Walter Graham vs. Terrence Kincaid

ImmortalTitleTypeRarity
Cutlass Master's Defense (TVG030) Block Fixed
GridRestrictionsGems
            
            
            
R4 [Toughness]
Text
Choose four grids. You may attack to areas you just defended. 
ImmortalTitleTypeRarity
Cutlass Pre-Game (TVG034) Weapon of Choice Fixed
GridRestrictionsGems
  [Hand] [Agility][Agility][Agility]
Text
The Cutlass is best known as the sailor's weapon of choice, the naval side arm, likely because it was robust enough to hack through heavy ropes, canvas, and wood. It was also short enough to use in relatively close quarters, such as during boarding actions, in the rigging, or below decks.

UPSIDE: You may nullify any effects in play by your opponent that would prevent or restrict you from playing attacks.

DOWNSIDE: If you do not play more than one attack during your turn, you may not draw any cards during your Draw / Discard Phase that turn.
 
ImmortalTitleTypeRarity
Cutlass ♦Surprise Attack (TVG031) Edge Fixed
GridRestrictionsGems
  [Agility]
Text
Play in conjunction with an attack. It may be played as an additional attack. Draw five cards. If that attack was played from an Exertion, you may continue playing cards from your hand normally for the remainder of your Attack Phase. 
ImmortalTitleTypeRarity
Epee Decisive Blow (TVG065) Situation: Wound - Cumulative Fixed
GridRestrictionsGems
  2 [Strength]
Text
You may only play or put this card into play if you played a successful attack last turn. All Burn effects you control are doubled. 
ImmortalTitleTypeRarity
Epee Lunge (TVG066) Attack Fixed
GridRestrictionsGems
            
            
            
4 [Strength]
Text
DAMAGE: 3

If this card is in your Hand, you may place it on top of your Endurance.
 
ImmortalTitleTypeRarity
Epee Pre-Game (TVG071) Weapon of Choice Fixed
GridRestrictionsGems
  [Hand] [Agility][Agility][Agility]
Text
The French word "Epee" is derived from the Latin term Spatha, which referred to a long, straight sword. The Epee is a sport fencing weapon that replaced the Rapier as a dueling weapon in society in the late 17th century. Sport Fencing using the Epee calls for a different approach, as the entire body can be targeted. This style teaches the fencer to be concentrated on his opponent's moves to make their own anticipated strikes.

UPSIDE: When Exerting for an attack, you may Exert one card at a time, and stop the Exertion when you find a legal attack and play it.

DOWNSIDE: Your Hard Exertions for a defense are reduced by two.
 
ImmortalTitleTypeRarity
Epee Trip (TVG067) Edge Fixed
GridRestrictionsGems
  2 [Strength]
Text
Play in conjunction with a defense. Remove all Standing Defenses your opponent has in play. If the defense is played from an Exertion, instead of Sweeping this card place it back in your Hand. 
ImmortalTitleTypeRarity
Epee Vertical Cross Parry (TVG068) Block Fixed
GridRestrictionsGems
            
            
            
2 [Toughness]
Text
Before making an Exertion for a Defense, you may place this card on top of your Endurance. 
ImmortalTitleTypeRarity
Generic Considering Options (Location / Object) (TVG017) Event Fixed
GridRestrictionsGems
  1 [Toughness][Reason]
Text
Choose one:
- Remove one Location from play.
- Remove one Object from play.

REMOVAL: Your opponent may counter this effect by Removing the top three cards of their Endurance from the Game.
 
ImmortalTitleTypeRarity
Generic Considering Options (Location / Object) (TVG052) Event Fixed
GridRestrictionsGems
  1 [Toughness][Reason]
Text
Choose one:
- Remove one Location from play.
- Remove one Object from play.

REMOVAL: Your opponent may counter this effect by Removing the top three cards of their Endurance from the Game.
 
