooting Blade (HS1-202) |
Ranged Attack |
Rare |
Grid | Restrictions | Gems |
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R1
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
This attack does four damage.
"Say goodbye to the 20th century MacLeod!" -- Slan / The Gathering
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Immortal | Title | Type | Rarity |
Slan Quince |
Taunt (HS1-203) |
Event |
Uncommon |
Grid | Restrictions | Gems |
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R6
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![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Your opponent cannot play any Special Cards during their next turn.
"You know what some wags call me? Slan the Cat? Because I like to play with my victims first..." -- Slan / The Gathering
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Immortal | Title | Type | Rarity |
Slan Quince |
The Cat (HS1-204) |
Event |
Rare |
Grid | Restrictions | Gems |
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R6
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Remove an Ally from play. Your opponent loses one Ability for each of their Allies you removed from play this turn. You may play another The Cat this turn.
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Immortal | Title | Type | Rarity |
Slan Quince |
The Gathering (HS1-205) |
Plot |
Rare |
Grid | Restrictions | Gems |
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S2
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![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Your opponent cannot play any Special Cards that avoid attacks or prevent damage.
"Ah... Ah... Not two against one." -- Slan / The Gathering
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Immortal | Title | Type | Rarity |
Slan Quince |
Trip (HS1-206) |
Event |
Common |
Grid | Restrictions | Gems |
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|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Remove all Standing Defenses your opponent has in play. Your opponent must discard a dodge from their hand.
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Immortal | Title | Type | Rarity |
Slan Quince |
Weapon of a Blacksmith (HS1-207) |
Object: Hilt |
Rare |
Grid | Restrictions | Gems |
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S2
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![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may only include this card in your deck if you are using the Great Sword Weapon of Choice. Your Power Blows do an additional point of damage.
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Immortal | Title | Type | Rarity |
The Gathering |
Pre-Game (Find Object) (HS1-262) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
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|
|
Text |
All Immortals are engaged in an ongoing struggle they call The Game. The ultimate goal is to kill all other Immortals -- taking their Quickening -- until only one Immortal remains. This Immortal will then receive all the knowledge and experiences of all other Immortals who have ever lived.
OBJECT: If you do not play a Special Card during your turn, you may remove this card from the game to search your Endurance for an Object and put it into play.
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Immortal | Title | Type | Rarity |
The Gathering |
Pre-Game (Remove Object) (HS1-263) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
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Text |
All Immortals are engaged in an ongoing struggle they call The Game. The ultimate goal is to kill all other Immortals -- taking their Quickening -- until only one Immortal remains. This Immortal will then receive all the knowledge and experiences of all other Immortals who have ever lived.
OBJECT: If you do not play a Special Card during your turn, you may remove this card from the game to remove an Object from play.
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Immortal | Title | Type | Rarity |
The Prize |
Pre-Game (Restart) (HS1-264) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
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|
|
Text |
"Inspiring wasn't it? Oh... but I forgot you turned away from the Darius' teachings a long time ago." -- Grayson / Band of Brothers
Restart: You may remove this card from the game to shuffle your Hand into your Endurance and redraw.
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Immortal | Title | Type | Rarity |
There Can Be Only One |
Pre-Game (Head Shot) (HS1-265) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
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|
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Text |
"As far as I know, no one has ever beheaded himself, but you might make history." -- Duncan / Eye of the Beholder
Head Shot: If you do not play a Special Card during your turn, you may remove this card from the game before playing an upper attack. That attack is now a Head Shot.
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Immortal | Title | Type | Rarity |
Xavier St. Cloud |
Confession (HS1-208) |
Situation |
Rare |
Grid | Restrictions | Gems |
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R2
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![[Empathy]](/images/symbols/GemE.jpg) |
Text |
When this card enters play, place five cards from your hand underneath it. You may play any cards underneath Confession as if they were from your hand. Your maximum hand size is reduced by one for each card underneath Confession. If Confession is removed from play, return all cards underneath it to your hand. You may only have one Confession in play.
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Immortal | Title | Type | Rarity |
Xavier St. Cloud |
Evade (Back Away) (HS1-209) |
Dodge: Back Away |
Common |
Grid | Restrictions | Gems |
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|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
This defense will not avoid Ranged Attacks. You may only play Ranged Attacks this turn.
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Immortal | Title | Type | Rarity |
Xavier St. Cloud |
Evade (Escape) (HS1-210) |
Dodge: Escape |
Common |
Grid | Restrictions | Gems |
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|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You lose one attack this turn.
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Immortal | Title | Type | Rarity |
Xavier St. Cloud |
For Tomorrow We Die (HS1-211) |
Plot |
Rare |
Grid | Restrictions | Gems |
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S2
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![[Reason]](/images/symbols/GemR.jpg) |
Text |
Your maximum hand size is increased by one for each Plot you have in play.
