Immortal | Title | Type | Rarity |
Amanda |
Master's Dodge (HS4-059) |
Dodge |
Rare |
Grid | Restrictions | Gems |
|
S1
|
![[Master]](/images/symbols/GemM.jpg) ![[Agility]](/images/symbols/GemA.jpg) ![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may ignore any effects which prevent this defense from avoiding multiple attacks.
"Don't start something you can't finish." -- Amanda / Reunion
|
|
Immortal | Title | Type | Rarity |
Cane Sword |
Fast Draw (HS4-228) |
Edge |
Rare |
Grid | Restrictions | Gems |
|
2
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
If you draw this card in your opening hand, you may discard it before the game begins to choose which player goes first. You may play this card from your hand to either; draw a card OR discard one card.
|
|
Immortal | Title | Type | Rarity |
Cane Sword |
Feint (LL) (HS4-229) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You gain an additional attack slot that can only be used for an Attribute Challenge Event. This attack cannot be a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Cane Sword |
Feint (LR) (HS4-230) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You gain an additional attack slot that can only be used for an Attribute Challenge Event. This attack cannot be a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Cane Sword |
Master of the Cane Sword (HS4-231) |
Situation |
Rare |
Grid | Restrictions | Gems |
|
2
|
![[Master]](/images/symbols/GemM.jpg) ![[Empathy]](/images/symbols/GemE.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
You may not be Prone or considered Prone. If you are Prone when this card enters play, you regain your feet. You may ignore any costs required to play this card. This is a Standing Defense.
|
|
Immortal | Title | Type | Rarity |
Cane Sword |
Parry (Left) (HS4-232) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
If this block is successful, add one to any Attribute Challenge this turn.
|
|
Immortal | Title | Type | Rarity |
Cane Sword |
Parry (Right) (HS4-233) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
If this block is successful, add one to any Attribute Challenge this turn.
|
|
Immortal | Title | Type | Rarity |
Cane Sword |
Pre-Game (HS4-227) |
Weapon of Choice |
Pre-Game |
Grid | Restrictions | Gems |
|
|
|
Text |
The cane sword was a popular fashion accessory for the wealthy during the 18th and 19th centuries. While the weapon's origins are unknown, it is apparent that the cane sword's popularity peaked when decorative swords were steadily being replaced by canes as a result of the rising popularity of firearms, and the lessening influence of swords and other small arms.
Once per turn, during your May Do / Must Do Phase, you may put one block from your hand under this card. Once per turn, you may play a block from under this card as if it were from an Exertion. You may not play blocks from your hand.
|
|
Immortal | Title | Type | Rarity |
Cane Sword |
Pre-Game (Premium) (HS4-265) |
Weapon of Choice |
Premium |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
The cane sword was a popular fashion accessory for the wealthy during the 18th and 19th centuries. While the weapon's origins are unknown, it is apparent that the cane sword's popularity peaked when decorative swords were steadily being replaced by canes as a result of the rising popularity of firearms, and the lessening influence of swords and other small arms.
Once per turn, during your May Do / Must Do Phase, you may put one block from your hand under this card. Once per turn, you may play a block from under this card as if it were from an Exertion. You may not play blocks from your hand.
|
|
Immortal | Title | Type | Rarity |
Cane Sword |
Stealth (HS4-234) |
Object |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Once per turn, during your May Do / Must Do Phase, you may put one block from your hand under this card. Once per turn, you may play a block from under this card as if it were from an Exertion. Blocks from under this card may be played even if you are Disarmed or considered Disarmed. Do not remove this card from play if Disarmed.
|
|
Immortal | Title | Type | Rarity |
Cane Sword |
Unarmed? (HS4-235) |
Event: Attribute Challenge |
Uncommon |
Grid | Restrictions | Gems |
|
4
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Play in place of an attack. Both players must make a Soft Exertion for [E]. The loser is considered Disarmed until the end of their next turn.
|
|
Immortal | Title | Type | Rarity |
Coltec |
Containing the Evil (HS4-060) |
Illusion |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Your opponent must discard the top card of their Endurance for each attack they played last turn. If your opponent exhausts next turn, they lose an additional Ability. You may make a Hard Exertion to retrieve this from your Discard and put it on top of your Endurance.
|
|
Immortal | Title | Type | Rarity |
Crystal |
Pre-Game (Calliope) (HS4-266) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
|
|
|
Text |
Rebecca Horne placed the shards of an ancient crystal believed to be the Methuselah's Stone in the care of her many students; The powers of these crystals are legendary. When brought together are said to make an immortal invincible.
CALLIOPE: This card does not count toward your Pre-Game deck construction limit. During deck construction, you may substitute one Basic Attack with any other Non-Special Attack or one Basic Block with any other defense.
|
|
Immortal | Title | Type | Rarity |
Darius |
Pre-Game (Allowance Cards) (HS4-278) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
|
|
|
Text |
Weapons have no dominion over the souls of man. Darius / Band of Brothers
During deck construction, you may put up to ten Allowance Cards under this card. Put the corresponding Allowed Cards in your deck. Cards under Darius do not count towards your deck construction limits. You may not include other Allowance Cards in your deck. During your turn, you may play an Allowance Card from under this card to play the corresponding Allowed Card from your hand or from an Exertion.
|
|
Immortal | Title | Type | Rarity |
Generic |
Advance Warning (HS4-026) |
Situation |
Rare |
Grid | Restrictions | Gems |
|
2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Once, during your May Do / Must Do Phase, you may discard one Edge titled Focus, Foiled, Reconnaisance, Willpower, or Always the Last Place You Look from your hand to retrieve one Edge titled Focus, Foiled, Reconnaisance, Willower, or Always the Last Place You Look from your Discard to your hand.
|
|
Immortal | Title | Type | Rarity |
Generic |
Aggression (A) (HS4-027) |
Edge |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Play during your May Do / Must Do Phase. You may nullify any effects in play by your opponent that would prevent you from playing an attack, or restrict you from playing attacks.
|
|
Immortal | Title | Type | Rarity |
Generic |
Aggression (S) (HS4-028) |
Edge |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Play during your May Do / Must Do Phase. You may nullify any effects in play by your opponent that would prevent you from playing an attack, or restrict you from playing attacks.
|
|
Immortal | Title | Type | Rarity |
Generic |
Anthony Gieger (HS4-029) |
Situation: Mortal Ally |
Common |
Grid | Restrictions | Gems |
|
4
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Discard this card from play. If you do, all players must discard a card from their hand for each Crystal in their Pre-Game.
|
|
Immortal | Title | Type | Rarity |
Generic |
Bait and Switch (HS4-030) |
Edge |
Common |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Play during your May Do / Must Do Phase. You may nullify any effects in play by your opponent that would prevent you from playing any type of defense from your hand (this does not include attacks that cannot be blocked and / or dodged).
|
|
Immortal | Title | Type | Rarity |
Generic |
Barge (HS4-031) |
Location |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Blocks will not defend multiple attacks.
|
|
Immortal | Title | Type | Rarity |
Generic |
Beach (HS4-032) |
Location |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
While on the Beach, whenever a player plays a successful defense, they may look at their opponent's hand.
|
|
Immortal | Title | Type | Rarity |
Generic |
Captured! (HS4-033) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Look at any cards that are captured under another card or Pre-Game. You may choose to either discard all those cards, or remove one of those cards from the game. You may play an additional Special Card this turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Casino (HS4-034) |
Location |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
While gambling in the Casino, costs cannot be ignored.
|
|
Immortal | Title | Type | Rarity |
Generic |
Darius (HS4-018) |
Event: Immortal Ally |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may include one card from another Persona in your deck. You may only play that card or put that card into play in conjunction with this card. You may play this card in conjunction with another Special Card, even if you are only allowed one Special Card this turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Dirty Trick (Let Sweep) (HS4-035) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Leg Sweep: This attack cannot be blocked. This attack does no damage. This attack cannot be a Power Blow. You may play this attack even if disarmed. If this attack is successful, your next attack this turn cannot be blocked or dodged.
|
|
Immortal | Title | Type | Rarity |
Generic |
Focus (HS4-016) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Play during your May Do / Must Do Phase. Choose a Situation in play. For the remainder of your turn, you may nullify the effects of that Situation.
|
|
Immortal | Title | Type | Rarity |
Generic |
Force of Will (HS4-036) |
Edge |
Uncommon |
Grid | Restrictions | Gems |
|
|
|
Text |
Draw a card. If you have five or fewer cards in your hand when you play this card, you may draw up to five cards instead. You may only play one Force of Will per turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Hack (Left) (HS4-037) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
If this attack is a Power Blow it does an additional point of damage.
|
|
Immortal | Title | Type | Rarity |
Generic |
Hack (Right) (HS4-038) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
If this attack is a Power Blow it does an additional point of damage.
|
|
Immortal | Title | Type | Rarity |
Generic |
Head Shot (HS4-023) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Play in conjunction with an upper attack. That attack is now a Head Shot.
|
|
Immortal | Title | Type | Rarity |
Generic |
Investigation (HS4-017) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Remove a Plot from play.
|
|
Immortal | Title | Type | Rarity |
Generic |
Juanita (HS4-039) |
Location: Attribute Check |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Once, during their May Do / Must Do Phase, a player may make a Soft Exertion for [S][S][S]. If successful, they may retrieve one attack from their Discard and put it in their hand.
|
|
Immortal | Title | Type | Rarity |
Generic |
Lean and Mean (HS4-025) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
|
|
Text |
Your minimum deck size is decreased by one. Draw a card.
|
|
Immortal | Title | Type | Rarity |
Generic |
Lenui Inn (HS4-040) |
Location: Attribute Check |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Once, during the May Do / Must Do Phase, a player may make a Soft Exertion for [T][T][T]. If successful, they may retrieve one block from their Discard and put it in their hand.
|
|
Immortal | Title | Type | Rarity |
Generic |
Lockdown (HS4-041) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may only play this card if your opponent did not play any cards during their last turn. Your opponent loses three Ability.
|
|
Immortal | Title | Type | Rarity |
Generic |
Lower Center Attack (HS4-008) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
If your opponent played a Power Blow Last turn, you may make your first attack this turn Hidden. You may make a Hard Exertion to make this attack a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Lower Center Block (HS4-014) |
Basic Block |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may make a Hard Exertion to make this block a Power Block.
|
|
Immortal | Title | Type | Rarity |
Generic |
Lower Left Attack (HS4-007) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
If your opponent played a Power Blow Last turn, you may make your first attack this turn Hidden. You may make a Hard Exertion to make this attack a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Lower Left Block (HS4-013) |
Basic Block |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may make a Hard Exertion to make this block a Power Block.
|
|
Immortal | Title | Type | Rarity |
Generic |
Lower Right Attack (HS4-009) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
If your opponent played a Power Blow Last turn, you may make your first attack this turn Hidden. You may make a Hard Exertion to make this attack a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Lower Right Block (HS4-015) |
Basic Block |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
You may make a Hard Exertion to make this block a Power Block.
|
|
Immortal | Title | Type | Rarity |
Generic |
Methuselah's Gift (HS4-042) |
Plot |
Rare |
Grid | Restrictions | Gems |
|
2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Your Crystals and the Methuselah Stone cannot be removed from play by Misfortune. The Methuselah Stone cannot be nullified.