ImmortalTitleTypeRarity
Generic Considering Options (Situation / Plot) (TVG016) Event Fixed
GridRestrictionsGems
  1 [Reason][Reason]
Text
Choose one:
- Remove one Situation from play.
- Remove one Plot from play.

REMOVAL: Your opponent can counter this effect by Removing the top three cards of their Endurance from the Game.
 
ImmortalTitleTypeRarity
Generic Considering Options (Situation / Plot) (TVG051) Event Fixed
GridRestrictionsGems
  1 [Reason][Reason]
Text
Choose one:
- Remove one Situation from play.
- Remove one Plot from play.

REMOVAL: Your opponent can counter this effect by Removing the top three cards of their Endurance from the Game.
 
ImmortalTitleTypeRarity
Generic Head Shot (TVG019) Event Fixed
GridRestrictionsGems
  1 [Agility]
Text
RETRIEVE: Retrieve an upper Basic Attack from your Discard and put it into play Hidden.

That attack is now a Head Shot.
 
ImmortalTitleTypeRarity
Generic Head Shot (TVG054) Event Fixed
GridRestrictionsGems
  1 [Agility]
Text
RETRIEVE: Retrieve an upper Basic Attack from your Discard and put it into play Hidden.

That attack is now a Head Shot.
 
ImmortalTitleTypeRarity
Generic Insightful Planning (Edge Card) (TVG021) Edge Fixed
GridRestrictionsGems
  1 [Reason][Toughness]
Text
Play during your May Do / Must Do Phase.

CAPTURE: Place one Edge card your opponent has in play under this card. During your next Sweep Phase, both cards are swept to their owner's Discard Pile.
 
ImmortalTitleTypeRarity
Generic Insightful Planning (Edge Card) (TVG056) Edge Fixed
GridRestrictionsGems
  1 [Reason][Toughness]
Text
Play during your May Do / Must Do Phase.

CAPTURE: Place one Edge card your opponent has in play under this card. During your next Sweep Phase, both cards are swept to their owner's Discard Pile.
 
ImmortalTitleTypeRarity
Generic Insightful Planning (Special Card) (TVG020) Edge Fixed
GridRestrictionsGems
  1 [Strength][Empathy]
Text
Play during your May Do / Must Do Phase.

CAPTURE: Place one Special Card your opponent has in play under this card. During your next Sweep Phase, both cards are swept to their owner's Discard Pile.
 
ImmortalTitleTypeRarity
Generic Insightful Planning (Special Card) (TVG055) Edge Fixed
GridRestrictionsGems
  1 [Strength][Empathy]
Text
Play during your May Do / Must Do Phase.

CAPTURE: Place one Special Card your opponent has in play under this card. During your next Sweep Phase, both cards are swept to their owner's Discard Pile.
 
ImmortalTitleTypeRarity
Generic Lower Center Attack (TVG008) Basic Attack Fixed
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[Reason]
Text
DAMAGE: 2/4 
ImmortalTitleTypeRarity
Generic Lower Center Attack (TVG043) Basic Attack Fixed
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[Reason]
Text
DAMAGE: 2/4 
ImmortalTitleTypeRarity
Generic Lower Center Block (TVG014) Basic Block Fixed
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[Toughness]
Text
 
ImmortalTitleTypeRarity
Generic Lower Center Block (TVG049) Basic Block Fixed
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[Toughness]
Text
 
ImmortalTitleTypeRarity
Generic Lower Left Attack (TVG007) Basic Attack Fixed
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[Empathy]
Text
DAMAGE: 2/4 
ImmortalTitleTypeRarity
Generic Lower Left Attack (TVG042) Basic Attack Fixed
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[Empathy]
Text
DAMAGE: 2/4 
ImmortalTitleTypeRarity
Generic Lower Left Block (TVG013) Basic Block Fixed
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[Agility]
Text
 
ImmortalTitleTypeRarity
Generic Lower Left Block (TVG048) Basic Block Fixed
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[Agility]
Text
 
