Immortal | Title | Type | Rarity |
Cassandra |
Attack of Opportunity (P01-004) |
Special Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
DAMAGE: 2/4
If your opponent did not play an Attack, Defense, or Special Card during their last turn, this Attack cannot be blocked or dodged.
"That friend of yours rode with Kronos... killed and raped alongside him! He was one of the Horsemen, MacLeod!" -- Cassandra, Comes a Horseman
|
|
Immortal | Title | Type | Rarity |
Cassandra |
Banshee's Scream (P01-005) |
Illusion |
Fixed |
Grid | Restrictions | Gems |
|
R1
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Your opponent's Persona Power is nullified until the beginning of your next turn.
"We have to leave now. What are you doing?!? Don't you understand? You can't win!" -- Cassandra, Prophecy
|
|
Immortal | Title | Type | Rarity |
Cassandra |
Combination (P01-006) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You gain one Attack Opportunity this turn. You may make an additional Hard Exertion during your Attack Phase this turn.
"He's gone. You had no right to interfere." -- Cassandra, Comes a Horseman
|
|
Immortal | Title | Type | Rarity |
Cassandra |
♦Duncan MacLeod (P01-007) |
Situation: Immortal Ally |
Fixed |
Grid | Restrictions | Gems |
|
R2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
During your Reconcile Phase, you may make a Hard Exertion to nullify the text on one Attack in play until the end of your opponent's next Sweep Phase.
"Don't you know me, Duncan? Because, I know you." -- Cassandra, Prophecy
|
|
Immortal | Title | Type | Rarity |
Cassandra |
Enchanted Voice (Discard) (P01-009) |
Illusion |
Fixed |
Grid | Restrictions | Gems |
|
R6
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
DISCARD: Your opponent must discard one Special Card from their hand for each Illusion found in this Exertion.
"The pain will leave you soon. But, do not use the arm until I tell you." -- Cassandra, Comes a Horseman
|
|
Immortal | Title | Type | Rarity |
Cassandra |
Enchanted Voice (Remove) (P01-008) |
Illusion |
Fixed |
Grid | Restrictions | Gems |
|
R3
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Your opponent must remove one Situation or Plot they control from play for each Illusion found in this Exertion.
"You're weak, Kronos... tired. All you want to do is close your eyes." -- Cassandra, Comes a Horseman
|
|
Immortal | Title | Type | Rarity |
Cassandra |
Evade (Escape) (P01-010) |
Dodge: Escape |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
You lose one Attack Opportunity this turn.
"You died once today. Did you enjoy the feeling? Then remember this well. I will kill you as often as it takes to tame you." -- Methos, Comes a Horseman
|
|
Immortal | Title | Type | Rarity |
Cassandra |
Foresight (P01-011) |
Illusion |
Fixed |
Grid | Restrictions | Gems |
|
S2
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
You may Exhaust. You may prevent one Ability Loss when Exhausting this turn for each Illusion found in this Exertion. Remove this card from the game after use.
"You don't know him at all. Long before he called himself Koren, he had another name." -- Cassandra, Comes a Horseman
|
|
Immortal | Title | Type | Rarity |
Cassandra |
Illusory Terrain (P01-012) |
Situation |
Fixed |
Grid | Restrictions | Gems |
|
R4
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
You may make a 3-card Hard Exertion to nullify all Locations in play until the beginning of your next turn.
"I went back into that forest a hundred times, but I never found you." -- Duncan, Prophecy
|
|
Immortal | Title | Type | Rarity |
Cassandra |
Master of Illusion (P01-013) |
Situation: Cumulative |
Fixed |
Grid | Restrictions | Gems |
|
S3
|
![[Master]](/images/symbols/GemM.jpg) ![[Empathy]](/images/symbols/GemE.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
You may make an additional Hard Exertion during your turn. You may discard an additional Illusion when using your Persona Power.
"I might cast spells, but do I look evil to you?" -- Cassandra, Prophecy
|
|
Immortal | Title | Type | Rarity |
Cassandra |
Master's Wisdom (P01-014) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
S2
|
![[Master]](/images/symbols/GemM.jpg) ![[Reason]](/images/symbols/GemR.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
Play during your Reconcile Phase, before using your Persona Power. You may discard an additional Illusion when using your Persona Power this turn.
REVEAL: When using your Persona Power this turn, you may look at your opponent's Attacks and choose what to discard, instead of discarding randomly.
|
|
Immortal | Title | Type | Rarity |
Cassandra |
Persona (P01-001) |
Persona |
Fixed |
Grid | Restrictions | Gems |
|
6
|
6 14 10 14 21 16![[Reason]](/images/symbols/GemR.jpg) |
Text |
DISCARD: Once, during your Reconcile Phase, you may discard up to two Illusions from your hand. You may randomly discard an Attack from your opponent's hand for each Illusion discarded in this way. You may not play a Special Card the turn you use this power.
|
|
Immortal | Title | Type | Rarity |
Cassandra |
Premium (P01-002) |
Pre-Game |
Fixed |
Grid | Restrictions | Gems |
|
|
|
Text |
Born during the Bronze Age, Cassandra was always a gifted healer. She was raised and trained by Hijad, a mortal medicine man. She learned to treat a person's spirit as much as their body. Her first death came at the hands of Kronos, when the Four Horsemen raided her village. After her escape she perfected her skills and waited to find and guide the one who could challenge 'the voice of Death.'
You begin the game with +1 Ability. Your Master Cards cannot be countered or removed from the game by your opponent.
|
|
Immortal | Title | Type | Rarity |
Cassandra |
♦Prophecy (P01-015) |
Plot |
Fixed |
Grid | Restrictions | Gems |
|
S2
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Whenever you discard Illusions for your Persona Power, you may place any or all of those Illusions on top of your Endurance. If you do, you must make a Hard Exertion during your turn.