|
|
Immortal | Title | Type | Rarity |
Generic |
Middle Left Attack (HS4-004) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
If your opponent played a Power Blow Last turn, you may make your first attack this turn Hidden. You may make a Hard Exertion to make this attack a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Middle Right Attack (HS4-006) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
If your opponent played a Power Blow Last turn, you may make your first attack this turn Hidden. You may make a Hard Exertion to make this attack a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Misfortune (HS4-024) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Remove an Object from play.
|
|
Immortal | Title | Type | Rarity |
Generic |
Narrow Escape (HS4-043) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Avoid all Ranged Attacks this turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
On Your Knees! (HS4-044) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may only play this card if your opponent's Ability is five or less. Your opponent is Prone.
|
|
Immortal | Title | Type | Rarity |
Generic |
Peeping Tom (HS4-045) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may only play this card if your opponent looked at your hand last turn. Look at your opponent's hand and discard up to five cards found there.
|
|
Immortal | Title | Type | Rarity |
Generic |
Police (Situation) (HS4-019) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Remove a Situation from play.
|
|
Immortal | Title | Type | Rarity |
Generic |
Pressed Advantage (Events) (HS4-046) |
Edge |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Play in conjunction with an Event titled Follow-Up, Extra Shot, or Combination. You may play an additional Special Card this turn. You may only play one Pressed Advantage this turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Pressed Advantage (Trip) (HS4-047) |
Edge |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Play in conjunction with an Event titled Trip. You may play an additional Special Card this turn. You may only play one Pressed Advantage this turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Psychiatric Hospital (HS4-048) |
Location |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
While coming to your senses in the Psychiatric Hospital, Illusions are nullified.
|
|
Immortal | Title | Type | Rarity |
Generic |
Recover Weapon (HS4-049) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may only play this card if you are Disarmed or considered Disarmed. You may not play this card if your weapon is Broken. Make a Hard Exertion. Recover your weapon. Remove any cards which would make you considered Disarmed from play.
|
|
Immortal | Title | Type | Rarity |
Generic |
Resourceful (HS4-050) |
Edge |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Play during your May Do / Must Do Phase. You do not need to discard down to your Maximum Hand Size during your Draw / Discard Phase this turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Season Four (Brothers in Arms) (HS4-020) |
Plot |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Brothers in Arms: If you only play one attack this turn, your opponent must discard a dodge to play a dodge from their hand during their next turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Season Four (Judgement Day) (HS4-022) |
Plot |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Judgement Day: You may only play this card if you have Season Four: Brothers in Arms and The Blitz in play. Your opponent is Disarmed. Remove all cards you control titled Season Four from play.
|
|
Immortal | Title | Type | Rarity |
Generic |
Season Four (The Blitz) (HS4-021) |
Plot |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
The Blitz: You may only play this card if you have Season Four: Brothers in Arms in play. Your opponent must discard a dodge from their hand for each card titled Season Four in play.
|
|
Immortal | Title | Type | Rarity |
Generic |
Slaughter House (HS4-051) |
Location |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
While in the Slaughter House, if a player does not play an attack during their turn and their opponent does not have anything in play which prevents or restricts them from attacking, they may not draw any cards during their Draw / Discard Phase that turn. Either player may ignore this Location if they have five or fewer cards in their hand.
|
|
Immortal | Title | Type | Rarity |
Generic |
Straffing Attack (HS4-052) |
Ranged Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may only play this attack if you have an Ally in play. This attack does one damage. If you do not play an attack other than a Straffing Attack, you may play an additional Straffing Attack this turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Sweeping Block (Lower) (HS4-053) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Your Maximum Hand Size cannot be altered this turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Sweeping Block (Upper) (HS4-054) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Your Maximum Hand Size cannot be altered this turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Thrust (HS4-005) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
This attack does an additional point of damage. If your opponent played a Power Blow Last turn, you may make your first attack this turn Hidden. You may make a Hard Exertion to make this attack a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Time of the Gathering (HS4-055) |
Illusion |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Your opponent's Maximum Hand Size is reduced by two during their next turn. You may only play one Time of the Gathering per turn.
|
|
Immortal | Title | Type | Rarity |
Generic |
Up and At'em (HS4-056) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may only play this card if you are Prone or considered Prone. You may ignore any costs required for you to play this card. You regain your feet. Remove any cards which would make you considered Prone from play.
|
|
Immortal | Title | Type | Rarity |
Generic |
Upper Center Attack (HS4-002) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
If your opponent played a Power Blow Last turn, you may make your first attack this turn Hidden. You may make a Hard Exertion to make this attack a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Upper Center Block (HS4-011) |
Basic Block |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may make a Hard Exertion to make this block a Power Block.
|
|
Immortal | Title | Type | Rarity |
Generic |
Upper Left Attack (HS4-001) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
If your opponent played a Power Blow Last turn, you may make your first attack this turn Hidden. You may make a Hard Exertion to make this attack a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Upper Left Block (HS4-010) |
Basic Block |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
You may make a Hard Exertion to make this block a Power Block.
|
|
Immortal | Title | Type | Rarity |
Generic |
Upper Right Attack (HS4-003) |
Basic Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
If your opponent played a Power Blow Last turn, you may make your first attack this turn Hidden. You may make a Hard Exertion to make this attack a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Generic |
Upper Right Block (HS4-012) |
Basic Block |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may make a Hard Exertion to make this block a Power Block.
|
|
Immortal | Title | Type | Rarity |
Generic |
Verona, Italy (HS4-057) |
Location |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
While vacationing in Verona, Special Attacks cannot be played.
|
|
Immortal | Title | Type | Rarity |
Generic |
Willpower (HS4-058) |
Edge |
Rare |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Play during your May Do / Must Do Phase. All Illusions are nullified until the beginning of your next turn.
|
|
Immortal | Title | Type | Rarity |
Hand Axe |
Bleeding Wound (HS4-237) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may only play this card if you played a successful attack last turn. Your opponent's Maximum Hand Size is reduced by two. This is a cumulative effect.
|
|
Immortal | Title | Type | Rarity |
Hand Axe |
Hack (UL) (HS4-238) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
If this attack is successful, your opponent's Maximum Hand Size is reduced by two while this card is in play. This attack may not be a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Hand Axe |
Hack (UR) (HS4-239) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
If this attack is successful, your opponent's Maximum Hand Size is reduced by two while this card is in play. This attack may not be a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Hand Axe |
Left Block (HS4-240) |
Basic Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may include this card in your deck in place of a Basic Block. You do not need to include this card in your deck to satisfy your Basic Block requirements.
|
|
Immortal | Title | Type | Rarity |
Hand Axe |
Master of the Hand Axe (HS4-241) |
Situation |
Rare |
Grid | Restrictions | Gems |
|
2
|
![[Master]](/images/symbols/GemM.jpg) ![[Reason]](/images/symbols/GemR.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
You may play multiple Basic Attacks in conjunction with one another. If you do, they form one Special Attack. This is a Standing Defense.
|
|
Immortal | Title | Type | Rarity |
Hand Axe |
Pre-Game (HS4-236) |
Weapon of Choice |
Pre-Game |
Grid | Restrictions | Gems |
|
|
|
Text |
The axe, or ax, is an implement that has been use for millennia to shape, split and cut wood, harvest timber, as a weapon and a ceremonial or heraldic symbol.
You may use this with another One-Handed Weapon of Choice. You may play multiple Basic Blocks in conjunction with one another. If you do, they form one Basic Block. Your blocks cannot defend multiple attacks.
|
|
Immortal | Title | Type | Rarity |
Hand Axe |
Pre-Game (Premium) (HS4-267) |
Weapon of Choice |
Premium |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
The axe, or ax, is an implement that has been use for millennia to shape, split and cut wood, harvest timber, as a weapon and a ceremonial or heraldic symbol. The axe has many form and specialized uses but generally consists of an axe head with a handle, or helve.
You may use this with another One-Handed Weapon of Choice. You may play multiple Basic Blocks in conjunction with one another. If you do, they form one Basic Block. Your blocks cannot defend multiple attacks.
|
|
Immortal | Title | Type | Rarity |
Hand Axe |
Right Block (HS4-242) |
Basic Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may include this card in your deck in place of a Basic Block. You do not need to include this in your deck to satisfy your Basic Block requirements.
|
|
Immortal | Title | Type | Rarity |
Hand Axe |
Throw (HS4-243) |
Edge |
Uncommon |
Grid | Restrictions | Gems |
|
4
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Play in conjunction with a Basic Attack. That attack is now a Ranged Attack. If you are using only one Weapon of Choice, you are considered Disarmed until the end of your next turn.
|
|
Immortal | Title | Type | Rarity |
Hand Axe |
Weapon Bind (HS4-244) |
Edge |
Rare |
Grid | Restrictions | Gems |
|
4
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Play in conjunction with an attack. If your opponent successfully blocks this attack, they must discard all Weapon Specific Cards from their hand. And, they must discard all non-defense Weapon Specific Cards in play.
|
|
Immortal | Title | Type | Rarity |
Hugh Fitzcairn |
Cautious Fellow (HS4-061) |
Situation |
Rare |
Grid | Restrictions | Gems |
|
R2
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Once per turn, during your May Do / Must Do Phase, you may put one card from your hand on top of your Endurance.
"What the devil are you doing here?" -- Hugh Fitzcairn / Till Death
|
|
Immortal | Title | Type | Rarity |
Hugh Fitzcairn |
Perfect Gentleman (HS4-062) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
When using your Persona Power, you may increase the maximum damage you may prevent by one. This is a cumulative effect.
"My lady, you have truly broken my heart." -- Hugh Fitzcairn / Till Death
|
|
Immortal | Title | Type | Rarity |
Hugh Fitzcairn |
Witty Remark (HS4-063) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Your opponent cannot play an Event next turn.
"You know, if we were a few moments later, she would have been a most attractive widow." -- Hugh Fitzcairn / Till Death
|
|
Immortal | Title | Type | Rarity |
Hunter |
Hunter (Ranged Attack) (HS4-066) |
Ranged Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may only play this card if you do not play a Special Card other than a Watcher or Hunter during your turn.
|
|
Immortal | Title | Type | Rarity |
Hunter |
Hunter (Remove Watcher) (HS4-067) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Remove one Watcher in play or in your opponent's Discard from the game.
|
|
Immortal | Title | Type | Rarity |
Hunter |
Hunter (Retrieve Attack) (HS4-065) |
Event |
Rare |
Grid | Restrictions | Gems |
|
2
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Retrieve one attack from your Discard and put it in your hand. Remove this card from the game after use.
|
|
Immortal | Title | Type | Rarity |
Hunter |
Hunter (Situation) (HS4-068) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Remove a Situation from play.
|
|
Immortal | Title | Type | Rarity |
Jack Shapiro |
Pre-Game (HS4-064) |
Hunter |
Common |
Grid | Restrictions | Gems |
|
|
|
Text |
After his son's death, Jack Shapiro cracked. He no longer viewed the Immortals as people to observe... but as a threat to be eliminated. He convinced the remaining council members that Duncan MacLeod and any other Immortal who had knowledge of the Watcher Organization needed to be removed the game for the safety of the Watcher Organization.