ImmortalTitleTypeRarity
Generic Lower Right Attack (TVG009) Basic Attack Fixed
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[Strength]
Text
DAMAGE: 2/4 
ImmortalTitleTypeRarity
Generic Lower Right Attack (TVG044) Basic Attack Fixed
GridRestrictionsGems
            
            
            
[Strength]
Text
DAMAGE: 2/4 
ImmortalTitleTypeRarity
Generic Lower Right Block (TVG015) Basic Block Fixed
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[Empathy]
Text
 
ImmortalTitleTypeRarity
Generic Lower Right Block (TVG050) Basic Block Fixed
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[Empathy]
Text
 
ImmortalTitleTypeRarity
Generic Middle Left Attack (TVG004) Basic Attack Fixed
GridRestrictionsGems
            
            
            
[Empathy]
Text
DAMAGE: 2/4 
ImmortalTitleTypeRarity
Generic Middle Left Attack (TVG039) Basic Attack Fixed
GridRestrictionsGems
            
            
            
[Empathy]
Text
DAMAGE: 2/4 
ImmortalTitleTypeRarity
Generic Middle Right Attack (TVG006) Basic Attack Fixed
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[Agility]
Text
DAMAGE: 2/4 
ImmortalTitleTypeRarity
Generic Middle Right Attack (TVG041) Basic Attack Fixed
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[Agility]
Text
DAMAGE: 2/4 
ImmortalTitleTypeRarity
Generic Police (TVG018) Event: Lawman Fixed
GridRestrictionsGems
  1 [Reason][Empathy]
Text
Choose one: Situation or Object

Your opponent must remove all Situations or Objects from play that they control. For each Signature card removed this way you must Remove the top card of your Endurance from the Game.
 
ImmortalTitleTypeRarity
Generic Police (TVG053) Event: Lawman Fixed
GridRestrictionsGems
  1 [Reason][Empathy]
Text
Choose one: Situation or Object

Your opponent must remove all Situations or Objects from play that they control. For each Signature card removed this way you must Remove the top card of your Endurance from the Game.
 
ImmortalTitleTypeRarity
Generic Thrust (TVG005) Basic Attack Fixed
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[Toughness]
Text
DAMAGE: 3/5 
ImmortalTitleTypeRarity
Generic Thrust (TVG040) Basic Attack Fixed
GridRestrictionsGems
            
            
            
[Toughness]
Text
DAMAGE: 3/5 
ImmortalTitleTypeRarity
Generic Upper Center Attack (TVG002) Basic Attack Fixed
GridRestrictionsGems
            
            
            
[Reason]
Text
DAMAGE: 2/4 
ImmortalTitleTypeRarity
Generic Upper Center Attack (TVG037) Basic Attack Fixed
GridRestrictionsGems
            
            
            
[Reason]
Text
DAMAGE: 2/4 
ImmortalTitleTypeRarity
Generic Upper Center Block (TVG011) Basic Block Fixed
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[Agility]
Text
 
ImmortalTitleTypeRarity
Generic Upper Center Block (TVG046) Basic Block Fixed
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[Agility]
Text
 
ImmortalTitleTypeRarity
Generic Upper Left Attack (TVG001) Basic Attack Fixed
GridRestrictionsGems
            
            
            
[Strength]
Text
DAMAGE: 2/4 
ImmortalTitleTypeRarity
Generic Upper Left Attack (TVG036) Basic Attack Fixed
GridRestrictionsGems
            
            
            
[Strength]
Text
DAMAGE: 2/4 
ImmortalTitleTypeRarity
Generic Upper Left Block (TVG010) Basic Block Fixed
GridRestrictionsGems
            
            
            
[Toughness]
Text
 
ImmortalTitleTypeRarity
Generic Upper Left Block (TVG045) Basic Block Fixed
GridRestrictionsGems
            
            
            
[Toughness]
Text
 
ImmortalTitleTypeRarity
Generic Upper Right Attack (TVG003) Basic Attack Fixed
GridRestrictionsGems
            