"Use the prophecy. If you're the man, who's the child?" -- Cassandra, Prophecy
|
|
Immortal | Title | Type | Rarity |
Cassandra |
Seer (Discard) (P01-016) |
Event |
Fixed |
Grid | Restrictions | Gems |
|
R6
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
REVEAL: Look at your opponent's hand.
DISCARD: You may discard any Illusions in your opponent's hand.
"Hijad told them I was a gift from the desert. He saw things that others could not see." -- Cassandra, Comes a Horseman
|
|
Immortal | Title | Type | Rarity |
Cassandra |
Seer (Exertion) (P01-017) |
Situation |
Fixed |
Grid | Restrictions | Gems |
|
R4
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
REVEAL: You may make a 3-card Hard Exertion to look at your opponent's hand.
"I see glimpses... only fragments. But, never the whole." -- Cassandra, Prophecy
|
|
Immortal | Title | Type | Rarity |
Cassandra |
Strengthening the Spirit (P01-018) |
Illusion |
Fixed |
Grid | Restrictions | Gems |
|
S1
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
Gain one Ability for each Illusion found in this Exertion (to a maximum of three).
"There is more to healing than herbs. He believes the spell will help. So, it will help." -- Hijad, Comes a Horseman
|
|
Immortal | Title | Type | Rarity |
Cassandra |
Trip (P01-019) |
Illusion |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
Remove all Standing Defenses your opponent has from play.
DISCARD: You may randomly discard one card from your opponent's hand for each Illusion revealed in this Exertion.
|
|
Immortal | Title | Type | Rarity |
Cassandra |
♦Witch's Blade (P01-020) |
Object: Hilt |
Fixed |
Grid | Restrictions | Gems |
|
S2
|
![[Strength]](/images/symbols/GemS.jpg) |
Text |
You may only include this card in your deck if you are using the English Longsword Weapon of Choice. If your opponent did not attack you during their last turn, and you did not have any Restriction Effects in play which restricted them from playing Attacks, they lose one Ability.
|
|
Immortal | Title | Type | Rarity |
English Longsword |
Appel (P01-021) |
Edge |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Play in conjunction with a Basic Attack.
RESTRICTION: Your opponent cannot play a Block from their hand to defend that Attack.
|
|
Immortal | Title | Type | Rarity |
English Longsword |
At Arm's Length (P01-022) |
Situation: Standing Defense |
Fixed |
Grid | Restrictions | Gems |
|
4
|
![[Reason]](/images/symbols/GemR.jpg) |
Text |
COST: If the last Defense you played this turn was an Evade, your opponent must spend an Attack to play an Attack from their hand during their next turn.
|
|
Immortal | Title | Type | Rarity |
English Longsword |
Defensive Stance (P01-023) |
Situation: Standing Defense |
Fixed |
Grid | Restrictions | Gems |
|
3
|
![[Agility]](/images/symbols/GemA.jpg) |
Text |
Your Dodges titled Evade cannot be removed from the game by your opponent.
TRIGGER - RETRIEVE: Retrieve one card titled Evade from your Discard to your hand.
|
|
Immortal | Title | Type | Rarity |
English Longsword |
Finesse Strike (Left) (P01-024) |
Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
DAMAGE: 2/4
RESTRICTION: This Attack cannot be defended by a Counter.
|
|
Immortal | Title | Type | Rarity |
English Longsword |
Finesse Strike (Right) (P01-025) |
Attack |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Empathy]](/images/symbols/GemE.jpg) |
Text |
DAMAGE: 2/4
RESTRICTION: This Attack cannot be defended by a Counter.
|
|
Immortal | Title | Type | Rarity |
English Longsword |
Master of the Longsword (Discard) (P01-026) |
Situation: Standing Defense |
Fixed |
Grid | Restrictions | Gems |
|
2
|
![[Master]](/images/symbols/GemM.jpg) ![[Toughness]](/images/symbols/GemT.jpg) ![[Reason]](/images/symbols/GemR.jpg) |
Text |
Once, at the beginning of your Defense Phase, you may discard one Defense from your hand. If you do, choose one additional adjacent area on the Attack Grid for a Guard you have in play to cover for the remainder of that Phase.
|
|
Immortal | Title | Type | Rarity |
English Longsword |
Pre-Game (P01-003) |
Weapon of Choice |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Agility]](/images/symbols/GemA.jpg) ![[Agility]](/images/symbols/GemA.jpg) ![[Agility]](/images/symbols/GemA.jpg) |
Text |
The English Longsword is a smaller version of the popular double-bladed Longswords used during the late medieval period. Designed to provide extended reach without sacrificing power. Used primarily by standard infantry, Longswords were prized for their versatility and ease of use.
Nullify the text on Evades that you play. You may not include Counters in your deck.
|
|
Immortal | Title | Type | Rarity |
English Longsword |
Prepared Defense (Lower) (P01-028) |
Block |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may discard this card from your hand to satisfy one Cost Effect required for you to play a Defense.
DRAW: If this card is discarded from your hand by a Discard Effect your opponent controls, you may draw three cards during your next Reconcile Phase.
|
|
Immortal | Title | Type | Rarity |
English Longsword |
Prepared Defense (Upper) (P01-027) |
Block |
Fixed |
Grid | Restrictions | Gems |
|
|
![[Toughness]](/images/symbols/GemT.jpg) |
Text |
You may discard this card from your hand to satisfy one Cost Effect required for you to play a Defense.
DRAW: If this card is discarded from your hand by a Discard Effect your opponent controls, you may draw three cards during your next Reconcile Phase.
|