Your opponent's Maximum Hand Size is reduced by one for each card titled Hunter you have in play. You may include Hunter cards in your deck.
|
|
Immortal | Title | Type | Rarity |
Jack Shapiro |
Pre-Game (HS4-222) |
Watcher |
Common |
Grid | Restrictions | Gems |
|
|
|
Text |
Jack Shapiro is the leader of the Watchers in Europe. His dedication to the job and the Watchers underneath him is unparalleled. His son joined the Watcher origination three years ago and has recently began field research after he pushed him through the ranks of the Watcher Organization.
Your Maximum Hand Size is increased by one for each card titled Watcher you have in play. You may include Watcher cards in your deck.
|
|
Immortal | Title | Type | Rarity |
Jacob Galati |
Blood for Blood (HS4-070) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may only play this card if your opponent removed one of your Allies last turn. Your first attack this turn cannot be dodged.
"I have a right to justice." -- Jacob Galanti / One Minute To Midnight
|
|
Immortal | Title | Type | Rarity |
Jacob Galati |
Counter (Relocate) (HS4-071) |
Dodge: Relocate |
Rare |
Grid | Restrictions | Gems |
|
R4
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Dodges will not avoid multiple Ranged Attacks you play this turn.
"Is that any way to thank the guy who saved your head?" -- Jacob Galanti / One Minute To Midnight
|
|
Immortal | Title | Type | Rarity |
Jacob Galati |
Evade (Back Away) (HS4-072) |
Dodge: Back Away |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
This defense will not avoid Ranged Attacks. You may only play Ranged Attacks this turn.
"The only way you'll stop me is by killing me." -- Jacob Galanti / One Minute To Midnight
|
|
Immortal | Title | Type | Rarity |
Jacob Galati |
Extra Shot (HS4-073) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
You may play an additional Ranged Attack this turn. You may ignore any hand icon requirements on that attack.
"That one was right through the lung." -- Jacob Galanti / One Minute To Midnight
|
|
Immortal | Title | Type | Rarity |
Jacob Galati |
Eye For An Eye (HS4-074) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may randomly discard a card from your opponent's hand for each Gypsy you swept this turn.
"So be it. There's a price to play for justice." -- Jacob Galanti / One Minute To Midnight
|
|
Immortal | Title | Type | Rarity |
Jacob Galati |
Gypsy (Charlatan) (HS4-075) |
Event: Mortal Ally |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Charlatan: Prevent all damage from one attack this turn. You may play an additional Gypsy this turn. You may not play another Charlatan this turn.
|
|
Immortal | Title | Type | Rarity |
Jacob Galati |
Gypsy (Tinker) (HS4-076) |
Event: Mortal Ally |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Tinker: You may draw two cards for each Gypsy you play this turn. You may play an additional Gypsy this turn. You may not play another Tinker this turn.
|
|
Immortal | Title | Type | Rarity |
Jacob Galati |
Irina Galati (HS4-077) |
Situation: Immortal Ally |
Rare |
Grid | Restrictions | Gems |
|
R2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may make a Hard Exertion during your turn. Gain one Ability for each Gypsy found in that Hard Exertion.
"You say her name again and I won't kill you, you'll just wish I had." -- Jacob Galanti / One Minute To Midnight
|
|
Immortal | Title | Type | Rarity |
Jacob Galati |
Master Marksman (HS4-078) |
Edge |
Rare |
Grid | Restrictions | Gems |
|
R3
|
![[Master]](/images/symbols/GemM.jpg) ![[Strength]](/images/symbols/GemS.jpg) ![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Play in conjunction with a Ranged Attack. Name a card. Your opponent cannot play a defense from their hand that shares the chosen name.
"You're dead." -- Jacob Galanti / One Minute To Midnight
|
|
Immortal | Title | Type | Rarity |
Jacob Galati |
Master's Attack (HS4-079) |
Ranged Attack |
Rare |
Grid | Restrictions | Gems |
|
R2
|
![[Master]](/images/symbols/GemM.jpg) ![[Reason]](/images/symbols/GemR.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
You may play an additional Ranged Attack this turn. This attack does three damage.
"Blood for blood, MacLeod. Remember... Blood for blood!" -- Jacob Galanti / One Minute To Midnight
|
|
Immortal | Title | Type | Rarity |
Jacob Galati |
One Minute to Midnight (HS4-080) |
Plot |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Your Ranged Attacks do an additional point of damage. Whenever you play a Gypsy, you may retrieve a Gypsy from your discard and shuffle it into your Endurance.
|
|
Immortal | Title | Type | Rarity |
Jacob Galati |
Passion and Persistence (HS4-081) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Play in conjunction with a card titled Gypsy. Search your Endurance for a different card titled Gypsy and put it in your hand.
"I hate to rub it in, but I was right." -- Jacob Galanti / One Minute To Midnight
|
|
Immortal | Title | Type | Rarity |
Jacob Galati |
Persona (HS4-069) |
Persona |
Pre-Game |
Grid | Restrictions | Gems |
|
5
|
5 6 3 4 7 5![[Reason]](/images/symbols/GemR.jpg) |
Text |
Jacob Galati's immortality began in 1429, when he was executed for poaching sheep. For over 500 years he has lived by the same principals he embraced in his mortal life among the Rom. Originally trained by Rahid Vazvi, Jacob Galati has always believed that justice can only be found one way: an eye for an eye, blood for blood. When renegade watcher James Horton killed Jacob Galati's beloved wife and fellow immortal, Irena, Jacob made it his personal quest to seek vengeance on the Watcher organization.
You may discard a Ranged Attack from your hand to counter a Watcher or Hunter as it is played. During your May Do / Must Do Phase, you may choose to sheath or draw your Weapon. You may include up to twelve cards titled Gypsy in your deck.
|
|
Immortal | Title | Type | Rarity |
Jacob Galati |
Premium (HS4-268) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
|
|
|
Text |
Jacob Galati's immortality began in 1429, when he was executed for poaching sheep. For over 500 years he has lived by the same principals he embraced in his mortal life among the Rom. Originally trained by Rahid Vazvi, Jacob Galati has always believed that justice can only be found one way: an eye for an eye, blood for blood. When renegade watcher James Horton killed Jacob Galati's beloved wife and fellow immortal, Irena, Jacob made it his personal quest to seek vengeance on the Watcher organization.
Play in conjunction with the Jacob Galati Persona. You begin the Game with +1 Ability. Your Master Cards cannot be countered or removed from the Game by your opponent.
|
|
Immortal | Title | Type | Rarity |
Jacob Galati |
Scope (HS4-082) |
Object |
Rare |
Grid | Restrictions | Gems |
|
R2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Your Ranged Attacks do an additional point of damage.
"I'll tell you when it ends. After I've killed them all." -- Jacob Galanti / One Minute To Midnight
|
|
Immortal | Title | Type | Rarity |
Jacob Galati |
Sniper Rifle (HS4-083) |
Object: Gun |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Your Ranged Attacks cannot be avoided by an Evade. You may ignore hand icon requirements on Ranged Attacks you play.
"Tell your friend when I see him, he's dead." -- Jacob Galanti / One Minute To Midnight
|
|
Immortal | Title | Type | Rarity |
Jacob Galati |
Sniper Shot (HS4-084) |
Ranged Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
This attack does one damage. You may include this card in your deck in place of a Basic Attack.
"I want them to fear me." -- Jacob Galanti / One Minute To Midnight
|
|
Immortal | Title | Type | Rarity |
Jacob Galati |
Trip (HS4-085) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Remove all Standing Defenses your opponent has from play, if your next attack this turn is a Ranged Attack, it does an additional point of damage.
|
|
Immortal | Title | Type | Rarity |
Kamir |
Bo Staff (HS4-086) |
Object |
Uncommon |
Grid | Restrictions | Gems |
|
R3
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may play attacks and blocks normally while disarmed or considered disarmed. Immediately after your opponent declares one of your attacks successful, you may discard this card from play to make your opponent Prone.
|
|
Immortal | Title | Type | Rarity |
Kanis |
Combination (HS4-088) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may play an additional attack this turn for each Hound you have in play.
"Now this is what I had in mind." -- Kanis / Leader of the Pack
|
|
Immortal | Title | Type | Rarity |
Kanis |
Evade (Escape) (HS4-089) |
Dodge: Escape |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You lose one attack this turn.
"Just like that? Where's the fun? The anticipation?" -- Kanis / Leader of the Pack
|
|
Immortal | Title | Type | Rarity |
Kanis |
Hound (Cornwall) (HS4-090) |
Situation: Cornwall |
Rare |
Grid | Restrictions | Gems |
|
R2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Your opponent must discard one defense from their hand for each Hound you have in play to play an attack from their hand. If they do, they may ignore Cornwall for the rest of their turn. You may only have one Cornwall in play.
|
|
Immortal | Title | Type | Rarity |
Kanis |
Hound (Hampton) (HS4-091) |
Situation: Hampton |
Rare |
Grid | Restrictions | Gems |
|
R2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Your opponent must discard one defense from their hand for each Hound you have in play to play a block from their hand. If they do, they may ignore Hampton for the rest of their turn. You may only have one Hampton in play.
|
|
Immortal | Title | Type | Rarity |
Kanis |
Hound (Lancaster) (HS4-092) |
Situation: Lancaster |
Rare |
Grid | Restrictions | Gems |
|
R2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Your opponent must discard one defense from their hand for each Hound you have in play to play a dodge from their hand. If they do, they may ignore Lancaster for the rest of their turn. You may only have one Lancaster in play.
|
|
Immortal | Title | Type | Rarity |
Kanis |
Leader of the Pack (HS4-093) |
Plot |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
You may discard a Hound from your hand to search your Discard and retrieve one Hound found there to your hand. You may discard a Hound from play to avoid one attack.
|
|
Immortal | Title | Type | Rarity |
Kanis |
Lunge (HS4-094) |
Special Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
This attack does one damage. Your opponent cannot play a defense from an Exertion against this attack.
"Harm them and it's you who'll be destroyed!" -- Kanis / Leader of the Pack
|
|
Immortal | Title | Type | Rarity |
Kanis |
Master of the Hunt (HS4-095) |
Event |
Rare |
Grid | Restrictions | Gems |
|
R4
|
![[Master]](/images/symbols/GemM.jpg) ![[Toughness]](/images/symbols/GemT.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
You may remove one Situation or Plot from play for each Hound you have in play.
"And as they tear out your throat, I'll be right behind them." -- Kanis / Leader of the Pack
|
|
Immortal | Title | Type | Rarity |
Kanis |
Pack Master (HS4-096) |
Event |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Master]](/images/symbols/GemM.jpg) ![[Strength]](/images/symbols/GemS.jpg) ![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Look at your opponent's hand and discard one card for each Hound you have in play.
"On him... now!" -- Kanis / Leader of the Pack
|
|
Immortal | Title | Type | Rarity |
Kanis |
Pedigree (HS4-097) |
Edge |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Play in conjunction with the last attack you play this turn. Your opponent must play a new defense to defend this attack.