            
            
[Strength]
Text
DAMAGE: 2/4 
ImmortalTitleTypeRarity
Generic Upper Right Attack (TVG038) Basic Attack Fixed
GridRestrictionsGems
            
            
            
[Strength]
Text
DAMAGE: 2/4 
ImmortalTitleTypeRarity
Generic Upper Right Block (TVG012) Basic Block Fixed
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[Reason]
Text
 
ImmortalTitleTypeRarity
Generic Upper Right Block (TVG047) Basic Block Fixed
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[Reason]
Text
 
ImmortalTitleTypeRarity
Generic Versus (TVG035) Edge / Event Fixed
GridRestrictionsGems
  2 [2E Only] [Agility][Toughness]
Text
EDGE
Nullify one Situation, Plot, Location, or Object in play during your turn.

EVENT
You may discard an Ally or Object you have in play to force your opponent to shuffle their Hand into their Endurance and draw to their Ability.
 
ImmortalTitleTypeRarity
Generic Versus (TVG072) Edge / Event Fixed
GridRestrictionsGems
  2 [2E Only] [Agility][Toughness]
Text
EDGE
Nullify one Situation, Plot, Location, or Object in play during your turn.

EVENT
You may discard an Ally or Object you have in play to force your opponent to shuffle their Hand into their Endurance and draw to their Ability.
 
ImmortalTitleTypeRarity
Terence Kincaid 100 Years (TVG022) Event Fixed
GridRestrictionsGems
  R3 [Toughness]
Text
Your opponent cannot Draw any cards or use any Retrieval effects. 
ImmortalTitleTypeRarity
Terence Kincaid ♦Angry Blow (TVG023) Attack Fixed
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[Strength]
Text
DAMAGE: 2

You may play this as an additional attack.
 
ImmortalTitleTypeRarity
Terence Kincaid Badge of Office (TVG024) Object: Hilt Fixed
GridRestrictionsGems
  S2 [Toughness]
Text
You may only play or put this card into play if you are using the Cutlass Weapon of Choice. If you do not make a Power Blow, dodges will not avoid multiple attacks you play this turn. 
ImmortalTitleTypeRarity
Terence Kincaid Crewmen (TVG025) Object Fixed
GridRestrictionsGems
  R3 [Toughness]
Text
You lose one less Ability when you Exhaust. This effect is cumulative. 
ImmortalTitleTypeRarity
Terence Kincaid Evade (Escape) (TVG026) Dodge: Escape Fixed
GridRestrictionsGems
            
            
            
[Agility]
Text
BURN: Burn the top two cards of your Endurance for each attack this successfully defends. 
ImmortalTitleTypeRarity
Terence Kincaid ♦Kenny (TVG027) Object Fixed
GridRestrictionsGems
  S2 [Strength]
Text
Once per turn, if you do not play a Special Card, you may put an Object from your Hand into play. 
ImmortalTitleTypeRarity
Terence Kincaid Persona (TVG032) Persona Fixed
GridRestrictionsGems
  5 5[Master]22[Agility]14[Strength]21[Toughness]6[Empathy]12[Reason]
Text
If you do not play a Special Card, your opponent cannot use any Retrieval or Removal effects during their next turn. 
ImmortalTitleTypeRarity
Terence Kincaid Pistol (TVG028) Ranged Attack Fixed
GridRestrictionsGems
            
            
            
R3 [Agility]
Text
DAMAGE: 1

If this attack is successful, your opponent is Prone while this card is in play.
 
ImmortalTitleTypeRarity
Terence Kincaid Premium (TVG033) Pre-Game Fixed
GridRestrictionsGems
 
Text
Terence Kincaid was born in Fishbourne England in 1546. He was a sailor by trade and suffered his first death fighting the Spanish armada. Throughout his immortal life he has kept to the sea, sometimes as a captain, sometimes as an officer, but always at sea. In 1778 his crew mutinied and Duncan MacLeod marooned him on an island for 100 years without food or water. He has sought revenge ever since.