"Excellent. And I will finally be able to meet your boyfriend -- what was his name?" -- Xavier / For Tomorrow We Die
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Immortal | Title | Type | Rarity |
Xavier St. Cloud |
Forethought (HS1-212) |
Situation |
Rare |
Grid | Restrictions | Gems |
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R2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Play in conjunction with a Plot. That Plot cannot be removed with Investigation. Discard this card if the Plot it was played in conjunction with is removed from play.
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Immortal | Title | Type | Rarity |
Xavier St. Cloud |
Gas Cannister (HS1-213) |
Ranged Attack |
Common |
Grid | Restrictions | Gems |
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|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
This attack does no damage. If this attack is successful, your opponent must discard all generic cards from their hand.
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Immortal | Title | Type | Rarity |
Xavier St. Cloud |
Master Tactician (HS1-214) |
Situation |
Rare |
Grid | Restrictions | Gems |
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R2
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![[Master]](/images/symbols/GemM.jpg) ![[Reason]](/images/symbols/GemR.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
During your May Do / Must Do Phase choose a Situation in play. Master Tactician duplicates the text, title, and effects of that Situation until the beginning of your next turn. You may only have one Master Tactician in play.
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Immortal | Title | Type | Rarity |
Xavier St. Cloud |
Mercenary Henchmen (HS1-215) |
Event: Mortal Ally |
Rare |
Grid | Restrictions | Gems |
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R2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Your opponent takes three damage. Your opponent may make a Soft Exertion to prevent one damage for every [A] or [R] found in that Exertion.
"You can take the mask off. It's safe." -- Xavier / For Tomorrow We Die
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Immortal | Title | Type | Rarity |
Xavier St. Cloud |
Persona (HS1-249) |
Persona |
Pre-Game |
Grid | Restrictions | Gems |
|
6
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6 5 4 4 4 8![[Reason]](/images/symbols/GemR.jpg) |
Text |
Born in Morocco. Died fighting for Saladin in the 3rd Crusade in 1192 AD. Found and trained by French Knight Henri St Cloud, whose name he bears. Xavier has used may swords, suiting his weapon to the situation and has also been known to use more unconventional methods. Ranging from nerve gas to henchman with uzis.
You may include twice the restriction of any Plots in your deck. Once per turn, you may discard a Plot from your hand to search your Endurance or Discard for a Plot with the same title and put it into your hand.
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Immortal | Title | Type | Rarity |
Xavier St. Cloud |
Plan Ahead (HS1-216) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
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R6
|
![[Reason]](/images/symbols/GemR.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
Discard this card to remove a Situation or Plot from play.
"I'm immune. That's why I use this stuff. It's all in the genes." -- Xavier / For Tomorrow We Die
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Immortal | Title | Type | Rarity |
Xavier St. Cloud |
Poison Gas (Gas Mask) (HS1-217) |
Plot |
Uncommon |
Grid | Restrictions | Gems |
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R6
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Gas Mask: You may only play this card if you have Poison Gas: Recon Work and Mustard Gas in play. Your opponent is Prone. Remove all cards titled Poison Gas from play.
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Immortal | Title | Type | Rarity |
Xavier St. Cloud |
Poison Gas (Mustard Gas) (HS1-218) |
Plot |
Uncommon |
Grid | Restrictions | Gems |
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R6
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Mustard Gas: You may only play this card if you have Poison Gas: Recon Work in play. When this card enters play, your opponent takes two damage.
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|
Immortal | Title | Type | Rarity |
Xavier St. Cloud |
Poison Gas (Recon Work) (HS1-219) |
Plot |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Recon Work: When this card enters play search your Endurance or Discard for a Location and put it into play.
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Immortal | Title | Type | Rarity |
Xavier St. Cloud |
Premium (HS1-266) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
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|
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Text |
Born in Morocco. Died fighting for Saladin in the 3rd Crusade in 1192 AD. Found and trained by French Knight Henri St Cloud, whose name he bears. Xavier has used may swords, suiting his weapon to the situation and has also been known to use more unconventional methods. Ranging from nerve gas to henchman with uzis.
Play in conjunction with the Xavier St. Cloud Persona. You begin the game with +1 Ability. Your Master Cards cannot be countered or removed from the game by your opponent.
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Immortal | Title | Type | Rarity |
Xavier St. Cloud |
Tactician's Hilt (HS1-220) |
Object: Hilt |
Rare |
Grid | Restrictions | Gems |
|
S2
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![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may only include this card in your deck if you are using the Katana Weapon of Choice. When you play an attack, you may discard a Plot you have in play to add one damage to that attack (to a maximum of three).
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Immortal | Title | Type | Rarity |
Xavier St. Cloud |
The Master Plan (HS1-221) |
Edge |
Rare |
Grid | Restrictions | Gems |
|
S4
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![[Master]](/images/symbols/GemM.jpg) ![[Reason]](/images/symbols/GemR.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
Play in conjunction with a Plot. You may play an additional Plot this turn.