"They'll tear you to shreds." -- Kanis / Leader of the Pack
|
|
Immortal | Title | Type | Rarity |
Kanis |
Persona (HS4-087) |
Persona |
Pre-Game |
Grid | Restrictions | Gems |
|
5
|
5 6 6 6 3 5![[Reason]](/images/symbols/GemR.jpg) |
Text |
Born in 1705, Peter Kanis was killed at the age of 28 by Devon Marek. Determined from then on always to be the predator, Kanis turned his natural affinity for the canine species into an obsession. Unfettered by the rules of the Immortal Game, the dogs have given Kanis a long-standing advantage over unsuspecting adversaries. It is said that over years of companionship, pets will come to resemble their owners - or vice-versa.
You may begin the game with a Hound in play. Your opponent cannot ignore costs.
|
|
Immortal | Title | Type | Rarity |
Kanis |
Premium (HS4-269) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
|
|
|
Text |
Born in 1705, Peter Kanis was killed at the age of 28 by Devon Marek. Determined from then on always to be the predator, Kanis turned his natural affinity for the canine species into an obsession. Unfettered by the rules of the Immortal Game, the dogs have given Kanis a long-standing advantage over unsuspecting adversaries. It is said that over years of companionship, pets will come to resemble their owners - or vice-versa.
Play in conjunction with the Kanis Persona. You begin the Game with +1 Ability. Your Master Cards cannot be countered or removed from the Game by your opponent.
|
|
Immortal | Title | Type | Rarity |
Kanis |
Pure Bred (HS4-098) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
R3
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Play in conjunction with a Hound. You may play an additional Special Card this turn that is not a Hound.
"I'm not leaving without that bitch." -- Kanis / Leader of the Pack
|
|
Immortal | Title | Type | Rarity |
Kanis |
Retribution (HS4-099) |
Special Attack |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
If your opponent removed one of your Hounds from play during their last turn, this attack may be played as an additional attack and your non-Special Attacks do an additional point of damage this turn.
|
|
Immortal | Title | Type | Rarity |
Kanis |
Sic'em (HS4-100) |
Attack |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
|
Text |
You may not play this attack from your hand or an Exertion. You may put this attack from your hand under a Hound you have in play. You may play this attack from under a Hound you have in play as an additional attack. This attack may not be a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Kanis |
Spanish-Cup Hilt (HS4-101) |
Object: Hilt |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
You may only include this card in your deck if you are using the Rapier Weapon of Choice. Defenses played from an Exertion cannot defend multiple attacks you play.
|
|
Immortal | Title | Type | Rarity |
Kanis |
Taunt (HS4-102) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Your opponent cannot play any attacks from an Exertion next turn.
"You can't sense them coming. The first thing you fell will be their teeth as they bring you down." -- Kanis / Leader of the Pack
|
|
Immortal | Title | Type | Rarity |
Kanis |
Trip (HS4-103) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Remove all Standing Defenses your opponent has in play. You may draw a card for each Hound you have in play.
"I kill. They hunt. There's a difference." -- Kanis / Leader of the Pack
|
|
Immortal | Title | Type | Rarity |
Kanwulf |
Blindside Shield (HS4-105) |
Object |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may play blocks normally when disarmed or considered disarmed. You may discard this card from play during your Attack Phase to retrieve one block from your Discard and put it in your hand.
|
|
Immortal | Title | Type | Rarity |
Kanwulf |
Evade (Back Away) (HS4-106) |
Dodge: Back Away |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
This defense will not avoid Ranged Attacks. You may only play Ranged Attacks this turn.
"That would be a great mistake." -- Kanwulf / Homeland
|
|
Immortal | Title | Type | Rarity |
Kanwulf |
Extra Shot (HS4-107) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may play an additional attack this turn. To defend this attack, your opponent must play a new defense.
"You kept your word. Run off while you can." -- Kanwulf / Homeland
|
|
Immortal | Title | Type | Rarity |
Kanwulf |
Father Laird (HS4-108) |
Edge |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Play in conjunction with a Holy Ground. Nullify the downsides of that Holy Ground.
"The good book tells us there's good in every heart." -- Kanwulf / Homeland
|
|
Immortal | Title | Type | Rarity |
Kanwulf |
Grave Robbing (HS4-109) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Any cards discarded from your opponent's hand are placed under this card instead of in their Discard. During your turn, you may discard this card from play to play any one non-Signature Card from under this card as if it were from your hand.
|
|
Immortal | Title | Type | Rarity |
Kanwulf |
Homeland (HS4-110) |
Plot |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Whenever you use a "discard to use" card, you may return the card discarded to your hand instead of your Discard. If that card is removed from the game after use, it is still removed from the game.
|
|
Immortal | Title | Type | Rarity |
Kanwulf |
Master of Asgard (HS4-111) |
Edge |
Rare |
Grid | Restrictions | Gems |
|
S4
|
![[Master]](/images/symbols/GemM.jpg) ![[Empathy]](/images/symbols/GemE.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
Odin favors you with divine intervention. You may only play this card if you do not play a Special Card this turn and if your opponent has a "remove from game" Pre-Game. You may use one of your opponent's Pre-Games that are remove from the game to use. Remove this card from the game after use.
|
|
Immortal | Title | Type | Rarity |
Kanwulf |
Master's Attack (HS4-112) |
Special Attack |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Master]](/images/symbols/GemM.jpg) ![[Agility]](/images/symbols/GemA.jpg) ![[Strength]](/images/symbols/GemS.jpg) |
Text |
If your opponent plays a successful defense against this attack, you may search your Discard and shuffle any cards containing only [A], [S], and / or [T] into your Endurance.
|
|
Immortal | Title | Type | Rarity |
Kanwulf |
Odin's Wrath (HS4-113) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
This attack does one damage. This attack cannot be a Power Blow. This attack may be played from your Discard as if it were from your hand. If played this way, remove it from the game during your next Sweep Phase.
|
|
Immortal | Title | Type | Rarity |
Kanwulf |
Persona (HS4-104) |
Persona |
Pre-Game |
Grid | Restrictions | Gems |
|
5
|
5 6 6 7 3 3![[Reason]](/images/symbols/GemR.jpg) |
Text |
Kanwulf was born in 802 in Norway. His first death came in 833 when he was found by Hubba, an Immortal who taught Kanwulf the rules of the Game. Kanwulf holds true to his ancient beliefs and offers blood sacrifices for insight, wisdom, and power.
During your turn, you may discard up to three cards containing at least one [A], [S] or [T] from your hand. For each [A], you may play an additional attack this turn. For each [S], you may add a point of damage to an attack you played this turn. For each [T], your opponent's Maximum Hand Size is decreased by one during their next turn.
|
|
Immortal | Title | Type | Rarity |
Kanwulf |
Premium (HS4-270) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
|
|
|
Text |
Kanwulf was born in 802 in Norway. His first death came in 833 when he was found by Hubba, an Immortal who taught Kanwulf the rules of the Game. Kanwulf holds true to his ancient beliefs and offers blood sacrifices for insight, wisdom, and power
Play in conjunction with the Kanwulf Persona. You begin the Game with +1 Ability. Your Master Cards cannot be countered or removed from the Game by your opponent.
|
|
Immortal | Title | Type | Rarity |
Kanwulf |
Ragnarok (HS4-114) |
Object: Hilt |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may only include this card in your deck if you are using the Hand Axe Weapon of Choice. If using two Weapons of Choice, you may have up to two Hilts in play at a time. Your Basic Blocks can defend attacks that cannot be blocked. You may make a 0-card Hard Exertion to make your Basic Blocks Power Blocks.
|
|
Immortal | Title | Type | Rarity |
Kanwulf |
Sacrifice (HS4-115) |
Situation |
Rare |
Grid | Restrictions | Gems |
|
R4
|
![[Agility]](/images/symbols/GemA.jpg) ![[Strength]](/images/symbols/GemS.jpg) ![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may discard this card from play to remove one Location, Object, Plot or Situation from play.
"For centuries you were lost. Now an enemy brings you to me. The gods are good." -- Kanwulf / Homeland
|
|
Immortal | Title | Type | Rarity |
Kanwulf |
Strength of Einherjar (Blocks) (HS4-117) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may discard this card from play. If you do, blocks will not avoid multiple attacks you play this turn.
"I'm glad. It's been too long since we tasted blood together." -- Kanwulf / Homeland
|
|
Immortal | Title | Type | Rarity |
Kanwulf |
Strength of Einherjar (Dodges) (HS4-116) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may discard this card from play. If you do, dodges will not avoid multiple attacks you play this turn.
"Almighty Odin! Take his blood... and return to me what is mine!" -- Kanwulf / Homeland
|
|
Immortal | Title | Type | Rarity |
Kanwulf |
Trip (HS4-118) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Remove all Standing Defenses your opponent has in play. Your first attack this turn does an additional point of damage.
"An offering to the gods of thunder and war." -- Kanwulf / Homeland
|
|
Immortal | Title | Type | Rarity |
Kanwulf |
Unquestioned Faith (HS4-119) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
You may only play this card if you have ten or more cards in your Discard. Randomly select one card from your Discard and put it in your hand.
|
|
Immortal | Title | Type | Rarity |
Kanwulf |
Viking Sword (HS4-120) |
Object: Hilt |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may only include this card in your deck if you are using the English Longsword Weapon of Choice. When using two Weapons of Choice, you may have up to two Hilts in play at a time. Whenever you discard an Evade to use your Persona Power, you may choose to place that Evade on top of your Endurance, instead of in your Discard.
|
|
Immortal | Title | Type | Rarity |
Kenny Ross |
End of Innocence (HS4-121) |
Special Attack |
Rare |
Grid | Restrictions | Gems |
|
R2
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
If your opponent did not play an attack during their last turn, this attack cannot be blocked or dodged.
"Bigger they are, the harder they fall." -- Kenny Ross / Reunion
|
|
Immortal | Title | Type | Rarity |
Kenny Ross |
Guardian (HS4-122) |
Situation: Immortal Ally |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Reduce the damage from any Special Cards or Illusions played by your opponent by one for each Guardian you have in play. You may have multiple Guardians in play.
|
|
Immortal | Title | Type | Rarity |
Kenny Ross |
Innocent Look (HS4-123) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Discard any number of Basic Attacks from your hand. You may draw a card for each card discarded this way. You may play an additional Special Card this turn.
|
|
Immortal | Title | Type | Rarity |
Kit O'Brady |
Call Your Bluff (HS4-125) |
Event: Attribute Check |
Rare |
Grid | Restrictions | Gems |
|
R4
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Play in place of an attack. Both players must make a Soft Exertion for [E]. The winner may choose one: They gain one Ability; OR Their opponent loses one Ability. If your opponent loses the Challenge with an end result of zero, you may choose both.
|
|
Immortal | Title | Type | Rarity |
Kit O'Brady |
Counter (Duck) (HS4-126) |
Dodge: Duck |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may retrieve one card from your Discard and shuffle it into your Endurance.