Play in conjunction with the Terence Kincaid Persona. You begin the game with +1 Ability. Your Master cards cannot be countered or removed from the game by your opponent.
 
ImmortalTitleTypeRarity
Terence Kincaid Reunion (TVG029) Plot Fixed
GridRestrictionsGems
  S2 [Reason]
Text
This card cannot be the target of a Capture effect.

CAPTURE: If you played an unsuccessful attack last turn, you may Capture the top card of your opponents Discard under this card.
 
ImmortalTitleTypeRarity
Walter Graham Captive Audience (TVG057) Edge: Bystander Fixed
GridRestrictionsGems
  S3 [Reason]
Text
CAPTURE: Play on a Capture effect your opponent controls. These cards are not Swept during your Sweep Phase. 
ImmortalTitleTypeRarity
Walter Graham Claudia Jardine (TVG058) Situation: Mortal Ally / Immortal Ally Fixed
GridRestrictionsGems
  R2 [Empathy]
Text
When this card title first enters play it's a Mortal Ally.

TRIGGER: Discard this card from play to Reshuffle your Hand into your Discard and redraw.
 
ImmortalTitleTypeRarity
Walter Graham Evade (Escape) (TVG059) Dodge: Escape Fixed
GridRestrictionsGems
            
            
            
[Agility]
Text
Lose one attack this turn. 
ImmortalTitleTypeRarity
Walter Graham Fast Talk (TVG060) Event Fixed
GridRestrictionsGems
  R4 [2E Only] [Reason]
Text
Play during your May Do / Must Do Phase. Name a gem.

RETRIEVE: Retrieve 3 generic cards from your Discard Pile with the named gem and place them on top of your Endurance.
 
ImmortalTitleTypeRarity
Walter Graham Marcus Korolus (TVG061) Situation: Immortal Ally - Mentor Fixed
GridRestrictionsGems
  S2 [Empathy]
Text
Your maximum Hand Size is increased by one for each Capture effect in play by both players. 
ImmortalTitleTypeRarity
Walter Graham Persona (TVG069) Persona Fixed
GridRestrictionsGems
  5 5[Master]16[Agility]14[Strength]9[Toughness]17[Empathy]19[Reason]
Text
If you do not play a Special Card, you may exchange a card in your Hand with a card you own under a Capture effect that your opponent controls. 
ImmortalTitleTypeRarity
Walter Graham Persuasive Argument (TVG062) Attack Fixed
GridRestrictionsGems
            
            
            
[Empathy]
Text
DAMAGE: 0

BURN: If this attack is successful your opponent must Burn 1 card.
 
ImmortalTitleTypeRarity
Walter Graham Premium (TVG070) Pre-Game Fixed
GridRestrictionsGems
 
Text
Walter Graham was born in England in 1158 and lived as a troubadour. He was killed by bandits in 1199 and was taken in by fellow actor and immortal Marcus Korolus. The two had acting in common, but Walter was not very talented, but had an excellent eye for talent. Over the years, he assisted Shakespear and others talented in the theater. Walter was trained as a theatrical fencer, and makes up for his shortcomings with his wit.

Play in conjunction with the Walter Graham Persona. You begin the game with +1 Ability. Your Master cards cannot be countered or removed from the game by your opponent.
 
ImmortalTitleTypeRarity
Walter Graham Timeless (TVG063) Plot Fixed
GridRestrictionsGems
  S2 [Reason]
Text
RETRIEVE: Whenever you use your Persona Power, you may choose a card from your opponents Discard Pile instead of your Hand. 
ImmortalTitleTypeRarity
Walter Graham Wire Hilt (TVG064) Object: Hilt Fixed
GridRestrictionsGems
  S2 [Agility]
Text
You may only play or put this card into play if you are using the Epee Weapon of Choice. Your attacks played from an Exertion do an additional point of damage. Instead of Sweeping successful attacks, place them on top of your Endurance.