"I am so glad. And what time is this event?" -- Xavier / For Tomorrow We Die
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Immortal | Title | Type | Rarity |
Xavier St. Cloud |
Trip (HS1-222) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Remove all Standing Defenses your opponent has in play. Your opponent must discard all Standing Defenses from their hand.
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Immortal | Title | Type | Rarity |
Zachary Blaine |
...and The Tiger (HS1-225) |
Plot |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Your opponent must discard a Dodge in order to play a Dodge from their hand.
"Finders' keepers. You've become a creature of habit" -- Zachary Blaine / The Lady and the Tiger
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|
Immortal | Title | Type | Rarity |
Zachary Blaine |
Acrobat (HS1-223) |
Edge |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Play in conjunction with a Dodge. All your attacks you play this turn may be played hidden.
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Immortal | Title | Type | Rarity |
Zachary Blaine |
Ambush (HS1-224) |
Event |
Rare |
Grid | Restrictions | Gems |
|
R4
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Play in place of an attack. You may play up to three Non-Special Attacks from your hand. These attacks may be played hidden. Dodges will not avoid multiple attacks you play this turn.
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|
Immortal | Title | Type | Rarity |
Zachary Blaine |
Combination (HS1-226) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may play an additional attack this turn. This additional attack may be played hidden.
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Immortal | Title | Type | Rarity |
Zachary Blaine |
Counter (Duck) (HS1-227) |
Dodge: Duck |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Your next attack this turn may be played hidden.
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|
Immortal | Title | Type | Rarity |
Zachary Blaine |
Damascus Blade (HS1-228) |
Object: Hilt |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
You may only include this card in your deck if you are using the Sabre Weapon of Choice. Your hidden attacks do an additional point of damage.
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|
Immortal | Title | Type | Rarity |
Zachary Blaine |
Escape Artist (HS1-229) |
Situation |
Rare |
Grid | Restrictions | Gems |
|
R4
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You do not lose an attack after playing Evade: ESCAPE.
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|
Immortal | Title | Type | Rarity |
Zachary Blaine |
Evade (Escape) (HS1-230) |
Dodge: Escape |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You lose one attack this turn.
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|
Immortal | Title | Type | Rarity |
Zachary Blaine |
Improvised Weapon (HS1-231) |
Special Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may play this attack even if you are Disarmed. This attack does 0 damage. This attack cannot be blocked. You may play an additional attack this turn. If this attack is successful, your next attack cannot be dodged.
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|
Immortal | Title | Type | Rarity |
Zachary Blaine |
Master Thief (HS1-232) |
Event |
Rare |
Grid | Restrictions | Gems |
|
R2
|
![[Master]](/images/symbols/GemM.jpg) ![[Reason]](/images/symbols/GemR.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
Discard any number of cards from your hand. Your opponent must discard an equal number of cards from their hand.
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|
Immortal | Title | Type | Rarity |
Zachary Blaine |
Master's Dodge (HS1-233) |
Dodge |
Rare |
Grid | Restrictions | Gems |
|
R4
|
![[Master]](/images/symbols/GemM.jpg) ![[Agility]](/images/symbols/GemA.jpg) ![[Agility]](/images/symbols/GemA.jpg) |
Text |
If your first attack played this turn is hidden, it cannot be dodged.
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|
Immortal | Title | Type | Rarity |
Zachary Blaine |
Persona (HS1-250) |
Persona |
Pre-Game |
Grid | Restrictions | Gems |
|
5
|
5 8 4 4 3 6![[Reason]](/images/symbols/GemR.jpg) |
Text |
Adopted as a child by a family of performers in the court of Frerich Wllhelm. Zachary Blaine spent most of his life dangling from dangerous heights -- trapezes, tightropes and Amanda's little finger. Zachary wasn't the first man brought down by Amanda and he certainly won't be the last.
If you do not play a Special Card during your turn, you may make one attack you play this turn hidden.
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|
Immortal | Title | Type | Rarity |
Zachary Blaine |
Pistol (HS1-234) |
Ranged Attack |
Uncommon |
Grid | Restrictions | Gems |
|
R2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
This attack does one damage. If this attack is successful, name an area on the attack grid (except middle center). Your opponent must discard all defenses from their hand that cover that area.
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|
Immortal | Title | Type | Rarity |
Zachary Blaine |
Premium (HS1-267) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
|
|
|
Text |
Adopted as a child by a family of performers in the court of Frerich Wllhelm. Zachary Blaine spent most of his life dangling from dangerous heights -- trapezes, tightropes and Amanda's little finger. Zachary wasn't the first man brought down by Amanda and he certainly won't be the last.
Play in conjunction with the Zachary Blaine Persona. You begin the game with +1 Ability. Your Master Cards cannot be countered or removed from the game by your opponent.
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|
Immortal | Title | Type | Rarity |
Zachary Blaine |
Steal (HS1-235) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Look at your opponent's hand and discard one card found there.
|
|
Immortal | Title | Type | Rarity |
Zachary Blaine |
Trip (HS1-236) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Remove all Standing Defenses your opponent has in play. Your next attack this turn may be played hidden.
|