"You throw in that dress, ma'am, and I'll stake you the rest." -- Kit O'Brady / Double Eagle
|
|
Immortal | Title | Type | Rarity |
Kit O'Brady |
Double Eagle (HS4-127) |
Plot |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
At the beginning of your turn, you may look at the top five cards of your Endurance. You may choose to discard any or all of those cards. Replace any cards not discarded on top of your Endurance in any order.
|
|
Immortal | Title | Type | Rarity |
Kit O'Brady |
Evade (Escape) (HS4-128) |
Dodge: Escape |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You lose one attack this turn.
"Gentlemen, it's been a pleasure. Any time, day or night, Kit O'Brady is at your service." -- Kit O'Brady / Double Eagle
|
|
Immortal | Title | Type | Rarity |
Kit O'Brady |
Extra Shot (HS4-129) |
Event: Attribute Check |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Make a Soft Exertion for [A]. You may play an additional attack this turn for each [A] found.
"I wouldn't get too excited if I were you. Whatever you feel is strictly temporary." -- Kit O'Brady / Double Eagle
|
|
Immortal | Title | Type | Rarity |
Kit O'Brady |
Five Card Stud (HS4-130) |
Event: Attribute Check |
Rare |
Grid | Restrictions | Gems |
|
R2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Both players must make a Soft Exertion for an Attribute of their choice. The loser must discard their hand and keep the cards from their Attribute Check as their new hand.
|
|
Immortal | Title | Type | Rarity |
Kit O'Brady |
Golden Handle (HS4-131) |
Object: Hilt |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may only include this card in your deck if you are using the Cane Sword Weapon of Choice. After any Attribute Check you make, you may place one block from the Check under the Cane Sword. You may play any number of blocks from under the Cane Sword in conjunction with each other to form one block.
|
|
Immortal | Title | Type | Rarity |
Kit O'Brady |
House Rules (HS4-133) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
If you do not play an attack during your turn, you may play one Attribute Challenge that is played in place of an attack as an additional Special Card during your turn.
|
|
Immortal | Title | Type | Rarity |
Kit O'Brady |
Luck of the Draw (HS4-134) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Name a card. Look at the top five cards of your Endurance. Reveal any with the chosen name and place them in your hand. Replace the rest on top of your Endurance in any order. You may play an additional Special Card this turn if that card shares the chosen name.
|
|
Immortal | Title | Type | Rarity |
Kit O'Brady |
Lucky Strike (HS4-135) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
If this attack is found in a Soft Exertion during your Attack Phase, you may put it into play as an additional attack.
"Get another girlfriend, MacLeod... this one's gone!" -- Kit O'Brady / Double Eagle
|
|
Immortal | Title | Type | Rarity |
Kit O'Brady |
Master of the Game (HS4-136) |
Situation |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Master]](/images/symbols/GemM.jpg) ![[Empathy]](/images/symbols/GemE.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
Whenever your opponent loses an Attribute Challenge with an end result of zero, you may remove all cards from their Attribute Check from the game.
|
|
Immortal | Title | Type | Rarity |
Kit O'Brady |
Master's Wit (HS4-137) |
Situation |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Master]](/images/symbols/GemM.jpg) ![[Empathy]](/images/symbols/GemE.jpg) ![[Empathy]](/images/symbols/GemE.jpg) |
Text |
At the beginning of your turn, name a card. Your opponent cannot play that card from their hand during their next turn.
"No double-dealing French harlot cheats Kit O'Brady!" -- Kit O'Brady / Double Eagle
|
|
Immortal | Title | Type | Rarity |
Kit O'Brady |
Misdirection (HS4-138) |
Illusion |
Rare |
Grid | Restrictions | Gems |
|
S3
|
|
Text |
You may only play this card from a Soft Exertion Attribute Check. Look at your opponent's hand. You may play any one Generic Card found there. If you have already played a Special Card, that card may not be a Special Card.
|
|
Immortal | Title | Type | Rarity |
Kit O'Brady |
Persona (HS4-124) |
Persona |
Pre-Game |
Grid | Restrictions | Gems |
|
5
|
5 5 4 3 8 5![[Reason]](/images/symbols/GemR.jpg) |
Text |
O'Brady was born in Kilkenny, Ireland in 1796. While quite a successful businessman, he also had a passion for gambling. His first death came in 1832 when he was caught trying to fix a race and was subsequently lynched. Found shortly thereafter by Rory Colhoun, O'Brady learned of the new hand life had dealt him. Old habits die hard, and to this day O'Brady lets Lady Luck guide his lot in life.
Whenever you make a successful Threshold Attribute Check or win an Attribute Challenge, you may take one card from your Attribute Check and put it in your hand.
|
|
Immortal | Title | Type | Rarity |
Kit O'Brady |
Premium (HS4-271) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
|
|
|
Text |
O'Brady was born in Kilkenny, Ireland in 1796. While quite a successful businessman, he also had a passion for gambling. His first death came in 1832 when he was caught trying to fix a race and was subsequently lynched. Found shortly thereafter by Rory Colhoun, O'Brady learned of the new hand life had dealt him. Old habits die hard, and to this day O'Brady lets Lady Luck guide his lot in life.
Play in conjunction with the Kit O'Brady Persona. You begin the Game with +1 Ability. Your Master Cards cannot be countered or removed from the Game by your opponent.
|
|
Immortal | Title | Type | Rarity |
Kit O'Brady |
Sleight of Hand (HS4-139) |
Illusion |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
|
Text |
You may only play this card from a Soft Exertion Attribute Check. If revealed in an Attribute Check, add one to the result. If an Attribute Challenge, also subtract one from your opponent's result. If this card is in your hand, you may discard it to satisfy any cost to play one card.
|
|
Immortal | Title | Type | Rarity |
Kit O'Brady |
The House Always Wins (HS4-132) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Place any cards you use to pay for a cost under this card. Once per turn, you may play a card from under this card as if it were from your hand.
"I never enjoyed killing anyone... so this will be a first." -- Kit O'Brady / Double Eagle
|
|
Immortal | Title | Type | Rarity |
Kit O'Brady |
Trip (HS4-140) |
Event: Attribute Check |
Common |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Make a Soft Exertion for [R]. You may remove a Standing Defense from play for each [R] found.
"Ladies first..." -- Kit O'Brady / Double Eagle
|
|
Immortal | Title | Type | Rarity |
Kristin Gilles |
Charm (HS4-142) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Your opponent cannot play an attack from an Exertion during their next turn.
"Of course you can. But there is more in life to learn than reading." -- Kristin Gilles / Chivalry
|
|
Immortal | Title | Type | Rarity |
Kristin Gilles |
Chivalry (HS4-143) |
Plot |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
If you do not play an attack during your turn, your opponent cannot play an attack from their hand during their next turn.
"Who said you were going anywhere?" -- Kristin Gilles / Chivalry
|
|
Immortal | Title | Type | Rarity |
Kristin Gilles |
Combination (HS4-144) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may play an additional attack this turn. Your opponent is considered Prone during their next Defense Phase.
"I think we have a lot to explore." -- Kristin Gilles / Chivalry
|
|
Immortal | Title | Type | Rarity |
Kristin Gilles |
Distract (HS4-145) |
Dodge |
Rare |
Grid | Restrictions | Gems |
|
R6
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
"Friends? I gave you everything. Now you take my heart and tear it from my breast... and you want to be my friend. You're mine, do you understand?! You were nothing when you came to me!" -- Kristin Gilles / Chivalry
|
|
Immortal | Title | Type | Rarity |
Kristin Gilles |
Duchess' Hilt (HS4-146) |
Object: Hilt |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may only include this card in your deck if you are using the Single-Handed Broadsword Weapon of Choice. Whenever your opponent plays an attack from their hand, they must discard all attacks from their hand that share a grid with the attack played.
|
|
Immortal | Title | Type | Rarity |
Kristin Gilles |
Evade (Escape) (HS4-147) |
Dodge: Escape |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You lose one attack this turn.
"I don't care if they offered you the Prince of Wales. Nobody leaves me." -- Kristin Gilles / Chivalry
|
|
Immortal | Title | Type | Rarity |
Kristin Gilles |
Jealous? (HS4-148) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
During your May Do / Must Do Phase, choose one non-Event Ally your opponent has in play. You may use that Ally as if it were under your control for the remainder of your turn.
|
|
Immortal | Title | Type | Rarity |
Kristin Gilles |
Master's Manipulation (HS4-149) |
Event |
Rare |
Grid | Restrictions | Gems |
|
S3
|
![[Master]](/images/symbols/GemM.jpg) ![[Empathy]](/images/symbols/GemE.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
Name a card. Your opponent must search their Endurance and discard all cards found there that share the named title.
"You're not leaving me!" -- Kristin Gilles / Chivalry
|
|
Immortal | Title | Type | Rarity |
Kristin Gilles |
Master's Seduction (HS4-150) |
Event |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Master]](/images/symbols/GemM.jpg) ![[Empathy]](/images/symbols/GemE.jpg) ![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may only play this card if your opponent did not play an Attack during their last turn. Play in conjunction with an attack. That attack cannot be blocked or dodged. You may play an additional Special Card this turn.
|
|
Immortal | Title | Type | Rarity |
Kristin Gilles |
Nobody Leaves Me! (HS4-151) |
Event |
Rare |
Grid | Restrictions | Gems |
|
S3
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Your opponent takes one damage for each attack they played during their last turn.
"I know we're going to have a great future together. All of us." -- Kristin Gilles / Chivalry
|
|
Immortal | Title | Type | Rarity |
Kristin Gilles |
Obsession (HS4-152) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Remove an Ally your opponent has in play. Your opponent must discard all Allies with the same name from their hand and Endurance.
"And you two are... together?" -- Kristin Gilles / Chivalry
|
|
Immortal | Title | Type | Rarity |
Kristin Gilles |
Persona (HS4-141) |
Persona |
Pre-Game |
Grid | Restrictions | Gems |
|
5
|
5 6 2 2 9 6![[Reason]](/images/symbols/GemR.jpg) |
Text |
Born in 1387 in Caen, Normandy, her first death came in 1426 when she was killed by her husband for failing to produce him a heir. While still an amazingly attractive woman, Kristin used her beauty to seduce younger immortals. She taught them the ways of the gentleman, and they made her feel needed. The only quality that matches her beauty is her jealousy.
If your opponent did not play an attack during their last turn, you may play two Special Cards during your Defense Phase this turn. If you do, skip your Attack Phase.
|
|
Immortal | Title | Type | Rarity |
Kristin Gilles |
Premium (HS4-272) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
|
|
|
Text |
Born in 1387 in Caen, Normandy, her first death came in 1426 when she was killed by her husband for failing to produce him a heir. While still an amazingly attractive woman, Kristin used her beauty to seduce younger immortals. She taught them the ways of the gentleman, and they made her feel needed. The only quality that matches her beauty is her jealousy.
Play in conjunction with the Kristin Gilles Persona. You begin the Game with +1 Ability. Your Master Cards cannot be countered or removed from the Game by your opponent.
|
|
Immortal | Title | Type | Rarity |
Kristin Gilles |
Seduce (HS4-153) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Your opponent cannot play an attack from their hand during their next turn.
"I decide when you go... not some interfering little sow with a paintbrush." -- Kristin Gilles / Chivalry
|
|
Immortal | Title | Type | Rarity |
Kristin Gilles |
Taking What is Mine! (HS4-154) |
Special Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
This attack does one damage. If your opponent successfully defends this attack, they must discard all defenses from their hand that share the same title as the defense that defended this attack.
|
|
Immortal | Title | Type | Rarity |
Kristin Gilles |
Trip (HS4-155) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Remove all Standing Defenses your opponent has in play. Your opponent is considered Prone during their next Attack Phase.
"Who the hell are you?" -- Kristin Gilles / Chivalry
|
|
Immortal | Title | Type | Rarity |
Kristin Gilles |
Woman Scorned (HS4-156) |
Event |
Rare |
Grid | Restrictions | Gems |
|
R2
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may only play this card if your opponent played an attack last turn. Play in place of an attack. You may play any number of Basic Attacks from your hand this turn. Defenses will not block or avoid multiple attacks you play this turn.
|
|
Immortal | Title | Type | Rarity |
Kristin Gilles |
You're Mine! (HS4-157) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Look at your opponent's hand. Choose one card found there. Discard all copies of that card in your opponent's hand.
"You're sleeping with that little bitch, aren't you?" -- Kristin Gilles / Chivalry
|
|
Immortal | Title | Type | Rarity |
Methos |
Alexa Bond (HS4-158) |
Situation: Mortal Ally |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may discard this card from play to counter any Flashback played by your opponent.
"Keep telling yourself that. Maybe one day you'll really believe it." -- Methos / One Minute To Midnight
|
|
Immortal | Title | Type | Rarity |
Methos |
Secret Identity (HS4-159) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
If your opponent did not play an attack during their last turn, you may search your Endurance for one card and put it in your hand.
"I'm a pragmatist." -- Methos / One Minute To Midnight
|
|
Immortal | Title | Type | Rarity |
Morgan d'Estaing |
Combination (HS4-161) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may play an additional attack this turn for each Plot you have in play.
"Not an imitation, MacLeod... a homage, a tribute to a great artist." -- Morgan d'Estaing / Double Jeopardy
|
|
Immortal | Title | Type | Rarity |
Morgan d'Estaing |
Double Jeopardy (HS4-162) |
Plot |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Your opponent cannot nullify your other Plots. Your opponent cannot remove your other Plots from play.
"We're wasting time." -- Morgan d'Estaing / Double Jeopardy
|
|
Immortal | Title | Type | Rarity |
Morgan d'Estaing |
Evade (Escape) (HS4-163) |
Dodge: Escape |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You lose one attack this turn.
"And this is all a nightmare that will end when you die." -- Morgan d'Estaing / Double Jeopardy
|
|
Immortal | Title | Type | Rarity |
Morgan d'Estaing |
Inheritance (Family Fortune) (HS4-164) |
Plot |
Rare |
Grid | Restrictions | Gems |
|
R3
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Family Fortune: Search your Endurance for one card and put it in your hand.
"Did you think he was a zombie back from the dead? Did you feel that fear?" -- Morgan d'Estaing / Double Jeopardy
|
|
Immortal | Title | Type | Rarity |
Morgan d'Estaing |
Inheritance (Surviving Heir) (HS4-165) |
Plot |
Rare |
Grid | Restrictions | Gems |
|
R3
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Surviving Heir: You may only play this card if you have Inheritance: Family Fortune in play. Search your Discard for one card for each plot sequence you have completed this turn and put it in your hand. Remove all cards titled Inheritance that you control from play.
|
|
Immortal | Title | Type | Rarity |
Morgan d'Estaing |
Master's Advice (HS4-166) |
Situation |
Rare |
Grid | Restrictions | Gems |
|
R2
|
![[Master]](/images/symbols/GemM.jpg) ![[Empathy]](/images/symbols/GemE.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
Instead of playing a Special Card during your turn, you may play two Plots that have different titles that turn.
"Let's not make a scene. It'll all be over in a second." -- Morgan d'Estaing / Double Jeopardy
|
|
Immortal | Title | Type | Rarity |
Morgan d'Estaing |
Master's Dodge (HS4-167) |
Dodge |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Master]](/images/symbols/GemM.jpg) ![[Agility]](/images/symbols/GemA.jpg) ![[Agility]](/images/symbols/GemA.jpg) |
Text |
Remove one Location, Object, Plot or Situation from play.
"I wouldn't bother with that if I were you. You won't have the time." -- Morgan d'Estaing / Double Jeopardy
|
|
Immortal | Title | Type | Rarity |
Morgan d'Estaing |
Persona (HS4-160) |
Persona |
Pre-Game |
Grid | Restrictions | Gems |
|
5
|
5 5 4 4 4 8![[Reason]](/images/symbols/GemR.jpg) |
Text |
Born in 1783, Morgan was found and raised by a wealthy family, the d'Estaing family. Morgan had his first death in 1803 when his younger brother was announced as the heir to the d'Estaing estate. In rage, Morgan tried to kill his younger brother but was killed by his father Philippe. Morgan would later get his vengeance, though, with the help of his new mentor, Xavier Saint Cloud, who taught him the rules of the game... and how to break them.
During you May Do / Must Do Phase, you may draw a card for each Plot you have in play. Your Plots cannot be countered or removed from the game by your opponent.
|
|
Immortal | Title | Type | Rarity |
Morgan d'Estaing |
Premium (HS4-273) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
|
|
|
Text |
Born in 1783, Morgan was found and raised by a wealthy family, the d'Estaing family. Morgan had his first death in 1803 when his younger brother was announced as the heir to the d'Estaing estate. In rage, Morgan tried to kill his younger brother but was killed by his father Philippe. Morgan would later get his vengeance, though, with the help of his new mentor, Xavier Saint Cloud, who taught him the rules of the game... and how to break them.
Play in conjunction with the Morgan d'Estaing Persona. You begin the Game with +1 Ability. Your Master Cards cannot be countered or removed from the Game by your opponent.
|
|
Immortal | Title | Type | Rarity |
Morgan d'Estaing |
Springing the Trap (HS4-169) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
R3
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Whenever you successfully complete a plot sequence, your opponent is prone.
"I didn't say anything about paying for it." -- Morgan d'Estaing / Double Jeopardy
|
|
Immortal | Title | Type | Rarity |
Morgan d'Estaing |
Tactician's Hilt (HS4-170) |
Object: Hilt |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may only include this card in your deck if you are using the Single-Handed Broadsword Weapon of Choice. You may play an additional attack for each Plot you have in play.
|
|
Immortal | Title | Type | Rarity |
Morgan d'Estaing |
The Protégé's Plan (HS4-168) |
Edge |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Play in conjunction with a Plot. Search your Endurance for one Plot that shares the same title as the one just played and put it in your hand.
"Perhaps one day you'll betray me." -- Morgan d'Estaing / Double Jeopardy
|
|
Immortal | Title | Type | Rarity |
Morgan d'Estaing |
Thrown Dagger (HS4-171) |
Ranged Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
This attack does no damage. If successful, your opponent must discard all non-Generic Cards from their hand.
"Monsieur does not trade, he collects." -- Morgan d'Estaing / Double Jeopardy
|
|
Immortal | Title | Type | Rarity |
Morgan d'Estaing |
Tribute (Burglary) (HS4-172) |
Plot |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Burglary: You may put one Object from your hand into play.
"See how beautiful she is? The diamond has to be at least as perfect." -- Morgan d'Estaing / Double Jeopardy
|
|
Immortal | Title | Type | Rarity |
Morgan d'Estaing |
Tribute (Lure) (HS4-173) |
Plot |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Lure: You may only play this card if you have Tribute: Burglary in play. You may put one Location from your hand into play.
"You didn't call. You didn't come by. I've missed you." -- Morgan d'Estaing / Double Jeopardy
|
|
Immortal | Title | Type | Rarity |
Morgan d'Estaing |
Tribute (Revenge) (HS4-174) |
Plot |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Revenge: You may only play this card if you have Tribute: Burglary and Lure in play. Name one card type for each plot sequence you have completed this turn (including this one). Your opponent must discard all cards with a chosen type from their hand. Remove all cards titled Tribute that you control from play.
|
|
Immortal | Title | Type | Rarity |
Morgan d'Estaing |
Trip (HS4-175) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Remove all Standing Defenses your opponent has in play. Blocks will not defend multiple attacks you play this turn.
"We were supposed to kill them!" -- Morgan d'Estaing / Double Jeopardy
|
|
Immortal | Title | Type | Rarity |
Morgan d'Estaing |
Xavier St. Cloud (HS4-176) |
Situation: Immortal Ally |
Rare |
Grid | Restrictions | Gems |
|
R2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may discard this card from play to put one Plot from your hand into play.
"Never bloody your hand unless you must. Thus endeth the first lesson." -- Xavier St. Cloud / Double Jeopardy
|
|
Immortal | Title | Type | Rarity |
Paul Kinman |
9mm (HS4-178) |
Object: Gun |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
When you play this card, you may place any number of Basic Attacks under it. Once per turn, you may play one attack from under 9mm as a Ranged Attack.
|
|
Immortal | Title | Type | Rarity |
Paul Kinman |
Combination (HS4-179) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may play an additional attack this turn. That attack may be played hidden.
"Is there anyone at home who could provide me with more distraction. A sister, perhaps?" -- Paul Kinman / Reluctant Heroes
|
|
Immortal | Title | Type | Rarity |
Paul Kinman |
Counter (Sidestep) (HS4-180) |
Dodge: Sidestep |
Rare |
Grid | Restrictions | Gems |
|
R4
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Your first attack this turn cannot be dodged.
"Another time, perhaps." -- Paul Kinman / Reluctant Heroes
|
|
Immortal | Title | Type | Rarity |
Paul Kinman |
Counter Attack (HS4-181) |
Edge |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Play in conjunction with a defense. You may retrieve one card from your Discard and shuffle it into your Endurance.
"How common. Is that your way of challenging me?" -- Paul Kinman / Reluctant Heroes
|
|
Immortal | Title | Type | Rarity |
Paul Kinman |
Duelist (HS4-182) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
At the end of your Defense Phase, you may randomly discard one card from your opponent's hand for each successful defense you played. This is a Standing Defense.
|
|
Immortal | Title | Type | Rarity |
Paul Kinman |
Duelist's Hilt (HS4-183) |
Object: Hilt |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may only include this card in your deck if you are using the Rapier Weapon of Choice. If your opponent attacked you last turn, and none of their attacks are successful, all your attacks this turn may be played hidden.
|
|
Immortal | Title | Type | Rarity |
Paul Kinman |
Evade (Escape) (HS4-184) |
Dodge: Escape |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You lose one attack this turn.
"I think I'll draw first blood from your tongue to remind it of its place." -- Paul Kinman / Reluctant Heroes
|
|
Immortal | Title | Type | Rarity |
Paul Kinman |
Fleche (HS4-185) |
Ranged Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
If this attack is played hidden, it does an additional point of damage.
"I never fight for sport." -- Paul Kinman / Reluctant Heroes
|
|
Immortal | Title | Type | Rarity |
Paul Kinman |
Hired Gun (HS4-186) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Whenever you play a Ranged Attack, you may also remove one Ally from play.
"Is that fear I see? It's foolish to underestimate an opponent." -- Paul Kinman / Reluctant Heroes
|
|
Immortal | Title | Type | Rarity |
Paul Kinman |
Impressive Swordplay (HS4-187) |
Edge |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Play in conjunction with a non-Special Attack. That attack may be played hidden.
"Nothing up my sleeve." -- Paul Kinman / Reluctant Heroes
|
|
Immortal | Title | Type | Rarity |
Paul Kinman |
Master's Attack (HS4-188) |
Attack |
Rare |
Grid | Restrictions | Gems |
|
R2
|
![[Master]](/images/symbols/GemM.jpg) ![[Strength]](/images/symbols/GemS.jpg) ![[Strength]](/images/symbols/GemS.jpg) |
Text |
This attack cannot be a Power Blow. If this attack is played hidden, it cannot be dodged.
"You affix yourself to royalty like a louse affixes itself to a horse's ass." -- Paul Kinman / Reluctant Heroes
|
|
Immortal | Title | Type | Rarity |
Paul Kinman |
Master's Style (HS4-189) |
Edge |
Rare |
Grid | Restrictions | Gems |
|
R4
|
![[Master]](/images/symbols/GemM.jpg) ![[Agility]](/images/symbols/GemA.jpg) ![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Play in conjunction with a hidden attack. That attack does an additional point of damage and cannot be dodged.
"It's a matter of honor." -- Paul Kinman / Reluctant Heroes
|
|
Immortal | Title | Type | Rarity |
Paul Kinman |
Persona (HS4-177) |
Persona |
Pre-Game |
Grid | Restrictions | Gems |
|
5
|
5 8 4 4 5 7![[Reason]](/images/symbols/GemR.jpg) |
Text |
Famed throughout England for swordarm, Paul Kinman has been a hired assassin for over 500 years. Kinman's first death came in a duel over an imagined insult, and he remains to this day quick to anger, quick to take offense, and eager to duel at the least excuse. With his expertise in weapons of all descriptions, however, it is rare indeed that Kinman experiences a repeat of the indignity of defeat he suffered in 1448.
If your opponent did not play an attack during their last turn, and you have nothing in play which prevents or restricts them from playing attacks, they may not play a Special Card during their turn.
|
|
Immortal | Title | Type | Rarity |
Paul Kinman |
Premium (HS4-274) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
|
|
|
Text |
Famed throughout England for swordarm, Paul Kinman has been a hired assassin for over 500 years. Kinman's first death came in a duel over an imagined insult, and he remains to this day quick to anger, quick to take offense, and eager to duel at the least excuse. With his expertise in weapons of all descriptions, however, it is rare indeed that Kinman experiences a repeat of the indignity of defeat he suffered in 1448.
Play in conjunction with the Paul Kinman Persona. You begin the Game with +1 Ability. Your Master Cards cannot be countered or removed from the Game by your opponent.
|
|
Immortal | Title | Type | Rarity |
Paul Kinman |
Reluctant Heroes (HS4-190) |
Plot |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
If your opponent attacked you last turn, and none of their attacks are successful, they take one damage during their next turn.
"A coward who holds his tongue, will live to quiver another day." -- Paul Kinman / Reluctant Heroes
|
|
Immortal | Title | Type | Rarity |
Paul Kinman |
Taunt (HS4-191) |
Event |
Rare |
Grid | Restrictions | Gems |
|
R3
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Your opponent must discard all Special Cards from their hand.
"Does the boy do your fighting for you?" -- Paul Kinman / Reluctant Heroes
|
|
Immortal | Title | Type | Rarity |
Paul Kinman |
Trip (HS4-192) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Remove all Standing Defenses your opponent has from play. Your first attack this turn may be played hidden.
"I don't think so." -- Paul Kinman / Reluctant Heroes
|
|
Immortal | Title | Type | Rarity |
Paul Kinman |
You're a Coward (HS4-193) |
Event |
Rare |
Grid | Restrictions | Gems |
|
R2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may only play this card if your opponent did not attack you last turn. Remove one Location, Object, Plot, or Situation your opponent has from play. Your opponent must search their Endurance and discard all copies of that card found there.
|
|
Immortal | Title | Type | Rarity |
Rapier |
Circular Parry (Lower) (HS4-246) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
If your first attack this turn is a non-Special Attack, it does an additional point of damage.
|
|
Immortal | Title | Type | Rarity |
Rapier |
Circular Parry (Upper) (HS4-247) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
If your first attack this turn is a non-Special Attack, it does an additional point of damage.
|
|
Immortal | Title | Type | Rarity |
Rapier |
Double Slice (HS4-248) |
Attack |
Rare |
Grid | Restrictions | Gems |
|
4
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
If the next attack you play this turn is a Slice, it cannot be blocked or dodged. This attack cannot be a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Rapier |
Flurry of Strikes (HS4-249) |
Edge |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Play in conjunction with a non-Special Attack. Your opponent cannot play a Special Card during their Defense Phase next turn.
|
|
Immortal | Title | Type | Rarity |
Rapier |
Master of the Rapier (HS4-250) |
Situation |
Rare |
Grid | Restrictions | Gems |
|
2
|
![[Master]](/images/symbols/GemM.jpg) ![[Empathy]](/images/symbols/GemE.jpg) ![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Your Maximum Hand Size is increased by one, for the remainder of your turn, for each non-Special Attack you play during your turn. This is a Standing Defense.
|
|
Immortal | Title | Type | Rarity |
Rapier |
Pre-Game (HS4-245) |
Weapon of Choice |
Pre-Game |
Grid | Restrictions | Gems |
|
|
|
Text |
The rapier began to develop around 1500 as the Spanish espada ropera, or "dress sword". The espada ropera was a cut and thrust civilian weapon for self-defense and duelling, while earlier weapons were equally at home on the battlefield. Throughout the 16th century, a variety of new, single-handed civilian weapons were being developed. The English word "rapier" generally refers to a primarily thrusting weapon, developed by the year 1600.
You may play an additional Non-Special Attack during your turn. Your Non-Special Attacks, that do damage, do one less damage (to a minimum of one).
|
|
Immortal | Title | Type | Rarity |
Rapier |
Pre-Game (Premium) (HS4-275) |
Weapon of Choice |
Premium |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
The rapier began to develop around 1500 as the Spanish espada ropera, or "dress sword". The espada ropera was a cut and thrust civilian weapon for self-defense and duelling, while earlier weapons were equally at home on the battlefield. Throughout the 16th century, a variety of new, single-handed civilian weapons were being developed. The English word "rapier" generally refers to a primarily thrusting weapon, developed by the year 1600.
You may play an additional Non-Special Attack during your turn. Your Non-Special Attacks, that do damage, do one less damage (to a minimum of one).
|
|
Immortal | Title | Type | Rarity |
Rapier |
Slice (LL) (HS4-251) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
If the next attack you play this turn is a Slice, that attack cannot be dodged. This attack cannot be a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Rapier |
Slice (LR) (HS4-252) |
Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
If the next attack you play this turn is a Slice, that attack cannot be dodged. This attack cannot be a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Rapier |
Swashbuckler (HS4-253) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
4
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may draw a card whenever you play an attack or block from your hand. This is a Standing Defense.
|
|
Immortal | Title | Type | Rarity |
Rebecca Horne |
Keeper of Its Secrets (HS4-194) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
R3
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Your opponent must discard a card from their hand for each Crystal in their Pre-Game.
"Is it secret? Is it safe?" -- Unknown
|
|
Immortal | Title | Type | Rarity |
Rebecca Horne |
Power of the Crystals (HS4-195) |
Special Attack |
Uncommon |
Grid | Restrictions | Gems |
|
R4
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
You may only play this card if you have a Crystal in your Pre-Game. For each Crystal in your Pre-Game, choose one area on the grid for this attack to cover.
|
|
Immortal | Title | Type | Rarity |
Rebecca Horne |
Rebecca's Crystal (HS4-196) |
Object |
Rare |
Grid | Restrictions | Gems |
|
S2
|
|
Text |
Before making an Attribute Check, you may name an Attribute. Add one of the chosen Attribute to the check. This card is considered a Crystal in play. You may only have one Rebecca's Crystal in play.
|
|
Immortal | Title | Type | Rarity |
Sean Burns |
Calming Speech (HS4-198) |
Event: Attribute Challenge |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Both players must make a Soft Exertion for [R]. The loser must discard their cards used in this Attribute Check.
"Part common sense... part Freud." -- Sean Burns / Deliverance
|
|
Immortal | Title | Type | Rarity |
Sean Burns |
Deliverance (HS4-199) |
Plot |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Your opponent cannot draw more than four cards during their turn, unless you have an effect in play which forces them to do so.
"Brilliant mind, disgusting cigars." -- Sean Burns / Deliverance
|
|
Immortal | Title | Type | Rarity |
Sean Burns |
Evade (Back Away) (HS4-200) |
Dodge: Back Away |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
This defense will not avoid Ranged Attacks. You may only play Ranged Attacks this turn.
"I see. Come, we'll talk inside." -- Sean Burns / Deliverance
|
|
Immortal | Title | Type | Rarity |
Sean Burns |
Extra Shot (HS4-201) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You may play an additional attack this turn. Your opponent's Maximum Hand Size is reduced by one during their next turn for each defense they play that turn.
|
|
Immortal | Title | Type | Rarity |
Sean Burns |
I'm Here to Help You (HS4-202) |
Situation |
Rare |
Grid | Restrictions | Gems |
|
R2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Discard this card from play to counter one non-Defense card played by your opponent.
"They're calling it 'the War to end all Wars.' Do you believe that?" -- Sean Burns / Deliverance
|
|
Immortal | Title | Type | Rarity |
Sean Burns |
Last Resort (HS4-203) |
Object: Hilt |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may only include this card in your deck if you are using the English Longsword Weapon of Choice. Your opponent cannot play more attacks from their hand during their turn than you played from your hand during your last turn. You opponent may attack normally if you do not play an attack during your turn.
|
|
Immortal | Title | Type | Rarity |
Sean Burns |
Master's Perception (HS4-205) |
Edge |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Master]](/images/symbols/GemM.jpg) ![[Empathy]](/images/symbols/GemE.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
Play during your May Do / Must Do Phase. Nullify one Event or Illusion your opponent played last turn that was not played in conjunction with an attack, or in place of an attack.
|
|
Immortal | Title | Type | Rarity |
Sean Burns |
Master's Wisdom (HS4-204) |
Event |
Rare |
Grid | Restrictions | Gems |
|
R4
|
![[Master]](/images/symbols/GemM.jpg) ![[Reason]](/images/symbols/GemR.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
You may play this Event during your May Do / Must Do Phase. Choose any number of Location, Object, Plot and / or Situation cards in play. Nullify those cards until the beginning of your next turn. You may play an additional Special Card this turn.
|
|
Immortal | Title | Type | Rarity |
Sean Burns |
Negotiate (HS4-206) |
Dodge |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You cannot play an attack this turn. Your Maximum Hand Size cannot be altered this turn.
"You're here because you want me to help you. I can't do that without my head." -- Sean Burns / Deliverance
|
|
Immortal | Title | Type | Rarity |
Sean Burns |
Painful Memories (HS4-207) |
Illusion |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Name a card. If your opponent draws a card with the chosen title during their next turn, they must immediately discard it.
"Too many broken bodies and shattered minds." -- Sean Burns / Deliverance
|
|
Immortal | Title | Type | Rarity |
Sean Burns |
Perceived Anguish (HS4-208) |
Illusion |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Retrieve up to five cards from your opponent's Discard and have your opponent shuffle them into their Endurance.
"The hate doesn't belong to you. The voices aren't yours." -- Sean Burns / Deliverance
|
|
Immortal | Title | Type | Rarity |
Sean Burns |
Persona (HS4-197) |
Persona |
Pre-Game |
Grid | Restrictions | Gems |
|
5
|
5 3 3 3 8 8![[Reason]](/images/symbols/GemR.jpg) |
Text |
Sean Burns was born in 760 in Tyrconnell, Ulster. He lived his adult life as a monk in a monastery on the island of Iona. His first death came in 805 at the hands of Viking raiders before he found himself an Immortal. Over the centuries Sean has found his calling as a healer of the mind, studying with many of the greatest psychiatrists throughout time. Originally trained by Ailell of Kells, he has served as a mentor to many as well.
During your May Do / Must Do Phase, you may look at the top five cards of your opponent's Endurance and replace them in any order.
|
|
Immortal | Title | Type | Rarity |
Sean Burns |
Persuasion (HS4-209) |
Ranged Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
This attack does no damage. If successful, you may choose one card from your opponent's Discard and randomly replace it with one card in your opponent's hand.
|
|
Immortal | Title | Type | Rarity |
Sean Burns |
Premium (HS4-276) |
Pre-Game |
Premium |
Grid | Restrictions | Gems |
|
|
|
Text |
Sean Burns was born in 760 in Tyrconnell, Ulster. He lived his adult life as a monk in a monastery on the island of Iona. His first death came in 805 at the hands of Viking raiders before he found himself an Immortal. Over the centuries Sean has found his calling as a healer of the mind, studying with many of the greatest psychiatrists throughout time. Originally trained by Ailell of Kells, he has served as a mentor to many as well.
Play in conjunction with the Sean Burns Persona. You begin the Game with +1 Ability. Your Master Cards cannot be countered or removed from the Game by your opponent.
|
|
Immortal | Title | Type | Rarity |
Sean Burns |
Soothing Voice (HS4-210) |
Edge |
Uncommon |
Grid | Restrictions | Gems |
|
R6
|
|
Text |
If you do not play an attack during your turn, you may play an Illusion from your hand. You must play this Edge in conjunction with that Illusion.
|
|
Immortal | Title | Type | Rarity |
Sean Burns |
Student of the Mind (HS4-211) |
Situation |
Rare |
Grid | Restrictions | Gems |
|
S2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Your opponent cannot play Illusions. Before making an Exertion during your Defense Phase, you may put one Illusion from your hand on top of your Endurance.
|
|
Immortal | Title | Type | Rarity |
Sean Burns |
Trip (HS4-212) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Remove all Standing Defenses your opponent has from play. Your opponent must discard all Standing Defenses from their hand.
"I'll be here." -- Sean Burns / Deliverance
|
|
Immortal | Title | Type | Rarity |
Sean Burns |
Unlocking the Mind (HS4-213) |
Illusion |
Rare |
Grid | Restrictions | Gems |
|
R6
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Your opponent cannot draw any cards during their next Draw / Discard Phase.
"We're so much more complex than mortals. Upon our page so much more is written." -- Sean Burns / Deliverance
|
|
Immortal | Title | Type | Rarity |
Single-Handed Broadsword |
Lightning Strikes (HS4-255) |
Situation |
Uncommon |
Grid | Restrictions | Gems |
|
4
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Your opponent cannot play Special Cards in conjunction with defenses.
|
|
Immortal | Title | Type | Rarity |
Single-Handed Broadsword |
Master of the Broadsword (HS4-256) |
Situation |
Rare |
Grid | Restrictions | Gems |
|
2
|
![[Master]](/images/symbols/GemM.jpg) ![[Agility]](/images/symbols/GemA.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
Your opponent cannot make Power Blows that are not Head Shots. You may play an additional attack each turn. This is a Standing Defense.
|
|
Immortal | Title | Type | Rarity |
Single-Handed Broadsword |
On the Offensive (HS4-257) |
Edge |
Rare |
Grid | Restrictions | Gems |
|
2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Play during your May Do / Must Do Phase. You may nullify any effects in play by your opponent that would prevent you from playing an attack, or restrict you from playing attacks. You may ignore all costs required for you to play attacks this turn. You may play this card from your discard as if it were from your hand. If you do, remove it from the game during your next Sweep Phase.
|
|
Immortal | Title | Type | Rarity |
Single-Handed Broadsword |
Pommel Blow (Left) (HS4-258) |
Special Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
This attack does one damage. If your opponent played a Power Blow last turn, this attack cannot be blocked or dodged.
|
|
Immortal | Title | Type | Rarity |
Single-Handed Broadsword |
Pommel Blow (Right) (HS4-259) |
Special Attack |
Common |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
This attack does one damage. If your opponent played a Power Blow last turn, this attack cannot be blocked or dodged.
|
|
Immortal | Title | Type | Rarity |
Single-Handed Broadsword |
Pre-Game (HS4-254) |
Weapon of Choice |
Pre-Game |
Grid | Restrictions | Gems |
|
|
|
Text |
As a rule, the blade of a single-handed broadsword is comparatively short. It usually tapers to a sharp point but may lack a cutting edge. It is typically triangular in cross-section, although some of the early examples still have the rhombic and spindle-shaped cross-sections inherited from older weapons, like the rapier. This triangular cross-section may be hallow for additional lightness.
If your opponent played a Power Blow last turn, you may play an additional attack during your turn. You take three damage when Blocking a Power Blow and one damage when Power Blocking a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Single-Handed Broadsword |
Pre-Game (Premium) (HS4-277) |
Weapon of Choice |
Premium |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
As a rule, the blade of a single-handed broadsword is comparatively short. It usually tapers to a sharp point but may lack a cutting edge. It is typically triangular in cross-section, although some of the early examples still have the rhombic and spindle-shaped cross-sections inherited from older weapons, like the rapier. This triangular cross-section may be hallow for additional lightness.
If your opponent played a Power Blow last turn, you may play an additional attack during your turn. You take three damage when Blocking a Power Blow and one damage when Power Blocking a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Single-Handed Broadsword |
Quick Slash (HS4-260) |
Attack |
Uncommon |
Grid | Restrictions | Gems |
|
4
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
This attack may be played as an additional attack. This attack cannot be a Power Blow.
|
|
Immortal | Title | Type | Rarity |
Single-Handed Broadsword |
Set-Up (LL-UR) (HS4-262) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may play an additional attack this turn for each attack successfully defended by this block.
|
|
Immortal | Title | Type | Rarity |
Single-Handed Broadsword |
Set-Up (UL-LR) (HS4-261) |
Block |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may play an additional attack this turn for each attack successfully defended by this block.
|
|
Immortal | Title | Type | Rarity |
Watcher |
Watcher (Dodge) (HS4-225) |
Dodge |
Common |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
You may only play this card if you do not play a Special Card other than a Watcher or Hunter during your turn.
|
|
Immortal | Title | Type | Rarity |
Watcher |
Watcher (Remove Hunter) (HS4-224) |
Event |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Remove one Hunter in play or in your opponent's Discard from the game.
|
|
Immortal | Title | Type | Rarity |
Watcher |
Watcher (Remove Plot) (HS4-226) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Remove a Plot from play.
|
|
Immortal | Title | Type | Rarity |
Watcher |
Watcher (Retrieve Defense) (HS4-223) |
Event |
Rare |
Grid | Restrictions | Gems |
|
2
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Retrieve one defense from your Discard and put it in your hand. Remove this card from the game after use.
|
|
Immortal | Title | Type | Rarity |
Watcher / Hunter |
Just Watching (Remove Watcher / Hunter) (HS4-214) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Remove one Watcher, Hunter, or Watcher / Hunter Special Card from play.
|
|
Immortal | Title | Type | Rarity |
Watcher / Hunter |
Watcher Assignment (Pre-Game) (HS4-215) |
Situation |
Common |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Discard this card from play to return your Watcher or Hunter Pre-Game that has been removed from the game to your Pre-Game.
|
|
Immortal | Title | Type | Rarity |
Watcher / Hunter |
Watcher Headquarters (HS4-216) |
Location |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
While working with the Watchers, if a player does not play a Special Card other than a Watcher or Hunter during their turn, they may play an additional Special Card that turn. That Special Card must be a Watcher or Hunter.
|
|
Immortal | Title | Type | Rarity |
Watcher / Hunter |
Watcher Tattoo (HS4-217) |
Object |
Uncommon |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Play on a Situation Ally in play. That Situation is no longer an Ally. You may choose for it to become either a Watcher or a Hunter.
|
|
Immortal | Title | Type | Rarity |
Watcher / Hunter |
Watcher Tribunal (HS4-218) |
Plot |
Rare |
Grid | Restrictions | Gems |
|
2
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Your Watcher, Hunter, and Watcher / Hunter cards cannot be countered or removed from the game by your opponent.
|
|
Immortal | Title | Type | Rarity |
Watcher / Hunter |
Watcher's Chronicle (HS4-219) |
Object |
Rare |
Grid | Restrictions | Gems |
|
2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
When you play this card, you may put any Watcher and / or Hunter cards from your hand underneath it. You may play cards from under this as if they were from your hand. You may nullify any effects which prevent or restrict you from playing cards from under this. If your opponent removes this card, all cards underneath are immediately put into play.
|
|
Immortal | Title | Type | Rarity |
Watcher / Hunter |
Watcher's Oath (Cannot Play) (HS4-221) |
Event |
Common |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Your opponent cannot play any Watcher, Hunter, or Watcher / Hunter cards during their next turn. Your opponent cannot use their Watcher's Pre-Game Ability during their next turn.
|
|
Immortal | Title | Type | Rarity |
Watcher / Hunter |
Watcher's Oath (Nullify Pre-Game) (HS4-220) |
Edge |
Common |
Grid | Restrictions | Gems |
|
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
Play during your May Do / Must Do Phase. Your opponent's Watcher Pre-Game is nullified until the beginning of your next turn.
|
|
Immortal | Title | Type | Rarity |
Xavier St. Cloud |
Face of Evil (HS4-263) |
Edge |
Uncommon |
Grid | Restrictions | Gems |
|
R3
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
Play in conjunction with a Special Card that does damage or an attack that does damage. That card does an additional point of damage this turn.
|
|
Immortal | Title | Type | Rarity |
Xavier St. Cloud |
Morgan d'Estaing (HS4-264) |
Situation: Immortal Ally |
Uncommon |
Grid | Restrictions | Gems |
|
R3
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Whenever you successfully complete a Plot Sequence during your tur, you may play an additional Special Card that is not a Plot that turn.
"A few moments and they'll be silent forever." -- Xavier St. Cloud / Double Jeopardy
|